Unenchanted StavesEdit
Name (ID) | |||
---|---|---|---|
Unenchanted Daedric Staff (FExxx80B) |
10 | 500 | |
Unenchanted Dreugh Staff (FExxx809) |
7.2 | 500 | |
Unenchanted Ebony Staff (FExxx80A) |
10 | 500 | |
Unenchanted Glass Staff (FExxx80F) |
4.8 | 500 | |
Unenchanted Silver Staff (FExxx80C) |
6.4 | 500 | |
Unenchanted Steel Staff (FExxx80D) |
8 | 500 | |
Unenchanted Wooden Staff (FExxx80E) |
8 | 500 | |
Unenchanted Wooden Staff (FExxx887) |
8 | 500 |
Enchanted StavesEdit
AlterationEdit
Name (ID) | Charge/Cost = Uses | Enchantment | ||
---|---|---|---|---|
Daedric Staff of Peace (FExxx868) |
10 | 4810 | 3000/400=7 | Targets that fail to resist are paralyzed for 14 seconds:
|
Dreugh Staff of Peace (FExxx81F) |
7.2 | 3160 | 3000/250=12 | Targets that fail to resist are paralyzed for 8 seconds:
|
Ebony Staff of Peace (FExxx867) |
10 | 4160 | 3000/350=8 | Targets that fail to resist are paralyzed for 12 seconds:
|
Glass Staff of Peace (FExxx86A) |
4.8 | 3560 | 3000/300=10 | Targets that fail to resist are paralyzed for 10 seconds:
|
Silver Staff of Peace (FExxx877) |
6.4 | 2710 | 3000/200=15 | Targets that fail to resist are paralyzed for 6 seconds:
|
Steel Staff of Peace (FExxx86E) |
8 | 2539 | 3000/209=14 | Targets that fail to resist are paralyzed for 5 seconds:
|
Wooden Staff of Peace (FExxx85B) (FExxx884) |
8 | 1678 | 3000/164=18 | Targets that fail to resist are paralyzed for 4 seconds:
|
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Magelight
Ball of light that lasts 60 seconds and sticks where it strikes.
|
||||
Daedric Staff of Magelight | FExxxA2B | 10 | 239 | 1000/14=71 |
Dreugh Staff of Magelight | FExxxA2C | 7.2 | 239 | 1000/14=71 |
Ebony Staff of Magelight | FExxxA2D | 10 | 239 | 1000/14=71 |
Glass Staff of Magelight | FExxxA2E | 4.8 | 239 | 1000/14=71 |
Silver Staff of Magelight | FExxxA2F | 6.4 | 239 | 1000/14=71 |
Steel Staff of Magelight | FExxxA30 | 8 | 239 | 1000/14=71 |
Wooden Staff of Magelight | FExxxA31 FExxxA32 |
8 | 239 | 1000/14=71 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Paralysis
Targets that fail to resist are paralyzed for 10 seconds.
|
||||
Daedric Staff of Paralysis | FExxxA3A | 10 | 3965 | 3000/450=6 |
Dreugh Staff of Paralysis | FExxxA3C | 7.2 | 3965 | 3000/450=6 |
Ebony Staff of Paralysis | FExxxA65 | 10 | 3965 | 3000/450=6 |
Glass Staff of Paralysis | FExxxA3D | 4.8 | 3965 | 3000/450=6 |
Silver Staff of Paralysis | FExxxA3E | 6.4 | 3965 | 3000/450=6 |
Steel Staff of Paralysis | FExxxA3F | 8 | 3965 | 3000/450=6 |
Wooden Staff of Paralysis | FExxxA40 FExxxA41 |
8 | 3965 | 3000/450=6 |
ConjurationEdit
Banish/CommandEdit
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Banish Daedra
Weaker summoned daedra are sent back to Oblivion.
|
||||
Daedric Staff of Banishing | FExxx8C4 | 10 | 926 | 2000/85=23 |
Dreugh Staff of Banishing | FExxx8C8 | 7.2 | 926 | 2000/85=23 |
Ebony Staff of Banishing | FExxx8C5 | 10 | 926 | 2000/85=23 |
Glass Staff of Banishing | FExxx8C9 | 4.8 | 926 | 2000/85=23 |
Silver Staff of Banishing | FExxx8C7 | 6.4 | 926 | 2000/85=23 |
Steel Staff of Banishing | FExxx8C6 | 8 | 926 | 2000/85=23 |
Wooden Staff of Banishing | FExxx8C2 FExxx8C3 |
8 | 926 | 2000/85=23 |
- The spell's banishing magnitude is 15, not 7; the difference is that the spell, when single-cast, can banish Potent Flame Atronachs, but the staff cannot. It also includes an effect that deals 20 damage per second for one second, unlike the staff.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Command Daedra
Powerful summoned and raised creatures are put under your control.
|
||||
Daedric Staff of Daedric Command | FExxx8EE | 10 | 2307 | 3000/242=12 |
Dreugh Staff of Daedric Command | FExxx8ED | 7.2 | 2307 | 3000/242=12 |
Ebony Staff of Daedric Command | FExxx8EF | 10 | 2307 | 3000/242=12 |
Glass Staff of Daedric Command | FExxx8EC | 4.8 | 2307 | 3000/242=12 |
Silver Staff of Daedric Command | FExxx8EB | 6.4 | 2307 | 3000/242=12 |
Steel Staff of Daedric Command | FExxx8EA | 8 | 2307 | 3000/242=12 |
Wooden Staff of Daedric Command | FExxx8E8 FExxx8E9 |
8 | 2307 | 3000/242=12 |
- The spell, unlike the staff, has a Push magnitude of 100, meaning the staff will not stagger targets who resist the command effect.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Expel Daedra
Powerful summoned daedra creatures are are sent back to Oblivion.
|
||||
Daedric Staff of Expulsion | FExxx95A | 10 | 2092 | 3000/215=13 |
Dreugh Staff of Expulsion | FExxx95B | 7.2 | 2092 | 3000/215=13 |
Ebony Staff of Expulsion | FExxx95C | 10 | 2092 | 3000/215=13 |
Glass Staff of Expulsion | FExxx95D | 4.8 | 2092 | 3000/215=13 |
Silver Staff of Expulsion | FExxx95E | 6.4 | 2092 | 3000/215=13 |
Steel Staff of Expulsion | FExxx95F | 8 | 2092 | 3000/215=13 |
Wooden Staff of Expulsion | FExxx960 FExxx961 |
8 | 2092 | 3000/215=13 |
- This means the staff is worse than a Staff of Banishing against Potent Frost Atronachs, Storm Atronachs (potent or not), or any kind of elemental Thrall, as neither staff will Banish them, but the former will still manage a stagger effect.
ConjureEdit
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Conjure Familiar
Summons a Familiar for 60 seconds wherever the caster is pointing.
|
||||
Daedric Staff of the Familiar | FExxx904 | 10 | 926 | 500/107=4 |
Dreugh Staff of the Familiar | FExxx903 | 7.2 | 926 | 500/107=4 |
Ebony Staff of the Familiar | FExxx905 | 10 | 926 | 500/107=4 |
Glass Staff of the Familiar | FExxx902 | 4.8 | 926 | 500/107=4 |
Silver Staff of the Familiar | FExxx901 | 6.4 | 926 | 500/107=4 |
Steel Staff of the Familiar | FExxx900 | 8 | 926 | 500/107=4 |
Wooden Staff of the Familiar | FExxx8FE FExxx8FF |
8 | 926 | 500/107=4 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Conjure Flame Atronach
Summons a Flame Atronach for 60 seconds wherever the caster is pointing.
|
||||
Daedric Staff of the Flame Atronach | FExxx92A | 10 | 727 | 1000/75=13 |
Dreugh Staff of the Flame Atronach | FExxx923 | 7.2 | 727 | 1000/75=13 |
Ebony Staff of the Flame Atronach | FExxx925 | 10 | 727 | 1000/75=13 |
Glass Staff of the Flame Atronach | FExxx924 | 4.8 | 727 | 1000/75=13 |
Silver Staff of the Flame Atronach | FExxx922 | 6.4 | 727 | 1000/75=13 |
Steel Staff of the Flame Atronach | FExxx921 | 8 | 727 | 1000/75=13 |
Wooden Staff of the Flame Atronach | FExxx91F FExxx920 |
8 | 727 | 1000/75=13 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Conjure Frost Atronach
Summons a Frost Atronach for 60 seconds wherever the caster is pointing.
|
||||
Daedric Staff of the Frost Atronach | FExxx90E | 10 | 1106 | 2000/107=18 |
Dreugh Staff of the Frost Atronach | FExxx90C | 7.2 | 1106 | 2000/107=18 |
Ebony Staff of the Frost Atronach | FExxx90D | 10 | 1106 | 2000/107=18 |
Glass Staff of the Frost Atronach | FExxx90B | 4.8 | 1106 | 2000/107=18 |
Silver Staff of the Frost Atronach | FExxx90A | 6.4 | 1106 | 2000/107=18 |
Steel Staff of the Frost Atronach | FExxx909 | 8 | 1106 | 2000/107=18 |
Wooden Staff of the Frost Atronach | FExxx906 FExxx908 |
8 | 1106 | 2000/107=18 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Conjure Storm Atronach
Summons a Storm Atronach for 60 seconds wherever the caster is pointing.
|
||||
Daedric Staff of the Storm Atronach | FExxx92F | 10 | 1656 | 3000/161=18 |
Dreugh Staff of the Storm Atronach | FExxx931 | 7.2 | 1656 | 3000/161=18 |
Ebony Staff of the Storm Atronach | FExxx930 | 10 | 1656 | 3000/161=18 |
Glass Staff of the Storm Atronach | FExxx932 | 4.8 | 1656 | 3000/161=18 |
Silver Staff of the Storm Atronach | FExxx933 | 6.4 | 1656 | 3000/161=18 |
Steel Staff of the Storm Atronach | FExxx934 | 8 | 1656 | 3000/161=18 |
Wooden Staff of the Storm Atronach | FExxx92D FExxx92E |
8 | 1656 | 3000/161=18 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Summon Ancestor Ghost
Summons an Ancestral Ghost for 60 seconds.
|
||||
Daedric Staff of the Forefathers | FExxx861 | 10 | 4480 | 3000/358=8 |
Dreugh Staff of Ancestors | FExxx821 | 7.2 | 4030 | 3000/358=8 |
Ebony Staff of the Forefathers | FExxx865 | 10 | 4230 | 3000/358=8 |
Glass Staff of Ancestors | FExxx86C | 4.8 | 4030 | 3000/358=8 |
Silver Staff of Ancestors | FExxx876 | 6.4 | 3980 | 3000/358=8 |
Steel Staff of Ancestors | FExxx871 | 8 | 3730 | 3000/358=8 |
Wooden Staff of Ancestors | FExxx85D FExxx886 |
8 | 3235 | 3000/358=8 |
- The daedric and ebony staves summon a boss variety, the glass stave summons a mixed variety, the dreugh and silver staves summon a melee variety, the steel stave summons an archer variety, and the wood staves summon a mage variety. See Ancestor Ghost for details.
ReanimateEdit
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Dread Zombie
Reanimate a very powerful dead body to fight for you for 60 seconds.
|
||||
Daedric Staff of Dread Zombies | FExxx94A | 10 | 1248 | 3000/110=27 |
Dreugh Staff of Dread Zombies | FExxx94B | 7.2 | 1248 | 3000/110=27 |
Ebony Staff of Dread Zombies | FExxx94C | 10 | 1248 | 3000/110=27 |
Glass Staff of Dread Zombies | FExxx94D | 4.8 | 1248 | 3000/110=27 |
Silver Staff of Dread Zombies | FExxx94E | 6.4 | 1248 | 3000/110=27 |
Steel Staff of Dread Zombies | FExxx94F | 8 | 1248 | 3000/110=27 |
Wooden Staff of Dread Zombies | FExxx950 FExxx951 |
8 | 1248 | 3000/110=27 |
- Dread Zombie's reanimate magnitude is 30, not 12, and its fortified healing magnitude is 3, not 1.
- Bodies reanimated by staves will not disintegrate after the spell wears off.
- The Unofficial Skyrim Patch, version 2.0.9, addresses this issue. Reanimated corpses will disintegrate after the spell wears off.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Raise Zombie
Reanimate a weak dead body to fight for you for 60 seconds.
|
||||
Daedric Staff of Zombies | FExxxA47 | 10 | 449 | 500/48=10 |
Dreugh Staff of Zombies | FExxxA48 | 7.2 | 449 | 500/48=10 |
Ebony Staff of Zombies | FExxxA49 | 10 | 449 | 500/48=10 |
Glass Staff of Zombies | FExxxA4A | 4.8 | 449 | 500/48=10 |
Silver Staff of Zombies | FExxxA4B | 6.4 | 449 | 500/48=10 |
Steel Staff of Zombies | FExxxA4C | 8 | 449 | 500/48=10 |
Wooden Staff of Zombies | FExxxA4D FExxxA4E |
8 | 449 | 500/48=10 |
- Raise Zombie's magnitude is 6, not 3.
- Bodies reanimated by staves will not disintegrate after the spell wears off.
- The Unofficial Skyrim Patch, version 2.0.9, addresses this issue. Reanimated corpses will disintegrate after the spell wears off.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Reanimate Corpse
Reanimate a weak dead body to fight for you for 60 seconds.
|
||||
Daedric Staff of Reanimation | FExxxA67 | 10 | 949 | 1000/103=9 |
Dreugh Staff of Reanimation | FExxxA68 | 7.2 | 949 | 1000/103=9 |
Ebony Staff of Reanimation | FExxxA69 | 10 | 949 | 1000/103=9 |
Glass Staff of Reanimation | FExxxA6A | 4.8 | 949 | 1000/103=9 |
Silver Staff of Reanimation | FExxxA6B | 6.4 | 949 | 1000/103=9 |
Steel Staff of Reanimation | FExxxA6C | 8 | 949 | 1000/103=9 |
Wooden Staff of Reanimation | FExxxA6D FExxxA6E |
8 | 949 | 1000/103=9 |
- Reanimate Corpse's magnitude is 13, not 6.
- Bodies reanimated by staves will not disintegrate after the spell wears off.
- The Unofficial Skyrim Patch, version 2.0.9, addresses this issue. Reanimated corpses will disintegrate after the spell wears off.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Revenant
Reanimate a powerful dead body to fight for you for 60 seconds.
|
||||
Daedric Staff of Revenants | FExxxA94 | 10 | 824 | 2000/72=27 |
Dreugh Staff of Revenants | FExxxA95 | 7.2 | 824 | 2000/72=27 |
Ebony Staff of Revenants | FExxxA96 | 10 | 824 | 2000/72=27 |
Glass Staff of Revenants | FExxxA97 | 4.8 | 824 | 2000/72=27 |
Silver Staff of Revenants | FExxxA98 | 6.4 | 824 | 2000/72=27 |
Steel Staff of Revenants | FExxxA99 | 8 | 824 | 2000/72=27 |
Wooden Staff of Revenants | FExxxA9A FExxxA9B |
8 | 824 | 2000/72=27 |
- Revenant's magnitude is 21, not 9.
- Bodies reanimated by staves will not disintegrate after the spell wears off.
- The Unofficial Skyrim Patch, version 2.0.9, addresses this issue. Reanimated corpses will disintegrate after the spell wears off.
Soul TrapEdit
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Soul Trap
If target dies within 60 seconds, fills a soul gem.
|
||||
Daedric Staff of Soul Trapping | FExxxAB2 | 10 | 986 | 1000/107=9 |
Dreugh Staff of Soul Trapping | FExxxAB3 | 7.2 | 986 | 1000/107=9 |
Ebony Staff of Soul Trapping | FExxxAB4 | 10 | 986 | 1000/107=9 |
Glass Staff of Soul Trapping | FExxxAB5 | 4.8 | 986 | 1000/107=9 |
Silver Staff of Soul Trapping | FExxxAB6 | 6.4 | 986 | 1000/107=9 |
Steel Staff of Soul Trapping | FExxxAB7 | 8 | 986 | 1000/107=9 |
Wooden Staff of Soul Trapping | FExxxAB8 FExxxAB9 |
8 | 986 | 1000/107=9 |
DestructionEdit
Name (ID) | Charge/Cost = Uses | Enchantment | ||
---|---|---|---|---|
Daedric Staff of War (FExxx859) |
10 | 1854 | 1000/59=16 seconds | Elemental damage that does 8 points per second to Health, Magicka, and Stamina. Targets on fire take extra damage:
|
Dreugh Staff of War (FExxx857) |
7.2 | 413 | 1000/34=29 seconds | Elemental damage that does 5 points per second to Health, Magicka, and Stamina. Targets on fire take extra damage:
|
Ebony Staff of War (FExxx858) |
10 | 543 | 1000/51=19 seconds | Elemental damage that does 7 points per second to Health, Magicka, and Stamina. Targets on fire take extra damage:
|
Glass Staff of War (FExxx856) |
4.8 | 1223 | 1000/42=23 seconds | Elemental damage that does 6 points per second to Health, Magicka, and Stamina. Targets on fire take extra damage:
|
Silver Staff of War (FExxx855) |
6.4 | 1096 | 1000/26=38 seconds | Elemental damage that does 4 points per second to Health, Magicka, and Stamina. Targets on fire take extra damage:
|
Steel Staff of War (FExxx854) |
8 | 351 | 1000/26=38 seconds | Elemental damage that does 4 points per second to Health, Magicka, and Stamina. Targets on fire take extra damage:
|
Wooden Staff of War (FExxx829) (FExxx888) |
8 | 289 | 1000/19=52 seconds | Elemental damage that does 3 points per second to Health, Magicka, and Stamina. Targets on fire take extra damage:
|
- The description only takes into account the magnitude of the first effect, the actual damage done to health is three times as much (excluding the extra damage from being on fire).
Fire DamageEdit
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Fireball
A fiery explosion for 40 points of damage in a 15 foot radius. Targets on fire take extra damage.
|
||||
Daedric Staff of Fireballs | FExxx97D | 10 | 1309 | 2000/133=15 |
Dreugh Staff of Fireballs | FExxx97C | 7.2 | 1309 | 2000/133=15 |
Ebony Staff of Fireballs | FExxx97B | 10 | 1309 | 2000/133=15 |
Glass Staff of Fireballs | FExxx97A | 4.8 | 1309 | 2000/133=15 |
Silver Staff of Fireballs | FExxx979 | 6.4 | 1309 | 2000/133=15 |
Steel Staff of Fireballs | FExxx978 | 8 | 1309 | 2000/133=15 |
Wooden Staff of Fireballs | FExxx977 FExxx976 |
8 | 1309 | 2000/133=15 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Firebolt
A blast of fire that does 25 points of damage. Targets on fire take extra damage.
|
||||
Daedric Staff of Firebolts | FExxx975 | 10 | 456 | 1000/41=24 |
Dreugh Staff of Firebolts | FExxx974 | 7.2 | 456 | 1000/41=24 |
Ebony Staff of Firebolts | FExxx983 | 10 | 456 | 1000/41=24 |
Glass Staff of Firebolts | FExxx97e | 4.8 | 456 | 1000/41=24 |
Silver Staff of Firebolts | FExxx97f | 6.4 | 456 | 1000/41=24 |
Steel Staff of Firebolts | FExxx980 | 8 | 456 | 1000/41=24 |
Wooden Staff of Firebolts | FExxx981 FExxx982 |
8 | 456 | 1000/41=24 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Flames
A gout of fire that does 8 points per second. Targets on fire take extra damage.
|
||||
Daedric Staff of Flames | FExxx995 | 10 | 183 | 500/24=20 seconds |
Dreugh Staff of Flames | FExxx996 | 7.2 | 183 | 500/24=20 seconds |
Ebony Staff of Flames | FExxx997 | 10 | 183 | 500/24=20 seconds |
Glass Staff of Flames | FExxx998 | 4.8 | 183 | 500/24=20 seconds |
Silver Staff of Flames | FExxx999 | 6.4 | 183 | 500/24=20 seconds |
Steel Staff of Flames | FExxx99A | 8 | 183 | 500/24=20 seconds |
Wooden Staff of Flames | FExxx99B FExxx99C |
8 | 183 | 500/24=20 seconds |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Incinerate
A blast of fire that does 60 points of damage. Targets on fire take extra damage.
|
||||
Daedric Staff of Incineration | FExxxA1C | 10 | 2750 | 3000/289=10 |
Dreugh Staff of Incineration | FExxxA1D | 7.2 | 2750 | 3000/289=10 |
Ebony Staff of Incineration | FExxxA1E | 10 | 2750 | 3000/289=10 |
Glass Staff of Incineration | FExxxA1F | 4.8 | 2750 | 3000/289=10 |
Silver Staff of Incineration | FExxxA20 | 6.4 | 2750 | 3000/289=10 |
Steel Staff of Incineration | FExxxA21 | 8 | 2750 | 3000/289=10 |
Wooden Staff of Incineration | FExxxA22 FExxxA23 |
8 | 2750 | 3000/289=10 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Wall Of Flames
Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second.
|
||||
Daedric Staff of the Flame Wall | FExxxB0C | 10 | 1310 | 3000/118=25 seconds |
Dreugh Staff of the Flame Wall | FExxxB0D | 7.2 | 1310 | 3000/118=25 seconds |
Ebony Staff of the Flame Wall | FExxxB0E | 10 | 1310 | 3000/118=25 seconds |
Glass Staff of the Flame Wall | FExxxB0F | 4.8 | 1310 | 3000/118=25 seconds |
Silver Staff of the Flame Wall | FExxxB10 | 6.4 | 1310 | 3000/118=25 seconds |
Steel Staff of the Flame Wall | FExxxB11 | 8 | 1310 | 3000/118=25 seconds |
Wooden Staff of the Flame Wall | FExxxB12 FExxxB13 |
8 | 1310 | 3000/118=25 seconds |
- Wall of Flames only inflicts Fire Barrier for 1 second; this is the duration the target burns for when directly hit by the spell, before tapering begins, meaning the Staff deals more damage overall on a single hit basis, although the summoned wall is identical for both staff and spell.
Frost DamageEdit
Name (ID) | Charge/Cost = Uses | Enchantment | ||
---|---|---|---|---|
Daedric Staff of Judgment (FExxx862) |
10 | 3019 | 2000/176=11 | Sprayed on the ground, it creates a wall of frost that does 50 points of frost damage per second:
|
Dreugh Staff of Judgment (FExxx822) |
7.2 | 2398 | 2000/184=10 | A freezing whirlwind that does 50 points of frost damage per second to Health and Stamina: |
Ebony Staff of Judgment (FExxx864) |
10 | 4280 | 2000/380=5 | A spear of ice that does 70 points of frost damage to Health and Stamina: |
Glass Staff of Judgment (FExxx86B) |
4.8 | 3486 | 1000/320=3 | A spear of ice that does 60 points of frost damage to Health and Stamina: |
Silver Staff of Judgment (FExxx877) |
6.4 | 1256 | 1000/48=20 | A spike of ice that does 25 points of frost damage to Health and Stamina: |
Steel Staff of Judgment (FExxx872) |
8 | 791 | 1000/21=47 seconds | A blast of cold that does 10 points of damage per second to Health and Stamina:
|
Wooden Staff of Judgment (FExxx85E) (FExxx882) |
8 | 198 | 500/16=31 seconds | A blast of cold that does 8 points of damage per second to Health and Stamina:
|
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Frostbite
A blast of cold that does 8 points of damage per second to Health and Stamina.
|
||||
Daedric Staff of Frostbite | FExxx9B3 | 10 | 198 | 500/16=31 seconds |
Dreugh Staff of Frostbite | FExxx9B4 | 7.2 | 198 | 500/16=31 seconds |
Ebony Staff of Frostbite | FExxx9B5 | 10 | 198 | 500/16=31 seconds |
Glass Staff of Frostbite | FExxx9B6 | 4.8 | 198 | 500/16=31 seconds |
Silver Staff of Frostbite | FExxx9B7 | 6.4 | 198 | 500/16=31 seconds |
Steel Staff of Frostbite | FExxx9B8 | 8 | 198 | 500/16=31 seconds |
Wooden Staff of Frostbite | FExxx9B9 FExxx9BA |
8 | 198 | 500/16=31 seconds |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Ice Spike
A spike of ice that does 25 points of frost damage to Health and Stamina.
|
||||
Daedric Staff of Ice Spikes | FExxx9EF | 10 | 511 | 1000/48=20 |
Dreugh Staff of Ice Spikes | FExxx9F0 | 7.2 | 511 | 1000/48=20 |
Ebony Staff of Ice Spikes | FExxx9F1 | 10 | 511 | 1000/48=20 |
Glass Staff of Ice Spikes | FExxx9F2 | 4.8 | 511 | 1000/48=20 |
Silver Staff of Ice Spikes | FExxx9F3 | 6.4 | 511 | 1000/48=20 |
Steel Staff of Ice Spikes | FExxx9F4 | 8 | 511 | 1000/48=20 |
Wooden Staff of Ice Spikes | FExxx9F5 FExxx9F6 |
8 | 511 | 1000/48=20 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Ice Storm
A freezing whirlwind that does 40 points of frost damage per second to Health and Stamina.
|
||||
Daedric Staff of Ice Storms | FExxx9FE | 10 | 1401 | 2000/144=13 |
Dreugh Staff of Ice Storms | FExxx9FF | 7.2 | 1401 | 2000/144=13 |
Ebony Staff of Ice Storms | FExxxA00 | 10 | 1401 | 2000/144=13 |
Glass Staff of Ice Storms | FExxxA01 | 4.8 | 1401 | 2000/144=13 |
Silver Staff of Ice Storms | FExxxA02 | 6.4 | 1401 | 2000/144=13 |
Steel Staff of Ice Storms | FExxxA03 | 8 | 1401 | 2000/144=13 |
Wooden Staff of Ice Storms | FExxxA04 FExxxA05 |
8 | 1401 | 2000/144=13 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Icy Spear
A spear of ice that does 60 points of frost damage to Health and Stamina.
|
||||
Daedric Staff of Icy Spear | FExxxA0D | 10 | 2931 | 3000/320=9 |
Dreugh Staff of Icy Spear | FExxxA0E | 7.2 | 2931 | 3000/320=9 |
Ebony Staff of Icy Spear | FExxxA0F | 10 | 2931 | 3000/320=9 |
Glass Staff of Icy Spear | FExxxA10 | 4.8 | 2931 | 3000/320=9 |
Silver Staff of Icy Spear | FExxxA11 | 6.4 | 2931 | 3000/320=9 |
Steel Staff of Icy Spear | FExxxA12 | 8 | 2931 | 3000/320=9 |
Wooden Staff of Icy Spear | FExxxA13 FExxxA14 |
8 | 2931 | 3000/320=9 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Wall Of Frost
Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second.
|
||||
Daedric Staff of the Frost Wall | FExxxB1B | 10 | 1468 | 3000/137=21 seconds |
Dreugh Staff of the Frost Wall | FExxxB19 | 7.2 | 1468 | 3000/137=21 seconds |
Ebony Staff of the Frost Wall | FExxxB18 | 10 | 1468 | 3000/137=21 seconds |
Glass Staff of the Frost Wall | FExxxB17 | 4.8 | 1468 | 3000/137=21 seconds |
Silver Staff of the Frost Wall | FExxxB16 | 6.4 | 1468 | 3000/137=21 seconds |
Steel Staff of the Frost Wall | FExxxB15 | 8 | 1468 | 3000/137=21 seconds |
Wooden Staff of the Frost Wall | FExxxB14 FExxxB1C |
8 | 1468 | 3000/137=21 seconds |
Shock DamageEdit
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Chain Lightning
Lightning bolt that does 40 points of shock damage to Health and half to Magicka, then leaps to a new target.
|
||||
Daedric Staff of Chain Lightning | FExxx8DC | 10 | 1494 | 2000/156=12 |
Dreugh Staff of Chain Lightning | FExxx8DF | 7.2 | 1494 | 2000/156=12 |
Ebony Staff of Chain Lightning | FExxx8DD | 10 | 1494 | 2000/156=12 |
Glass Staff of Chain Lightning | FExxx8DE | 4.8 | 1494 | 2000/156=12 |
Silver Staff of Chain Lightning | FExxx8E0 | 6.4 | 1494 | 2000/156=12 |
Steel Staff of Chain Lightning | FExxx8E1 | 8 | 1494 | 2000/156=12 |
Wooden Staff of Chain Lightning | FExxx8DA FExxx8DB |
8 | 1494 | 2000/156=12 |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Lightning Bolt
A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka.
|
||||
Daedric Staff of Lightning Bolts | FExxx8CE | 10 | 538 | 1000/51=19 |
Daedric Staff of Thunderbolts | FExxxAD0 | 10 | 778 | 3000/51=58 |
Dreugh Staff of Lightning Bolts | FExxx8CD | 7.2 | 538 | 1000/51=19 |
Dreugh Staff of Thunderbolts | FExxxAD1 | 7.2 | 778 | 3000/51=58 |
Ebony Staff of Lightning Bolts | FExxx8D1 | 10 | 538 | 1000/51=19 |
Ebony Staff of Thunderbolts | FExxxAD2 | 10 | 778 | 3000/51=58 |
Glass Staff of Lightning Bolts | FExxx8CC | 4.8 | 538 | 1000/51=19 |
Glass Staff of Thunderbolts | FExxxAD3 | 4.8 | 778 | 3000/51=58 |
Silver Staff of Lightning Bolts | FExxx8D0 | 6.4 | 538 | 1000/51=19 |
Silver Staff of Thunderbolts | FExxxAD4 | 6.4 | 778 | 3000/51=58 |
Steel Staff of Lightning Bolts | FExxx8CF | 8 | 538 | 1000/51=19 |
Steel Staff of Thunderbolts | FExxxAD5 | 8 | 778 | 3000/51=58 |
Wooden Staff of Lightning Bolts | FExxx8CA FExxx8CB |
8 | 538 | 1000/51=19 |
Wooden Staff of Thunderbolts | FExxxAD6 FExxxAD7 |
8 | 778 | 3000/51=58 |
- The staves of Thunderbolts have the wrong enchantment attached, using apprentice Lightning Bolts instead of expert Thunderbolts, which explains the high amount of uses.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Sparks
Lightning that does 8 points of shock damage to Health and Magicka per second.
|
||||
Daedric Staff of Sparks | FExxxAC1 | 10 | 218 | 500/19=26 seconds |
Dreugh Staff of Sparks | FExxxAC2 | 7.2 | 218 | 500/19=26 seconds |
Ebony Staff of Sparks | FExxxAC3 | 10 | 218 | 500/19=26 seconds |
Glass Staff of Sparks | FExxxAC4 | 4.8 | 218 | 500/19=26 seconds |
Silver Staff of Sparks | FExxxAC5 | 6.4 | 218 | 500/19=26 seconds |
Steel Staff of Sparks | FExxxAC6 | 8 | 218 | 500/19=26 seconds |
Wooden Staff of Sparks | FExxxAC7 FExxxAC8 |
8 | 218 | 500/19=26 seconds |
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Wall Of Storms
Sprayed on the ground, it creates a wall of lightning that does 50 points of shock damage per second.
|
||||
Daedric Staff of the Storm Wall | FExxxB1A | 10 | 1531 | 3000/145=20 seconds |
Dreugh Staff of the Storm Wall | FExxxB2C | 7.2 | 1531 | 3000/145=20 seconds |
Ebony Staff of the Storm Wall | FExxxB2D | 10 | 1531 | 3000/145=20 seconds |
Glass Staff of the Storm Wall | FExxxB2E | 4.8 | 1531 | 3000/145=20 seconds |
Silver Staff of the Storm Wall | FExxxB2F | 6.4 | 1531 | 3000/145=20 seconds |
Steel Staff of the Storm Wall | FExxxB30 | 8 | 1531 | 3000/145=20 seconds |
Wooden Staff of the Storm Wall | FExxxB31 FExxxB32 |
8 | 1531 | 3000/145=20 seconds |
IllusionEdit
RallyEdit
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Courage
Target won't flee for 60 seconds and gets some extra health and stamina.
|
||||
Daedric Staff of Courage | FExxx93C | 10 | 79 | 500/1=500 |
Dreugh Staff of Courage | FExxx8AB | 7.2 | 79 | 500/1=500 |
Ebony Staff of Courage | FExxx93D | 10 | 79 | 500/1=500 |
Glass Staff of Courage | FExxx93E | 4.8 | 79 | 500/1=500 |
Silver Staff of Courage | FExxx93F | 6.4 | 79 | 500/1=500 |
Steel Staff of Courage | FExxx940 | 8 | 79 | 500/1=500 |
Wooden Staff of Courage | FExxx941 FExxx942 |
8 | 79 | 500/1=500 |
- Courage has a magnitude of 100, not 6, but the magnitude of this effect may not matter between those values, as maximum Confidence is 4.
- Rally staves claim in their description that they provide extra health and stamina, but they do not actually do so.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Rally
Targets won't flee for 60 seconds and get extra health and stamina.
|
||||
Daedric Staff of Inspiration | FExxxA56 | 10 | 317 | 2000/9=222 |
Dreugh Staff of Inspiration | FExxxA57 | 7.2 | 317 | 2000/9=222 |
Ebony Staff of Inspiration | FExxxA58 | 10 | 317 | 2000/9=222 |
Glass Staff of Inspiration | FExxxA59 | 4.8 | 317 | 2000/9=222 |
Silver Staff of Inspiration | FExxxA5A | 6.4 | 317 | 2000/9=222 |
Steel Staff of Inspiration | FExxxA5B | 8 | 317 | 2000/9=222 |
Wooden Staff of Inspiration | FExxxA5C FExxxA5D |
8 | 317 | 2000/9=222 |
- Rally has a magnitude of 100, not 10, but the magnitude of this effect may not matter between those values, as maximum Confidence is 4.
- Rally staves claim in their description that they provide extra health and stamina, but they do not actually do so.
PacifyEdit
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Calm
Creatures and people up to level 8 won't fight for 20 seconds.
|
||||
Daedric Staff of Calm | FExxx917 | 10 | 1153 | 1000/128=7 |
Dreugh Staff of Calm | FExxx91C | 7.2 | 1153 | 1000/128=7 |
Ebony Staff of Calm | FExxx919 | 10 | 1153 | 1000/128=7 |
Glass Staff of Calm | FExxx918 | 4.8 | 1153 | 1000/128=7 |
Silver Staff of Calm | FExxx91A | 6.4 | 1153 | 1000/128=7 |
Steel Staff of Calm | FExxx91B | 8 | 1153 | 1000/128=7 |
Wooden Staff of Calm | FExxx915 FExxx916 |
8 | 1153 | 1000/128=7 |
- Calm's magnitude is 9, not 8.
FearEdit
Name (ID) | Charge/Cost = Uses | Enchantment | ||
---|---|---|---|---|
Daedric Staff of Shaming (FExxx85F) |
10 | 5610 | 3000/500=6 | Creatures and people up to level 20 flee from combat for 60 seconds:
|
Dreugh Staff of Shaming (FExxx823) |
7.2 | 3560 | 3000/300=10 | Creatures and people up to level 14 flee from combat for 60 seconds:
|
Ebony Staff of Shaming (FExxx863) |
10 | 4560 | 3000/400=7 | Creatures and people up to level 18 flee from combat for 60 seconds:
|
Glass Staff of Shaming (FExxx869) |
4.8 | 3560 | 3000/300=10 | Creatures and people up to level 16 flee from combat for 60 seconds:
|
Silver Staff of Shaming (FExxx874) |
6.4 | 3510 | 3000/300=10 | Creatures and people up to level 12 flee from combat for 60 seconds:
|
Steel Staff of Shaming (FExxx86F) |
8 | 3260 | 3000/300=10 | Creatures and people up to level 10 flee from combat for 60 seconds:
|
Wooden Staff of Shaming (FExxx85A) (FExxx883) |
8 | 2443 | 1000/289=3 | Creatures and people up to level 8 flee from combat for 60 seconds:
|
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Fear
Creatures and people up to level 8 flee from combat for 60 seconds.
|
||||
Daedric Staff of Fear | FExxx8A8 | 10 | 2443 | 1000/289=3 |
Dreugh Staff of Fear | FExxx969 | 7.2 | 2443 | 1000/289=3 |
Ebony Staff of Fear | FExxx96A | 10 | 2443 | 1000/289=3 |
Glass Staff of Fear | FExxx96B | 4.8 | 2443 | 1000/289=3 |
Silver Staff of Fear | FExxx96C | 6.4 | 2443 | 1000/289=3 |
Steel Staff of Fear | FExxx96D | 8 | 2443 | 1000/289=3 |
Wooden Staff of Fear | FExxx96E FExxx96F |
8 | 2443 | 1000/289=3 |
- Fear's magnitude is 9, not 8, but its duration is 30 secs, not 60.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Rout
Creatures and people up to level 12 flee from combat for 30 seconds.
|
||||
Daedric Staff of Vanquishment | FExxxAA3 | 10 | 1807 | 3000/180=16 |
Dreugh Staff of Vanquishment | FExxxAA4 | 7.2 | 1807 | 3000/180=16 |
Ebony Staff of Vanquishment | FExxxAA5 | 10 | 1807 | 3000/180=16 |
Glass Staff of Vanquishment | FExxxAA6 | 4.8 | 1807 | 3000/180=16 |
Silver Staff of Vanquishment | FExxxAA7 | 6.4 | 1807 | 3000/180=16 |
Steel Staff of Vanquishment | FExxxAA8 | 8 | 1807 | 3000/180=16 |
Wooden Staff of Vanquishment | FExxxAA9 FExxxAAA |
8 | 1807 | 3000/180=16 |
- Rout's magnitude is 20, not 12.
FrenzyEdit
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Frenzy
Creatures and people up to level 8 will attack anyone nearby for 60 seconds.
|
||||
Daedric Staff of Frenzy | FExxx9A4 | 10 | 1149 | 2000/113=17 |
Dreugh Staff of Frenzy | FExxx9A5 | 7.2 | 1149 | 2000/113=17 |
Ebony Staff of Frenzy | FExxx9A7 | 10 | 1149 | 2000/113=17 |
Glass Staff of Frenzy | FExxx9A8 | 4.8 | 1149 | 2000/113=17 |
Silver Staff of Frenzy | FExxx9A9 | 6.4 | 1149 | 2000/113=17 |
Steel Staff of Frenzy | FExxx9AA | 8 | 1149 | 2000/113=17 |
Wooden Staff of Frenzy | FExxx9AB FExxx9AC |
8 | 1149 | 2000/113=17 |
- Frenzy's magnitude is 14, not 8. It simultaneously rallies the target for its duration, raising its confidence as well as its aggression, unlike the staff.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Fury
Creatures and people up to level 4 will attack anything nearby for 60 seconds.
|
||||
Daedric Staff of Fury | FExxx9C2 | 10 | 803 | 500/92=5 |
Dreugh Staff of Fury | FExxx9C3 | 7.2 | 803 | 500/92=5 |
Ebony Staff of Fury | FExxx9C4 | 10 | 803 | 500/92=5 |
Glass Staff of Fury | FExxx9C5 | 4.8 | 803 | 500/92=5 |
Silver Staff of Fury | FExxx9C6 | 6.4 | 803 | 500/92=5 |
Steel Staff of Fury | FExxx9C7 | 8 | 803 | 500/92=5 |
Wooden Staff of Fury | FExxx9C8 FExxx9C9 |
8 | 803 | 500/92=5 |
- Fury's magnitude is 6, not 4, but its duration is 30 secs, not 60. It simultaneously rallies the target for its duration, raising its confidence as well as its aggression, unlike the staff.
RestorationEdit
Restore HealthEdit
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Healing Hands
Heals the target 4 points per second, but not undead, atronachs or machines.
|
||||
Daedric Staff of the Healing Hand | FExxx9D1 | 10 | 198 | 1000/9=111 seconds |
Dreugh Staff of the Healing Hand | FExxx9D2 | 7.2 | 198 | 1000/9=111 seconds |
Ebony Staff of the Healing Hand | FExxx9D3 | 10 | 198 | 1000/9=111 seconds |
Glass Staff of the Healing Hand | FExxx9D4 | 4.8 | 198 | 1000/9=111 seconds |
Silver Staff of the Healing Hand | FExxx9D5 | 6.4 | 198 | 1000/9=111 seconds |
Steel Staff of the Healing Hand | FExxx9D6 | 8 | 198 | 1000/9=111 seconds |
Wooden Staff of the Healing Hand | FExxx9D7 FExxx9D8 |
8 | 198 | 1000/9=111 seconds |
- Healing Hands has a magnitude of 10, not 4, and a duration of 1, not 0. Because of how the spell tapers, this means a single "shot" of healing from the staff heals 5.2 health over 0.3 seconds (17.33 healing per second), while a single "shot" from the spell heals 13 health over 1.3 seconds (10 healing per second), although actual performance will vary depending on how much you "pulse" these effects, rather than holding the key down to channel.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Heal Other
Heals the target 45 points, but not undead, atronachs or machines.
|
||||
Daedric Staff of Mending | FExxx9E0 | 10 | 613 | 2000/46=43 |
Dreugh Staff of Mending | FExxx9E1 | 7.2 | 613 | 2000/46=43 |
Ebony Staff of Mending | FExxx9E2 | 10 | 613 | 2000/46=43 |
Glass Staff of Mending | FExxx9E3 | 4.8 | 613 | 2000/46=43 |
Silver Staff of Mending | FExxx9E4 | 6.4 | 613 | 2000/46=43 |
Steel Staff of Mending | FExxx9E5 | 8 | 613 | 2000/46=43 |
Wooden Staff of Mending | FExxx9E6 FExxx9E7 |
8 | 613 | 2000/46=43 |
- Heal Other has a magnitude of 75, not 45.
Turn UndeadEdit
Name (ID) | Charge/Cost = Uses | Enchantment | ||
---|---|---|---|---|
Daedric Staff of Chastening (FExxx860) |
10 | 5857 | 3000/530=5 | All affected undead up to level 12 flee for 30 seconds:
|
Dreugh Staff of Chastening (FExxx820) |
7.2 | 3560 | 3000/300=10 | All affected undead up to level 10 flee for 30 seconds:
|
Ebony Staff of Chastening (FExxx866) |
10 | 5607 | 3000/530=5 | All affected undead up to level 12 flee for 30 seconds:
|
Glass Staff of Chastening (FExxx86B) |
4.8 | 5695 | 3000/566=5 | All affected undead up to level 12 flee for 30 seconds:
|
Silver Staff of Chastening (FExxx877) |
6.4 | 3694 | 3000/323=9 | All affected undead up to level 10 flee for 30 seconds:
|
Steel Staff of Chastening (FExxx870) |
8 | 3156 | 3000/287=10 | All affected undead up to level 10 flee for 30 seconds:
|
Wooden Staff of Chastening (FExxx88C) (FExxx855) |
8 | 2301 | 3000/242=12 | All affected undead up to level 10 flee for 30 seconds:
|
- The Fear/Rout effects last for 60 seconds instead of 30 seconds.
- The silver and steel staves have a push factor of 0, and the steel staff has a push factor of 50, while the rest have a push factor of 100.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Repel Lesser Undead
All affected undead up to level 4 flee for 30 seconds.
|
||||
Daedric Staff of Repulsion | FExxxA76 | 10 | 675 | 2000/53=37 |
Dreugh Staff of Repulsion | FExxxA77 | 7.2 | 675 | 2000/53=37 |
Ebony Staff of Repulsion | FExxxA78 | 10 | 675 | 2000/53=37 |
Glass Staff of Repulsion | FExxxA79 | 4.8 | 675 | 2000/53=37 |
Silver Staff of Repulsion | FExxxA7A | 6.4 | 675 | 2000/53=37 |
Steel Staff of Repulsion | FExxxA7B | 8 | 675 | 2000/53=37 |
Wooden Staff of Repulsion | FExxxA7C FExxxA7D |
8 | 675 | 2000/53=37 |
- Repel Lesser Undead has a repel magnitude of 8, not 4. It also has a stagger magnitude of 100, not 0.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Repel Undead
All affected undead up to level 8 flee for 30 seconds.
|
||||
Daedric Grand Staff of Repulsion | FExxxA85 | 10 | 1289 | 3000/115=26 |
Dreugh Grand Staff of Repulsion | FExxxA86 | 7.2 | 1289 | 3000/115=26 |
Ebony Grand Staff of Repulsion | FExxxA87 | 10 | 1289 | 3000/115=26 |
Glass Grand Staff of Repulsion | FExxxA88 | 4.8 | 1289 | 3000/115=26 |
Silver Grand Staff of Repulsion | FExxxA89 | 6.4 | 1289 | 3000/115=26 |
Steel Grand Staff of Repulsion | FExxxA8A | 8 | 1289 | 3000/115=26 |
Wooden Grand Staff of Repulsion | FExxxA8B FExxxA8C |
8 | 1289 | 3000/115=26 |
- Repel Undead has a magnitude of 16, not 8. It also delivers an effect named "Repel Undead", not "Repel Lesser Undead", which has a base cost of 5, not 3.5; as a result, this staff is more efficient than if it used the same effect.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Turn Greater Undead
All affected undead up to level 12 flee for 30 seconds.
|
||||
Daedric Grand Staff of Turning | FExxxADF | 10 | 1520 | 3000/144=20 |
Dreugh Grand Staff of Turning | FExxxAE0 | 7.2 | 1520 | 3000/144=20 |
Ebony Grand Staff of Turning | FExxxAE1 | 10 | 1520 | 3000/144=20 |
Glass Grand Staff of Turning | FExxxAE2 | 4.8 | 1520 | 3000/144=20 |
Silver Grand Staff of Turning | FExxxAE3 | 6.4 | 1520 | 3000/144=20 |
Steel Grand Staff of Turning | FExxxAE4 | 8 | 1520 | 3000/144=20 |
Wooden Grand Staff of Turning | FExxxAE5 FExxxAE6 |
8 | 1520 | 3000/144=20 |
- Turn Greater Undead has a magnitude of 21, not 12.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Turn Lesser Undead
Undead up to level 4 flee for 30 seconds.
|
||||
Daedric Minor Staff of Turning | FExxxAEE | 10 | 556 | 1000/53=18 |
Dreugh Minor Staff of Turning | FExxxAEF | 7.2 | 556 | 1000/53=18 |
Ebony Minor Staff of Turning | FExxxAF0 | 10 | 556 | 1000/53=18 |
Glass Minor Staff of Turning | FExxxAF1 | 4.8 | 556 | 1000/53=18 |
Silver Minor Staff of Turning | FExxxAF2 | 6.4 | 556 | 1000/53=18 |
Steel Minor Staff of Turning | FExxxAFA | 8 | 556 | 1000/53=18 |
Wooden Minor Staff of Turning | FExxxAF3 FExxxAF4 |
8 | 556 | 1000/53=18 |
- Turn Lesser Undead has a magnitude of 6, not 4.
Name | ID | Charge/Cost = Uses | ||
---|---|---|---|---|
Turn Undead
Undead up to level 8 flee for 30 seconds.
|
||||
Daedric Staff of Turning | FExxxAFD | 10 | 1036 | 2000/98=20 |
Dreugh Staff of Turning | FExxxAFE | 7.2 | 1036 | 2000/98=20 |
Ebony Staff of Turning | FExxxAFF | 10 | 1036 | 2000/98=20 |
Glass Staff of Turning | FExxxB00 | 4.8 | 1036 | 2000/98=20 |
Silver Staff of Turning | FExxxB01 | 6.4 | 1036 | 2000/98=20 |
Steel Staff of Turning | FExxxB02 | 8 | 1036 | 2000/98=20 |
Wooden Staff of Turning | FExxxB03 FExxxB04 |
8 | 1036 | 2000/98=20 |
- Turn Undead has a magnitude of 13, not 8; see the spell page for a discussion of this effect's lack of a stagger magnitude above 0.