Open main menu

UESPWiki β

Skyrim:Whiterun Guard

< Skyrim: People
Whiterun Guard
Home City Whiterun
Location Riverwood, Rorikstead,
Whiterun, Whiterun Hold
Race Nord Gender Male
Level PCx1 (Range=20-50) Class Guard
RefID N/A BaseID N/A
Other Information
Respawns Yes
Faction(s) CrimeFactionWhiterun; Guard Faction; Whiterun Guard; GuardFaction; MQ104SoldierFaction; dialogue faction; MQ101PlayerFriendFaction
A guard from Whiterun

Whiterun Guards are Nord guards who act as the military and police force of Whiterun Hold.

These guards serve under Jarl Balgruuf, and will defend the city during the Battle for Whiterun. Should the Stormcloak forces gain control of the city, they will be replaced by Stormcloak soldiers under the service of Jarl Vignar.

Whiterun Guards, like all guards, wear a set of their city's armor, shield and helm, but in yellow color. In addition they wear fur boots but no gauntlets. Whiterun's guards are armed with an Imperial sword, an Imperial bow, a random number from twelve to twenty steel arrows and a steel dagger. They all carry a set of common clothes. In addition they may carry two or all of the following: a torch, a beverage, and a small amount of gold.

They can be found patroling the streets of Whiterun at any times and they sleep in the Guard Barracks. Three Guards are stationed at Whitewatch Tower and may be attacked by bandits, although the guards will defeat them easily. After Before the Storm, you can witness Irileth sending three Guards to Riverwood and you can follow them to their destination where they will stay for the rest of the game.

Their primary skills are one-handed, two-handed, archery and block. Their secondary skills are heavy armor and light armor.

Related QuestsEdit

Main QuestEdit

Civil War QuestsEdit


Dialogue added by QuestsEdit

Whiterun Guards share a considerable amount of Guard Dialogue with other types of guards. Quotes you would only hear from Whiterun Guards include:

Dialogue Requirement
"You have the Jarl's confidence, friend. And so you have mine." Complete Bleak Falls Barrow
"If we killed a dragon once, we can do it again. With your help of course." Complete Dragon Rising
"By Ysmir, you did it. You killed a dragon." Complete Stage 90 of Dragon Rising
"There's been talk amongst the guards. That you are... Dragonborn. But such a thing... Surely that's not possible..." Complete Stage 110 of Dragon Rising
"There's a dragon. Here. In Dragonsreach. And I thought it was just a name." Complete Stage 200 of The Fallen
"We may guard Whiterun, but the Thieves Guild guards us. If you know what I mean." Complete Imitation Amnesty
"The city's changed, friend. The Thieves Guild is on the rise... and they've got a firm foothold here in Whiterun."
"By Ysmir, you've helped save the Gildergreen. Words can't express what that means to this city." Complete The Blessings of Nature
"That sapling you recovered means the Gildergreen will live again. Your deed honors the people of Whiterun." Complete The Blessings of Nature, choosing the Renewal option
"The Gildergreen will bloom again. All thanks to you."
"The Gildergreen blooms again. All thanks to you." Complete The Blessings of Nature, choosing the Restoration option
"As if Skyrim didn't have enough outsiders. Now we've got mercenaries from Hammerfell struttin' about..." Complete In My Time Of Need


  • Despite being initially neutral in the Civil War, they still wield Imperial weaponry, and even after the Battle for Whiterun is completed and they formally take a side, they will still make comments indicating their neutrality.
This Skyrim-related article is a stub. You can help by expanding it.