Released on December 12 2016.
FIXES & IMPROVEMENTS, THIEVES GUILD DLC GAME PACKEdit
Dungeons & Group ContentEdit
Trials
- Maw of Lorkhaj
- Into the Maw: After completing the Maw of Lorkhaj on Hard Mode, this quest will now grant the correct loot.
FIXES & IMPROVEMENTS, BASE GAME PATCHEdit
Alliance WarEdit
General
- Fixed an issue where you could get an infinitely long load screen when trying to log back into Cyrodiil after a crash.
- Fixed the issue where you could not pass through whirlpools in Quickwater Cave, and could become stuck before reaching the bottom.
- Note: This was partially fixed in PC Patch 2.6.9, and is now fully resolved.
Combat & GameplayEdit
General
- Fixed an issue where some Mage-type monsters would instantly reappear after being defeated.
Weapon
Destruction StaffEdit
- Eye of the Storm (Elemental Storm morph):
- Fixed an issue where this morph's visual effects would not be displayed if the caster used Mist Form.
- Dealing damage with this morph will now remove the caster from Shadow Cloak and display a hostile red telegraph to enemy player characters.
Dungeons & Group ContentEdit
General
- Quest items will now drop more regularly for many of the Undaunted daily quests.
MiscellaneousEdit
General
- Fixed an issue where your game could crash when certain assets loaded in. You may run into situations where assets are temporarily missing to prevent future crashes.
Quests & ZonesEdit
- The fight with Storm Mage Iribia, Fire Mage Linia, and Frost Mage Porcia in Balamath will now properly reset and allow you to get the Balamath Explorer achievement.
- Vision Quest: Fixed another situation where the guard wouldn't run while you are in the cell, which would block your quest progress.
- Fixed an issue where a killable NPC would instantly respawn after meeting his demise.
UIEdit
Add-ons
- Fixed an issue where add-ons using EVENT_ACTION_SLOT_UPDATED could cause a decrease in performance when a monster died and you had a Destruction Staff equipped.