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Tamriel Data:Dungeon Creatures

< Mod / Morrowind: Tamriel Data: Creatures

This page list all creatures that can usually only be found in a particular type of location. With the current release of Tamriel Data this includes Ayleid, Dwemer, and Tsaesci creatures, though only the former two can be encountered in-game in either Project Tamriel or Tamriel Rebuilt.

Ayleid CreaturesEdit

Ayleid Sorceror-KingEdit

 
Ayleid Sorceror-King

Ayleid sorceror-kings are (?)

Creature Drops           Attacks Soul
Ayleid Sorceror-King
T_Ayl_Cre_SorcerKing_01
Nothing 280 50 75 50 100
  • 10-17 pts melee
  • 10-26 pts melee
380
(Grand)

Redeemed KeeperEdit

 
Redeemed Keeper

Redeemed keepers are former Nedic slaves of the Ayleids whose lifespans have been unnaturally prolonged and their bodies altered beyond all recognition. Redeemed Keepers tend to paralyze intruders from a distance, while other denizens of the ruins finish off the unfortunate adventurer.

"Certain pacts were drawn in the later years of Ayleid civilization that forbade them from practicing necromancy. To bypass the rule, the Ayleids' greatest artificers and sorcerers collaborated to invent a kind of surgery to perform on their most favored slaves. The body was altered to prevent the soul from ever leaving in the first place. The surgery also made the slave's body incredibly strong and agile." - Bucynarel on redeemed servants

Creature Drops   Attacks Soul
Redeemed Keeper
T_Ayl_Cre_ReKeeper_01
Ayleid Scrolls
Ayleid Coins
Random Ayleid Miscellaneous
90
  • 10-17 pts melee
  • 10-26 pts melee
  • Shield - Shield 5 pts for 30 secs on Self
150
(Greater)

Redeemed SentinelEdit

 
Redeemed Sentinel

Redeemed sentinels are guardians of Ayleid ruins, being former servants given an ageless form. They prefer to fight in melee, and will close into range before attacking with the sharp appendages on the ends of their arms.

"They say the Redeemed Servants who wander the halls of Ayleid ruins were once human, twisted and reshaped by their masters to fulfill some forgotten purpose for all eternity. If any spark of consciousness remains beneath their ceramic shells, no modern scholar has lived to see it." - Aryadora on little secret

Creature Drops   Attacks Soul
Redeemed Sentinel
T_Ayl_Cre_ReSentinel_01
Ayleid Scrolls
Ayleid Coins
Random Ayleid Miscellaneous
150
  • 11-22 pts melee
  • 9-19 pts melee
150
(Greater)

Welkynd SpiritEdit

 
Welkynd Spirit

Welkynd Spirits are (?)

Creature Drops         Attacks Soul
Welkynd Spirit
T_Ayl_Cre_WelkSpr_01
Welkynd Dust 150 100 100 100
  • 10-20 pts melee
200
(Grand)

Dwemer CenturionsEdit

Armor CenturionEdit


Armor Centurions are humanoid centurions that can be found wielding a variety of Dwemer Weapons. Their size can be used as a rough estimate of their strength, with the small Scout Centurion not posing much of a threat while the massive Armor Centurion Champion can pose a threat to even highly skilled of adventurers. Additionally, the Dystonal and Repair variants are capable of using magic.

Creature Drops               Attacks Soul
Scout Centurion
T_Dwe_Cre_CentArmor_01
0-1 Scrap Metal
Random Centurion Weapon
40 50 25 100 100 100 100
  • 4-12 pts melee + weapon
0
Repair Centurion
T_Dwe_Cre_CentArmor_02
100
Armor Centurion
T_Dwe_Cre_CentArmor_03
175
  • 9-21 pts melee + weapon
Dystonal Centurion
T_Dwe_Cre_CentArmor_04
  • 10-30 pts melee + weapon
  • Greater Shockball - Shock Damage 2-40 pts in 10ft on Target
  • Orc Strength - Fortify Strength 5-20 pts for 60 secs on Self
  • Paralysis - Paralyze for 5 secs on Touch
  • Poison - Poison 2-20 pts in 5ft on Target
  • Poisonbloom - Poison 1-20 pts in 10ft for 5 secs on Target
  • Poisonguard - Resist Poison 20-40 pts for 30 secs on Self
  • Poisonous Touch - Poison 15-40 pts on Touch
  • Potent Poison - Poison 20-40 pts for 5 secs on Touch
  • Potent Poison [Ranged] - Poison 20-40 pts for 5 secs on Target
Sentinel Centurion
T_Dwe_Cre_CentArmor_05
200
  • 11-33 pts melee + weapon
Armor Centurion Champion
T_Dwe_Cre_CentArmor_06
300
  • 15-45 pts melee + weapon


Centurion ArcherEdit

 
A Centurion Archer, identical in appearance to these variants

Centurion Archers are another version of the centurion sphere, able to fire highly potent dwarven darts.

Creature Drops         Attacks Soul
Advanced Centurion Sphere
T_Dwe_Cre_CentArcMl_01
0-1 Scrap Metal 300 75 100
  • 10 pts melee
0
Centurion Archer
T_Dwe_Cre_CentArc_01
Centurion Archer
T_Dwe_Cre_CentArcSh_01
100

Notes

  • None of the Centurion Archers have any darts for their dart throwers. As such, they will instead opt to engage you in hand-to-hand combat. ?

Steam ColossusEdit

 
A Steam Colossus

Testaments to Dwemer ingenuity, Steam Colossuses can be found in some of their deepest halls.

Creature Drops               Attacks Soul
Steam Colossus
T_Dwe_Cre_SteamColos_01
Scrap Metal
Random Dwarven
700 50 25 100 100 100 100
  • 45-55 pts melee
0

TsaesciEdit

Tsaesci are (?)

Creature Drops   Attacks Abilities Soul
Tsaesci
T_Tsa_Cre_Tsaesci _01
Tsaesci Katana 200
  • 13-40 pts melee
  • 10-35 pts melee
  • Tsaesci Bite - Absorb Health 7-20 pts for 2 secs on Touch
  • Tsaesci's Kiai - Sound 30 pts in 2ft for 4 secs on Target, Damage Fatigue 30-45 pts on Target
220
(Grand)
Akaviri Oathbound
T_Tsa_Cre_Tsaesci_02
Old Tsaesci Katana