Manheim Maulhand (RefID: 00024FE1) |
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Store | Inn of Ill Omen | ||||
Race | Nord | Gender | Male | ||
Level | 5 | Class | Publican | ||
RefID | 00024FE1 | BaseID | 000224EE | ||
Services | |||||
Available | 24 hrs/day every day | ||||
Rents Bed | 10 gold | ||||
Merchant | |||||
Gold | 50 | Mercantile | Apprentice (30) | ||
Sells | Food | ||||
Buys |
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Other Information | |||||
Health | 60 | Magicka | 0 | ||
Responsibility | 30 | Aggression | 20 | ||
Faction(s) | Manheim and Rufio; Inn of Ill Omen |
Manheim Maulhand is the innkeeper at the Inn of Ill Omen. He rents beds while also buying and selling food, potions and ingredients. As one of few vendors with a Responsibility of 30 or less, he will buy stolen goods from any character (even if you are not in the Thieves Guild). However, this is only particularly effectively for players with high Mercantile skill: the journeyman skill perk is necessary to sell him anything other than potions and ingredients, while investing in his store is necessary for him to have more than 50 gold available.
He will spend day and night attending to his inn behind the check-in counter, never even stopping to eat or sleep, while continuously offering his services. Manheim only wears a blacksmith's apron. However, he carries the rest of his clothes in his inventory: iron boots and greaves. He is armed with a leveled warhammer and a small amount of gold.
DialogueEdit
Business is bad for Manheim so when you arrive at the inn he will be surprised when you approach him:
- "Well I'll be a spotted Snow Bear -- a customer!"
He will quickly try to get you a room:
- "Hail. We got plenty of rooms if you want one."
- Bed
- "A bed? Well of course! Of course! I've got a small room available right upstairs, first door on the left. Only 10 gold. What do you say?"
Accepting nets you a different reply depending on whether you have enough gold or not:
-
- I'll take it.
- "All right, then. You're all set. Remember, first door on your left."
- "Come on, now. The room is only 10 gold. Surely you can afford that?"
If you decline he will sigh:
-
- No thank you.
- "Oh. All right then. Let me know if you change your mind." '
If you ask him again about beds after paying, he says
- Bed
- "You find the room okay? Right at the top of the stairs. First one on the left. You really can't miss it."
Asking about the inn will reveal his thoughts on it:
- Inn of Ill Omen
- "It's a horrible name for an inn, I know. But I just can't bring myself to change it. Besides, I like the sign."
When ending the conversation, he has three different dialogue options depending on his disposition:
- "Go on, now! Get out of my Inn! I don't need your kind hanging about!" (below 30)
- "Farewell! And tell your friends! The Inn of Ill Omen is open for business, as always." (between 30 and 69)
- "Goodbye my friend! And remember, you're always welcome here! (higher than 70)
The next time you approach, his response will depend on his disposition:
- "By Ysmer's [sic] beard, not you again!" (below 30)
- "Yeah, I still got rooms. What do you need?" (between 30 and 69)
- "Hail, friend. Good to see you again. What can old Manheim help you with?" (70 or higher)
Similarly, when greeted he has different lines based on his disposition:
- "I don't care how bad I need the business. You ain't welcome here." (below 30)
- "You need something? A room maybe?" (between 30 and 69)
- "Always a pleasure!" (70 or higher)
Manheim seems to have taken a liking to Minerva, one of the regulars, as she will remark: "The only people that stay here are stragglers on the Green Road. Me, I got no place else to be. Besides, I think Manheim is sweet on me." If her disposition towards you is low, she will become upset and say: "You make me sick! Now get out of here before I have Manheim throw you out!"
Related QuestsEdit
- A Knife in the Dark: You must prove your worthiness to join the Brotherhood.
Quest-Related DialogueEdit
A Knife in the DarkEdit
During A Knife in the Dark, Manheim will introduce with the following if you open conversation:
- "We got plenty of rooms if you want one. Ain't nobody here 'cept old Rufio."
He can provide some detail on your target, Rufio:
- "Rufio? He's an old codger. Been living here for a couple weeks now. If you ask me, he's hiding from something. But what do I care? He pays his tab. His room is downstairs, in what I like to call the Private Quarters. Use that hatch in the floor over there. But don't expect a warm reception."
Once you have killed the Breton, Manheim will be shocked:
- "Rufio? He was killed! Murdered! Right here in my inn! And I thought business was bad before. When this gets out, I'll never rent another room!"
NotesEdit
- Manheim will refuse to talk to you or provide any services if his Disposition towards you is less than 30. Since he will not talk to you, you will need a Charm spell can boost his disposition enough for you initiate the persuasion minigame and permanently alter his disposition towards you.
- Manheim will attack you if his Disposition is lower than 20, which may also result in him fighting the Imperial Legion Forester who often frequents the inn.
- Since a publican on duty removes their armor, Manheim will normally wear nothing below the waist. He will only equip his greaves and boots if he engages in combat.
- The Unofficial Oblivion Patch, version 3.1.0, addresses this issue. He has been given a pair of pants to wear.