Open main menu

UESPWiki β

Legends:New Sheoth Palace (The Descent)

< Legends: Story / Isle of Madness
This article could benefit from an image.
See Help:Images for information on how to upload images. Please remove this template from the page when finished.
 
Talym denied another audience with Sheogorath.
Episode: The Descent
Opponent Name: Golden Saint
Opponent Class: WillpowerEndurance Spellsword
Starting Health: 30
Story Characters: Dark Seducer, Golden Saint, Talym Rend, Kellen
Previous Quest: Episode 5 Intro
Next Quest: Flooded Camp
Reward: Playsets of: Shining Saint, Dark Seducer
   

The Descent: New Sheoth PalaceEdit

New Sheoth Palace sees Talym Rend return to New Sheoth Palace, only to be denied another audience with Sheogorath.

DialogueEdit

Before the match:

Golden Saint: "Halt! our lord does not wish to see you, Talym Rend. You are not welcome in New Sheoth."
Talym: "You think you can stop me?!"
Dark Seducer: Be careful -- the madness is coming over him!"

After the match:

Talym: "SHEOGORATH! I'm coming for you! I'm... no. No the doors... the doors have turned to walls. There's no way in. NO. I need answers. You OWE me answers! SHEOGORATH!"
Kellen: "It was at that point, wracked by despair, that Talym Rend truly began to fall into madness."

Game SettingsEdit

Player draws a Vvardvark Experiment instead of a card in player deck on turn 3.
Player draws a random Playing Card instead of a card in player deck on even turns between turn 3 and turn 31.

Opponent DecklistEdit

Normal
Quantity   Name Type (Subtype)         Ability
3   Septim Guardsman Creature (Imperial) 0 1 2 2  Rare Guard
2   Deathless Draugr Creature (Skeleton) 1 1 1 1  Common Last Gasp: Summon a 1/1 Skeleton.
1   Execute Action 1 1  Common Destroy a creature with 2 power or less.
1   Elixir of Vigor Support 2 2  Rare Uses: 3
Activate: Give a creature +0/+1.
1   Enchanted Plate Item 2 1  Common +0/+3
Summon: Draw a card.
2   Fharun Defender   Creature (Orc) 2 1 4 1  Common Prophecy, Guard
1   Healing Potion   Action 2 1  Common Prophecy
Gain 5 health.
1   Oldgate Warden Creature (Breton) 2 0 5 1  Common Guard, Regenerate
2   Shining Saint Creature (Daedra) 2 2 2 1  Common Summon: Give a creature -2/-0 this turn. It loses Cover.
1   Skinned Hound Creature (Skeleton, Beast) 2 2 1 1  Common Summon: Give a creature +0/+2 and Guard.
1   Bruma Armorer Creature (Imperial) 3 2 2 2  Rare When you summon another creature, give it +0/+2.
2   Golden Initiate   Creature (Daedra) 3 3 3 1  Common Prophecy, Drain
1   Imperial Armor Item 3 1  Common +0/+6
2   Imperial Legionnaire Creature (Imperial) 3 3 4 1  Common
1   Mentor of the Watch   Creature (Imperial) 3 2 2 1  Common Prophecy, Guard
Summon: Give a creature in your hand Guard.
1   Penitus Oculatus Agent Creature (Imperial) 3 2 3 2  Rare Summon: Steal a creature's Keywords.
1   Baliwog Tidecrawlers/Smoked Baliwog Leg Creature and Action (Grummite) 4 2 6 1  Common Baliwog Tidecrawlers and Smoked Baliwog Leg
1   Divine Conviction Support 4 3  Epic Ongoing
Friendly creatures have +0/+1.
1   Grand Inquisitor Creature (Dark Elf) 4 2 3 2  Rare Exalt 4: +3/+3.
Summon: Destroy a creature with less power than Grand Inquisitor.
1   Lion Guard Strategist Creature (Breton) 4 2 3 3  Epic When you summon another creature in this lane, give it a Ward.
2   Golden Saint Creature (Daedra) 6 4 4 2  Rare Guard
Summon: If you have more health than your opponent, summon a Golden Saint in the other lane.
1   Dark Seducer Creature (Daedra) 8 7 7 3  Epic Drain, Guard
Dark Seducer Drains on both turns.
Master
Quantity   Name Type (Subtype)         Ability
2   Execute Action 1 1  Common Destroy a creature with 2 power or less.
2   Ald Velothi Assassin Creature (Breton) 2 1 2 2  Rare Lethal, Rally
2   Barrow Stalker Creature (Vampire) 2 2 3 2  Rare Drain, Guard
2   Enchanted Plate Item 2 1  Common +0/+3
Summon: Draw a card.
1   Fharun Defender   Creature (Orc) 2 1 4 1  Common Prophecy, Guard
1   Gavel of the Ordinator Item 2 1  Common +2/+0
Summon: The wielder is immune to damage this turn.
2   Shining Saint Creature (Daedra) 2 2 2 1  Common Summon: Give a creature -2/-0 this turn. It loses Cover.
2   Golden Initiate   Creature (Daedra) 3 3 3 1  Common Prophecy, Drain
1   Khuul Lawkeeper Creature (Dark Elf) 3 1 6 2  Rare Guard, Rally
2   Penitus Oculatus Agent Creature (Imperial) 3 2 3 2  Rare Summon: Steal a creature's Keywords.
2   Plea to Kynareth Action 3 2  Rare Heal all friendly creatures in a lane, then give them all +1/+1.
1   Grand Inquisitor Creature (Dark Elf) 4 2 3 2  Rare Exalt 4: +3/+3.
Summon: Destroy a creature with less power than Grand Inquisitor.
1   Hive Defender Creature (Kwama) 4 3 6 2  Rare Guard
1   Midnight Sweep   Action 4 2  Rare Prophecy
Summon a 2/2 Colovian Trooper with Guard in each lane.
2   Divine Fervor Support 5 3  Epic Ongoing
Friendly creatures have +1/+1.
2   Dren Bodyguard Creature (Dark Elf) 5 5 5 1  Common Guard
1   Shadowfen Priest Creature (Argonian) 5 4 4 3  Epic Summon: Silence another creature, or destroy an enemy support.
2   Golden Saint Creature (Daedra) 6 4 4 2  Rare Guard
Summon: If you have more health than your opponent, summon a Golden Saint in the other lane.
1   Dark Seducer Creature (Daedra) 8 7 7 3  Epic Drain, Guard
Dark Seducer Drains on both turns.


Prev: Episode 5 Intro Up: Isle of Madness Next: Flooded Camp
 
Note: This article is a stub. You can help by expanding it.