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Legends:Fortress Catacombs

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Infiltrate the catacombs at Zhanar's fortress.
Episode: A Haunted Man
Opponent Name: Catacomb Creatures
Opponent Class: StrengthWillpowerAgility House Hlaalu
Story Characters: Cyriel, Fortress Guard, Talym Rend, Zhanar Tabav
Previous Quest: Episode 2 Intro (Isle of Madness)
Next Quest: Trophy Room
Reward: Playsets of: Crazed Hunger, Preying Elytra
 
LG-loc-Fortress Catacombs.png

A Haunted Man: Fortress CatacombsEdit

Fortress Catacombs shows the group infiltrate the fortress catacombs.

DialogueEdit

Before starting the match:

Cyriel: "Look, I found a way into the fortress catacombs."
Talym: "Hmm. Sheogorath wants a "proper haunting." Maybe we can start by making a little noise."

After the Match

Fortress Guard: "Zhanar, did... did you hear that racket last night? It was as if the walls of the fortress were shaking, but we couldn't find anyone inside."
Zhanar Tabav: "It is surely nothing. But make sure you lock the doors tonight, if it makes you feel better."

Game SettingsEdit

NormalEdit

Player starts with a Reverberating Echoes on board.

MasterEdit

Ai starts with a Spider Lair on board.
Ai starts with a Spider Worker in each lane.
Player starts with a Reverberating Echoes on board.


Opponent DecklistEdit

Both Normal and Master
Quantity   Name Type (Subtype)         Ability
2   Afflicted Alit Creature (Reptile) 2 3 1 2  Rare Summon: Deal 2 damage to each player.
3   Crazed Hunger Creature (Daedra) 2 0 2 1  Common Charge
Crazed Hunger has +2/+0 on your turn.
2   Lurking Crocodile   Creature (Reptile) 2 3 2 1  Common Prophecy
1   Mudcrab Anklesnapper Creature (Mudcrab) 2 3 2 1  Common Summon: Deal 1 damage to your opponent.
1   Ornery Kagouti Creature (Beast) 2 3 2 1  Common Breakthrough
2   Barded Guar Creature (Reptile) 3 3 3 1  Common Summon: Give a creature Guard.
2   Blighted Alit Creature (Reptile) 3 5 3 3  Epic At the start of your turn, Blighted Alit deals 2 damage to you.
2   Eldergleam Matron Creature (Spriggan) 3 4 2 2  Rare Summon: Put a random Animal into your hand.
1   Giant Bat Creature (Beast) 3 2 2 1  Common Charge, Drain
2   Guar Stablemaster Creature (Dark Elf) 3 3 3 1  Common Summon: +1/+1 and Guard if you have an Animal.
2   Moonlight Werebat   Creature (Beast) 4 4 2 3  Epic Prophecy, Drain
1   Nix-Hound   Creature (Beast) 4 3 2 1  Common Prophecy
Summon: Shackle
each enemy creature with less power than Nix-Hound.
1   Preying Elytra Creature (Elytra) 4 2 4 2  Rare Summon: Choose an enemy creature.
When Preying Elytra damages the chosen creature, draw two cards.
2   Territorial Viper Creature (Reptile) 4 1 1 2  Rare Charge, Lethal
1   Barbas Creature (Daedra, Beast) 5 3 3 4  Legendary Summon: Choose one:
Stay: Gains +1/+1 and Guard.
Fetch: Put a random Daedra into your hand.
Roll Over: Gains Charge
2   Fleeting Apparition Action 5 3  Epic Betray
Summon a random creature from your deck that costs 3 or less to a random lane. Unsummon it at the end of your turn.
1   Snowy Sabre Cat Creature (Beast) 5 3 7 3  Epic May attack an extra time each turn.
1   Highland Lurcher Creature (Lurcher) 6 7 5 1  Common
1   Manic Grummite/Demented Grummite Creature (Grummite) 6 5 5 1  Common Manic Grummite and Demented Grummite
1   Thadon, Duke of Mania Creature (Wood Elf) 6 6 7 4  Legendary Summon: This lane becomes Mania.
1   Wild Beastcaller Creature (Spriggan) 6 3 4 3  Epic Summon: Summon a random Animal.
1   Nix-Ox Creature (Beast) 7 5 5 1  Common Summon: Gain 5 magicka this turn.
1   Shadowgreen Elder Creature (Spriggan) 7 5 5 3  Epic Summon: Give other friendly Spriggans and Animals +2/+2.


Prev: Episode 2 Intro (Isle of Madness) Up: Isle of Madness Next: Trophy Room
 
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