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# of Zones | 1 | ||
Respawn Time | Never (storage is safe) | ||
Level | Min: 10 | ||
Occupants | |||
Thalmor Soldiers | |||
Console Location Code(s) | |||
DLC2AbandonedLodgeExterior01, DLC2AbandonedLodge | |||
Region | |||
Solstheim | |||
Location | |||
North-northeast of Raven Rock Southwest of Frostmoon Crag |
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Special Features | |||
# of Grindstones | 1 |
The Abandoned Lodge is a small shack north-northeast of Raven Rock. It contains only one zone, Abandoned Lodge.
It is an old hunting lodge built in the traditional Nordic style common in Skyrim. It contains little of importance except during the quest A New Source of Stalhrim. Prior to starting the quest, the door is key-locked; you will be unable to enter until the quest has started.
ResidentsEdit
Residents |
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Related QuestsEdit
- A New Source of Stalhrim: Find a blacksmith missing from Skaal Village.
WalkthroughEdit
ExteriorEdit
In front of the entrance is a campfire, three snowberry bushes, a bear trap, a meat barrel, two empty barrels, three sacks, and two crates. Along the northeast wall are two more bear traps, a meat barrel, an empty barrel, four sacks, three crates, two snow bear pelts, and a knapsack. To the left of the entrance is an empty barrel and a grindstone. To the right of the entrance is a meat barrel, an empty barrel, two sacks, and a crate. Once the related quest has begun, four hostile Thalmor soldiers, one of whom carries the key to the lodge, will be on guard outside.
Abandoned LodgeEdit
The entrance leads into a derelict building strewn with debris and cobwebs. In the southeast corner is a single bed. In the northeast corner are three snow bear pelts, a wardrobe, and two chairs and a table holding five loose coins, a medium coin purse, and a copy of A Gentleman's Guide to Whiterun. Along the north wall is a double bed with an empty chest at its foot, an unlit fireplace, and a wood pile. Along the south wall are three chairs, one of which is overturned, a table, a set of shelves with two garlic braids hanging above the shelves, and an unusable barrel. Along the west wall are the stairs down to the basement.
During the related quest, the kidnapped Baldor Iron-Shaper is found in the southeast corner of the basement. Along the south wall is an unusable barrel, a table, and a wood pile. Along the east wall is a food barrel, an unusable barrel, a set of shelves holding a bear trap, three salt piles, and two snow bear pelts, a novice-locked chest, and a wood pile. Along the north wall is a set of shelves and a bar counter holding two salt piles, a piece of bread, two bottles of ale, a bottle of alto wine, and six bottles of Nord mead, and a chair and a small round table holding another piece of bread, with a garlic braid hanging from the ceiling near the table. In the northwest corner beneath the stairs is a bear trap, three sacks, an unusable barrel, three crates, and three deer pelts.
NotesEdit
- The Thalmor soldiers at the lodge differ from their counterparts in Skyrim, as they wear leather armor instead of the elven or glass armor worn by other Thalmor. However, their helmets, gauntlets, and boots are all elven, with a chance of them being standard Elven, Elven Light, or a mix of the two.
- The Thalmor soldiers continue to respawn even after the quest is completed. However, the new soldiers will not be hostile. If you decide to engage them in combat they will become hostile, but there are no repercussions for killing them.
- The design of the lodge's interior is strikingly similar to Alvor and Sigrid's House.