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Quick Summary: written by Velyanthe, checked by Solomon1972

Walkthrough: written by Velyanthe, checked by Solomon1972

Quest Stages: written by Rhynchelma, not checked

ON-qico-Zone Story.png Bring a traitor to justice.
Zone: Auridon
Zone StoryThis quest is part of the Zone Story
Faction: Aldmeri Dominion
Objective: Required for Cadwell's Almanac Vulkhel Guard — Support the City Watch in Vulkhel Guard.
Quest Giver: Watchman Heldil in Celus Arandos' House
Location(s): Vulkhel Guard, Temple of Auri-El
Prerequisite Quest: Ensuring Security
Next Quest: To Tanzelwil
Reward: Queensguard Greaves
Average Leveled Gold
XP Gain: Standard Experience
ID: 4256
Your new friend lies dead
At the request of the captain of the Vulkhel Watch, I've been running errands all over Auridon's port city. I even helped deal with a criminal named Fasion who claimed that Captain Astanya is working with a group called the Veiled Heritance.

Quick WalkthroughEdit

  1. Speak with Astanya.
  2. Meet with Razum-dar and follow his instructions.
  3. Find Urcelmo.
  4. Kill the assassins.

Detailed WalkthroughEdit

Battlereeve Urcelmo faces off against the traitor

Find Watch Captain Astanya to ask her a question. She interrupts you, placing you under arrest for plotting to kill the queen—and you've got poisoned meat and secret documents on you, enough evidence to prove to others that you're up to no good! She knocks you out, taking you to the prison.

Once you wake up, you'll notice the one who warned you about Astanya lying near you, dead, in the cell. Razum-dar calls out to you, revealing himself to be an agent of Queen Ayrenn. He says he was good friends with both Astanya and Fasion, but never expected Astanya would do this. He lets you out of the cell, directing you to warn the queen and her Battlereeve about the assassination plot.

The Queen and her Battlereeve talk

Find your way out of the prison and go to the market to find Eshaba, another agent working as a merchant. Request a souvenir of the First Marines. She'll tell you to check the chest behind her, which contains a Vulkhel Guard Marine Disguise to help you enter the temple area without incident.

Don the outfit, get past the guards, and speak with Battlereeve Urcelmo about the danger. He informs you that everything is under control, thanks to Captain Astanya, and he doubts your claims. The queen herself, having overheard the conversation, wanders over and requests that you follow through with your investigation on Astanya and check out the temple.

When you enter the temple with Urcelmo, Astanya appears on the second level, sending assassins against you. After all six are defeated (attacking two at a time), she will come down to fight you herself. Once she's dead, return to the queen, who is disappointed that Astanya really was behind the plot. She asks if you would like to become an elite agent, and requests that you meet her at Tanzelwil, a ruin to the north.


  • The Vulkhel Guardsman inside the tower you escaped from is not hostile towards you.
  • It's possible to skip the disguise section by entering the temple area through the Vulkhel Guard Outlaws Refuge, or by passing around the northern end of the western wall of the temple compound, where there is a gap between the wall and the cliff.


  • If you return to Celus Arandos' House after escaping the prison cell and before the end of the quest, Heldil, Faritaale and Fasion will still be there.
  • Sometimes when the assassins jump down from the balcony, they will run through the wall and disappear.
    • Exiting and then re-entering the Temple of Auri-El will reset at least one of the assassin's positions, allowing you to continue the quest.

Quest StagesEdit

A Hostile Situation
Finishes Quest Journal Entry
I need to discover if Fasion's claims are true. I should confront the captain near the manor house.
Objective: Find the Captain
I found Watch Captain Astanya. Time to get to the bottom of this.
Objective: Talk to Watch Captain Astanya
Well, that didn't go well. I woke up in a jail cell and Razum-dar is standing outside my cell. I should speak with him.
Objective: Talk to Razum-dar
Razum-dar indicated that I need to slip past the manor guards in order to get close to the Queen. He suggested I speak to one of his connections, Eshaba, in the market. I need to ask her about a souvenir of the First Auridon Marines.
Objective: Get Past the Manor Guards

Optional: Raz may have more information on the situation at hand.

Optional Step: Talk to Razum-dar
Objective Hint: Talk to Eshaba in the Marketplace

(After talking to Eshaba)

Objective Hint: Obtain and Use Disguise from the Merchant's Chest
I made it into the temple district. Now I need to seek out Battlereeve Urcelmo and the Queen and report what I've learned.
Objective: Talk to Battlereeve Urcelmo Near the Temple
I should allow Battlereeve Urcelmo and Queen Ayrenn to consult.
Objective: Allow Urcelmo and Ayrenn to Consult
I should follow Battlereeve Urcelmo into the temple.
Objective: Enter the Temple
We made it into the temple. Now to look around and see what's happening in here.
Objective: Examine the Temple
This is it! If I can foil Captain Astanya's plan, that should keep the Queen safe for another day.
Objective: Defeat the Assassins
Time to report back to Queen Ayrenn.
Objective: Talk to Queen Ayrenn
Finishes quest  I need to give my answer to the Queen about her generous offer.
Objective: Talk to Queen Ayrenn
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.