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This article is about the skill. For the horse, see Meteor (horse).

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ON-icon-skill-Mages Guild-Meteor.png Meteor
Line Mages Guild
Line Rank 10 Cost 200 Ultimate
Cast Time Instant Duration
Target Enemy
Range 28 meters Area 5 meters
Morphs
Morph ON-icon-skill-Mages Guild-Ice Comet.png Ice Comet
Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit.
ON-icon-skill-Mages Guild-Shooting Star.png Shooting Star
You generate Ultimate for each enemy hit by the initial blast.
Notes
Magicka/Stamina Cost is based on a character of Level 50 Champion Points160. Damage values are based on Max Magicka/Stamina 7958, Max Health 8744, and Weapon/Spell Damage 1037.
Meteor striking a target
Meteor: Call a comet down from the constellations to blast an enemy, dealing [5251 / 5308 / 5367 / 5424] Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take [1498 / 1514 / 1530 / 1548] Flame Damage every 1 second for 11 seconds.
Ice Comet: Call a comet down from the constellations to blast an enemy, dealing [5963 / 6031 / 6094 / 6161] Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take [1707 / 1727 / 1745 / 1763] Frost Damage every 1 second for 11 seconds.
Shooting Star: Call a comet down from the constellations to blast an enemy, dealing 5422 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1549 Flame Damage every 1 second for 11 seconds. You generate [9 / 10 / 11 / 12] Ultimate for each enemy hit by the initial blast.

Meteor deals Fire Damage to a target and splash damage to other nearby targets. It also knocks them back and deals additional damage over time. The Ice Comet morph changes the damage to Frost Damage, and also reduces the movement speed of affected targets, while Shooting Star restores your Ultimate for each affected target.

GalleryEdit

Patch NotesEdit

* Increased the area-of-effect damage for this ability's Ice Comet and Shooting Star morphs.
  • Fixed an issue where Meteor wasn't properly applying a crowd-control immunity to after knocking back the enemy target.
* This ability will now always deal its area-of-effect damage, even if blocked.
* Using this ability no longer causes health bar desyncs, and the morphs from this ability now list proper damage values in their tooltips.
* Reduced the cost of Meteor to 200 Ultimate.
  • This ability now deals full damage to all targets in the area of impact, and knocks affected targets into the air instead of knocking them back.
  • After impact, Meteor will leave an area of scorched ground that deals high damage for 10 seconds.
  • The knockback from this ability will now affect targets when the meteor hits, rather than before it hits.
  • Ice Comet: Increased the snare component of this ability to 85%. In addition, this morph will deal 10% more damage on initial impact than Meteor.
  • Updated the visual effects for Meteor and both morphs.
* Fixed an issue where some abilities, such as Meteor, were causing large amounts of fall damage when used against targets on ledges.
* Shooting Star: Fixed and issue where this ability would not grant Ultimate if the target was killed.
* Fixed an issue where the knockbacks from abilities such as Meteor or Dragon Leap could cause you to take excessive fall damage.
  • This ability and its morphs can no longer be reflected. We also fixed an issue where the damage over time from this ability would appear at the wrong location when cast on a moving target.
  • Ice Comet: Reduced the movement speed reduction effect of this morph to a 50% snare from 85%.
* Fixed an issue where you could use multiple knockback abilities (such as Meteor) on monsters to cause them to become stuck in the air.
* Shooting Star: Fixed an issue where this morph could be cast on dead enemies.
* Fixed an issue where the morphs of this ability would cause your character to slide on the ground when knocked back.
* Removed the 6 person target cap from this ability and its morphs, since it covers a smaller area than the standard AoE Ultimates.
  • Reduced the Damage over Time from this ability by approximately 13% per tick, but increased the duration so it will end on a beautiful whole number when you have 2 points into Everlasting Magic.
  • Fixed an issue where this ability and its morphs would fail to deal damage if your character died after casting it.
  • Ice Comet: This morph will no longer rank up snare duration on the targets hit by the initial hit, but instead will increase in total damage dealt by 1.1% per rank. The 10% damage increase of this ability now also applies to the DoT as well.
* Shooting Star (morph): This ability will no longer grant Ultimate for hitting corpses.
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