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User talk:TheRealLurlock/2006 11

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Berwen -> BorwenEdit

In the PC version (patched + expansions) it is Berwen, not Borwen. Are you playing Xbox? --DrPhoton 15:27, 5 November 2006 (EST)

Hmm. I may have made a mistake. There is BOTH a Berwen AND a Borwen, both living in Tel Mora. Borwen is a trainer at The Covenant, and Berwen is a trader at her own shop. I thought it was just a matter of the Morrowind font being hard to read sometimes. (Possible that an 'e' could be misread as an 'o' or vice versa.) Oops. --TheRealLurlock 15:35, 5 November 2006 (EST)

Spam BlacklistEdit

I notice that you reverted some spam made by an anonymous IP address on Oblivion:Daedric Quests about an our ago. Good job! As an administrator, I can disallow links that contain certain words or point to certain sites via the UESPWiki:Spam Blacklist. If someone tried to make an edit that contained a link to one of the sites listed on the spam blacklist, the wiki will disallow the edit. What I'm trying to suggest is that if you encounter spam in the future, let me know about it and I'll put the appropriate site up on the list. :) --Aristeo | Talk 16:30, 8 November 2006 (EST)

A Bad MapEdit

Yeah, we have a bad map on Tribunal:Bazaar_Sewers. It is from the original UESP, and Hoggwild seems to think that it may be beyond her software. So could you fix it up for us? --Ratwar 21:59, 17 November 2006 (EST)

Sure. I'm working on the Clockwork City right now, but I'll do that one next. --TheRealLurlock Talk 22:02, 17 November 2006 (EST)

Deletions in Morrowind Easter EggsEdit

Hey, Lurlock, I've heard you deleted an easter egg I've contributed into the Morrowind Easter Eggs page called Maranique Jolvanne, siting something like, "way too much of a stretch". What did you mean by "Way too much of a stretch"? I'm gonna put it back in, but this time make it more easy to read. Have you ever heard about "Thinned out wordings" and "reversed names/phrases"? I'd really appreciate it if you didn't just completely delete it without first reading over it. I'll admit I made the paragraph too big and made it too confusing to read.

-- Mikee 18:58 (CDT), 18 November, 2006

Tribunal MapsEdit

I think your maps are great. I was thinking about the Sewers of Old Mournhold, and the logical break up of the mapping. They seem to be distributed according to the main quest.

For example, it would make sense to bunch the following into one seperate map:

Just like you did for the other maps (Bamz-Amschend, Norenen-dur, Royal Palace, and The Clockwork City),as they are all used for the Goblin Army main quest. Perhaps the map may even belong on the quest page, with markers to where the 2 Goblin generals are and the two Altmeri trainers? I don't think there is any other use of these maps except for the goblin quest.

Then the temple sewers, and their maps, could be bunched for that part of the main quest.

These would have their own pages, so they could be referenced from the Places section as well.

What do you think? Sstasino 17:36, 19 November 2006 (EST)

I think there are basically 2 sewer sections. I'm pretty sure (from memory here) that the Temple Sewers are not in any way connected to the rest of the sewers, so they would, of course, be separate. The rest seem to be all in one section, though there are certain confusing bits. (Like the sewers underneath that one house in Godsreach with the Dwemer traps in it, which is in the same cell as other sewers, but not directly connected.) I'll have to look more closely to see how these are all organized. --TheRealLurlock Talk 18:45, 19 November 2006 (EST)
Yes, you are correct. I just saw your Temple Map you posted. Another great job. Sstasino 22:03, 19 November 2006 (EST)
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