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ON-icon-skill-Earthen Heart-Magma Armor.png Magma Armor
Line Earthen Heart
Line Rank 12 Cost 200 Ultimate
Cast Time Instant Duration 10 seconds
Target Self
Morphs
Morph ON-icon-skill-Earthen Heart-Magma Shell.png Magma Shell
When activated nearby allies gain a powerful damage shield.
ON-icon-skill-Earthen Heart-Corrosive Armor.png Corrosive Armor
Deals Poison Damage. While active, your direct attacks ignore Physical and Spell Resistance, but you cannot generate Ultimate.
Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
A character affected by Magma Armor
Magma Armor: Duration: [7 / 8 / 9 / 10] seconds.
Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing 923 Flame Damage to nearby enemies each second for [7 / 8 / 9 / 10] seconds.
Magma Shell: Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing [923 / 932 / 942 / 953] Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds.
Corrosive Armor: Oxidize the green Dragon blood in your veins, limiting incoming damage to 3% of your Max Health and dealing [923 / 932 / 942 / 953] Poison Damage to nearby enemies each second for 10 seconds. While active, this ability and your direct damage attacks ignores enemy Physical and Spell Resistance, but you cannot generate Ultimate.

Magma Armor caps incoming damage and deals Fire Damage to nearby enemies. The Magma Shell morph adds a Damage Shield for you and your allies. Or you can choose Corrosive Armor, which changes the damage to Poison and causes your attacks to ignore your enemies' Physical and Spell Resistance while the effect is active.

NotesEdit

  • Corrosive Armor doesn't actually make your direct attacks and this ability ignore enemies' armor, but gives you 100 000 Physical and Spell Penetration, which is way above any enemy armor.
  • Magma Shell is a recommended morph for the Dragonknight Initiate, Stoneskin Dragon, and Elder Dragon builds, while Corrosive Armor is recommended for Venomous Dragon.

GalleryEdit

Patch NotesEdit

  • Reduced the duration of this ability.
  • This ability no longer stacks if you recast it before the duration expires. We also fixed an issue where this ability was doing 10x damage than intended.
  • Increased the damage dealt by this ability by 30%. The damage increases with each rank for the first four ranks, and then remains constant for both morphs. The explosion from this ability and its morphs now does fire damage; the inhalation still does Magic damage.
  • Magma Shell: Reduced this ability's Synergy radius to 2.5 meters, and increased the strength of the shield produced by the Synergy to 100% of your maximum health from 85%.
  • Magma Shell:
    • This morph no longer grants a synergy to allies for a powerful damage shield; instead, it automatically applies the damage shield on nearby allies when the ability is used.
    • Increased the radius of the shield application to 8 meters from 5 meters.
  • Corrosive Armor: This morph now deals Poison Damage instead of Flame Damage. It now also has a new icon.
  • Earthen Heart: Adjusted the duration of these skills so that their final ranks land on integers rather than fractions when you have Rank 2 of Eternal Mountain. This has resulted in the following duration changes:
    • Magma Armor & morphs: Increased to 12 seconds from 10.8 seconds
    • Molten Weapons & morphs: Previously 39.6 seconds, adjusted so Igneous Weapons is now 42 seconds & Molten Armaments is 36 seconds
    • Obsidian Shield & morphs: Increased to 8 seconds from 7.2 seconds
    • Petrify & morphs, Ash Cloud & morphs: no change
    • Stonefist & morphs: Decreased to 3 seconds from 3.6 seconds
  • Corrosive Armor:
    • The penetration granted from this ability now only applies to the ability itself, and Direct Damage attacks or channeled attacks like Flurry.
    • If you would like more insight on this change, please read the developer comment under the Two Handed Onslaught changes, which has similar adjustments.
  • Corrosive Armor (morph):
    • This Ultimate now grants Offensive Penetration rather than only Physical Penetration.
    • Fixed an issue where the penetration check on direct damage for this morph was not consistent with other sources.