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Skyrim:Athis

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Athis
(RefID: 0001A6D6)
Home City Whiterun
Location Jorrvaskr
Race Dark Elf Gender Male
Level PC×1 (range=5-25) Class Warrior
RefID 0001A6D6 BaseID 0001A6D5
Services
Training Trainer (Expert)One-handed (Expert)
Other Information
Health 50+(PC-1)×11.7
Magicka 50
Stamina 50+(PC-1)×3.3
Primary Skills Heavy Armor, One-handed, Archery, Block
Perks None
Class Details TrainerOneHandedExpert
Morality No Crime Aggression Aggressive
Marry Yes Follower Yes
Faction(s) CompanionsFactionMinusBrillAndVignar; One-Handed Trainer; PotentialFollowerFaction; PotentialMarriageFaction; The Companions 0(Cohort); TownWhiterunFaction; WIAdditem03ExclusionFaction
Athis

Athis, a Dark Elf warrior, is a member of the Companions living in Jorrvaskr within the city of Whiterun. Once the Companions questline is completed, Athis can become a follower, a new member of the Blades, and a candidate for marriage.

When you enter Jorrvaskr for the first time, you will find Athis engaged in a brawl with Njada Stonearm, a fight that he always loses. He's adept in one-handed combat and will offer expert-level training in it up to level 75, if you are a member of the Companions. He keeps quiet most of the time, but will not tolerate repeating himself. He is civil and loyal, but never at the forefront of any battles. Athis wakes at 6am and heads to the main hall to eat breakfast and wander around until 7am. He then heads outside to the training area where he'll socialize, drink, and watch people until noon, then goes downstairs to the Living Quarters to eat lunch. Around 1pm, he'll take to wandering around the main hall again. At 4pm, he'll go back down into the Living Quarters and walk around until 8pm before going to bed.

Athis wears a set of hide armor and a pair of normal boots. He's equipped with a Skyforge steel sword and an iron shield, and also carries a spare belted tunic.

Related QuestsEdit

DialogueEdit

His greetings can be:

"I swear, every wanderer who shows up in Whiterun looks weaker than the last."
"I always thought the new Harbinger would be taller, myself."
"I never thought they would actually let me join the Companions. But now it looks like they're letting anyone in these days."
"Ah, fresh blood. Hope you know how to handle yourself."
"To what do I owe the honor?"
"Look, I've got training to get to."
"Are you thinking you're better than me? I crawled west out of the wasteland, so show some respect."
"I avoid going to Eastmarch if I can. Something in the air... I think it's just too close to the border."

He can be asked questions:

Who's in charge around here?
"Soon enough, it'll be me. In the meanwhile, the Circle handles our daily routine, and Kodlak advises them as Harbinger."
Why did you join the Companions?
"Fortune and glory, friend. Fortune and glory."
Who are the Companions?
"Why would you even come to Jorrvaskr without knowing what we stand for? This is not play-acting, here. We are the true spirit of Skyrim. Honor is in our blood, death in our hearts. If you seek either, you've found the right place."
I'd like to train in One-Handed weapons.
"I can teach you a few things."

If you walk past or start a conversation with him as a Dunmer, he'll say:

"We are all Ashlanders now, brother/sister. Good to find another family that cares where they came from, eh?"

After you join the Companions he can be asked about what it means to be a Companion, if you ask again he will have a different response:

What does it mean to be a Companion?
"It means signing on for the Nord ideas of how to live your life. Honor, battle, glory, all that. "Even an elf can be born with the heart of a Nord," Skjor said when I joined. I think he meant it as a compliment."

The second time asking:

"To me, it means not having to answer foolish questions a second time."

After The Silver Hand is complete:

Skjor has fallen to the Silver Hand.
"He has joined the honored dead. This will be a difficult time for us all."

ConversationsEdit

You can overhear him talking to other Companions:

Athis: "What kind of weapon do you prefer? I like the smaller, quicker blades."
Torvar: "Yes. You're quite fond of saying that. You know I like hammers and axes."
Athis: "Aren't they slow? I can get in and out before you can have one swing."
Torvar: "Let's test that out some time."
Athis: "You might do well to learn a new weapon. Vary your style a bit."
Farkas: "Tiny blades don't hurt enough. A sword needs weight."
Athis: "But ten little cuts..."
Farkas: "All I need is one to cut you in half."
Athis: "Well, when you put it that way..."
Farkas: "You only use the little swords."
Athis: "It's called a shortsword, oaf. It's quicker. Sharper. Like a razorfish against a whale."
Farkas: "But whales eat razorfish."
Athis: "And they always come to regret it."
Torvar: "One day, when you and I are on the Circle, we can change the way things are run around here."
Athis: "I don't think that's how the Circle works."
Torvar: "They're lording it over us all the time, though."
Athis: "Young warriors are smart to listen to older ones. They've lived."

NotesEdit

  • For some reason, Athis wears a duplicate of the outfit that's specifically designed for Hewnon Black-Skeever, rather than just a matching set of boots with armor.
  • After the quest Blood's Honor, Athis will be found lying wounded on the floor of Jorrvaskr and cannot be interacted with.
  • Although his default gear is governed by the Light Armor skill, Athis is actually more proficient in heavy armor.
    •   The Unofficial Skyrim Patch, version 2.0.9, addresses this issue. His class has been given proficiency in Light Armor, since it's unique to him.

BugsEdit

  • Like many named Whiterun NPCs, Athis may attack you on sight for no apparent reason.
    • Commit a minor crime in front of a Whiterun guard, such as assault, then clear the resulting bounty. This should clear Athis' hostility, even in mid-combat.
    •  Open the console, select Athis by clicking on him or entering the code prid 1a6d6, then enter the code setav aggression 0. Note that this only works if Athis isn't currently in combat with you.
  • He may attack you on sight after you have captured Hjaalmarch for the Stormcloaks, even if you are a member of the Companions yourself. After Solitude has been conquered and thus the civil war has ended, he will revert back to his normal behavior. ?