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< Oblivion: People
(RefID: 0002E547)
Home City Cheydinhal
House Cheydinhal Mages Guild
Race High Elf Gender Male
Level 30 Class Necromancer
RefID 0002E547 BaseID 0002CD21
Other Information
Health 245 Magicka 167
Responsibility 50 Aggression 5
Essential Until Ambush
Faction(s) Guild for Mages Wizard(Wizard Wizard); Cheydinhal Citizens; later joins the Necromancers Cult
Falcar in the Cheydinhal Guildhall

Falcar is the High Elf head of the Cheydinhal Mages Guild chapter. However, he is secretly still practicing necromancy, despite Hannibal Traven's ban on necromancy within the guild. Your actions during the Cheydinhal Recommendation quest reveal his secret, at which point he flees from Cheydinhal, in the process renouncing his Mages Guild affiliation and instead joining the Necromancers Cult. You encounter him again at Silorn with his necromancer allies during the Ambush quest.

Before the Recommendation quest, he can be found at the Cheydinhal Mages Guild Hall, where he sleeps in his locked chambers in the basement between 10pm and 6am. After waking up, he heads upstairs and spends the morning wandering around on the ground floor. At 1pm, he heads back down into the basement and spends most of the afternoon there. He returns to the ground floor at 6pm for another two hours of wandering. At 8pm, he finally heads to the basement, where he will sleepily stroll around for another two hours before heading to bed at 10pm. At stage 30 of the recommendation quest (when you find the ring of burden), he is disabled and therefore can no longer be found anywhere in the game.

Only when you start the Ambush quest is he re-enabled, after becoming non-essential and being moved to a location outside Silorn. During the ensuing combat he typically flees inside the ruins to a room in the third level, where he waits to confront you.

He wears an upper-class black & burgundy outfit with gold trimmed shoes and carries a leveled amount of gold and his key. When he joins the necromancers, he starts carrying a colossal black soul gem and a leveled enchanted dagger of the best possible quality, which he can yield effectively (Blade skill of 78). In accordance with his necromantic affiliation, he possesses a set of leveled necromancer spells. However, he will only ever be able to cast one novice-level Destruction spell (see Bugs).

Related QuestsEdit


Arcane University
"Without recommendations from the local guildhalls, you'll never see the inside of it. I dare say that's one of the few things Traven has done right. By all means, travel to the Imperial City and get stopped at the gates. You should get used to that sort of rejection."
"I am the chapter head of the Cheydinhal Mages Guild. It is quite an honor... but they had no choice, since I'm the only semi-competent one here."
Mages Guild
"The guild is still powerful in Cyrodiil, but poor decisions in the recent past have weakened it. Perhaps killed it. We shall see."

Quest-Related EventsEdit

Join the Mages GuildEdit

If you approach him before having joined the Guild he will say:

"Did you want something? You're not here to join the Mages Guild, are you?"

Greeting him again may net you either of the following responses (20% chance each):

"Oh, dear. A budding spellcaster. How charming. I'm Falcar. I'm what a real wizard looks like."
"What are you doing in here? Wander in by mistake? This is the Mages Guild. You want a barn or sheep pen or something."
Join the Mages Guild
"Are you sure you're up to it? You seem a little... slow."
I'm not interested.
"Hrmph. Not much of a loss, if you ask me."
Yes, I want to join the guild.
"I expect this will end in disaster, but nonetheless, I will grant your request. Very well... you are now an Associate of the Mages Guild. To advance in the guild, you'll need recommendations from each local guild hall in Cyrodiil. A feat which I'm sure will elude you completely. If you manage to actually receive the recommendations, you'll be eligible for entrance to the Arcane University. I shall be quite surprised, as well. Now unless you wish to attempt to impress me with your no doubt staggering intellect, I have actual work to attend to."

Cheydinhal RecommendationEdit

"Another stupid Associate"

When approached about a recommendation, the patronizing guild leader will make sure you are up to the task:

"Don't waste my time if you're not ready for this. Are you prepared to do what is necessary to gain a recommendation from me?"
No, not yet.
"Just as I suspected. If you ever believe yourself to be ready, perhaps we'll have reason to speak."
Yes, I'm ready.
"Hrmph. Very well. We shall see how prepared you actually are. There was a particular ring of Burden I was testing some time ago. Another stupid Associate somehow got his hands on it, and managed to misplace it. If I didn't know better, I'd say he purposely tossed it down the well behind the guild hall. Why he would do such a thing is beyond me. You will retrieve this ring for me. Should you manage to do so, I shall consider sending a recommendation to the University. The well is locked, so you'll need the key. Deetsan should have a copy of it. Now get moving."

Asking him about a recommendation at this point will net you:

Falcar and his Necromancer henchmen outside Silorn
"I believe I explained your task very clearly. Find the ring, which is somewhere down in the well behind the guild hall. Bring it to me. Do you understand, or do I need to use even smaller words?"

On the Ring of Burden a mysterious Falcar will inform you: "It's not a normal ring, you see. You may find it slightly difficult to carry. Don't say I didn't warn you."

Once you have discovered the corpse of Vidkun and you have claimed the ring, Falcar will be gone from the guildhall. Deetsan, however, will fill you in to what happened. After you have found Black Soul Gems in Falcar's quarters, Deetsan will write you the recommendation herself.


During the Ambush quest, if you speak to him he will say the following:

"What's this? Is this the best your pathetic guild could do? If so, our work will be easier than I suspected. And to think, Traven has sent you to defeat us? I should've killed you outright when I had the chance. Well, life is all about second chances, isn't it? I won't waste this one."


His unkind disposition seems to have discouraged some citizens to enter the Mages Guild, as they will comment: "I thought about joining the Mages Guild, but that Falcar fellow was very intimidating. I ended up changing my mind." Furthermore, before the recommendation quest is over, Cheydinhal citizens will say to each other:

"Things at the Mages Guild seem tense. That Falcar fellow sure keeps a tight rein on things."
"Falcar at the Mages Guild seems to be angry all the time. I avoid him when I can."

Afterwards, mages guild members will be overheard saying "Did you hear that Falcar left the guild? I think Deetsan is in charge in Cheydinhal now." and other citizens will respond "There was some kind of fight at the Mages Guild. I heard that Falcar disappeared, as well."



  • Despite belonging to the Necromancer class, he will only ever be able to cast one novice-level Destruction spell. This is because all his magic skills are set to 8 and the other Necromancer major-leveled Destruction, Restoration, and two Summon spells are all at least apprentice level.
  • There is dialogue written in the Construction Set for Falcar to comment on Vidkun after you find the Ring of Burden: "Run into him, have you? As I said, he was incompetent. Couldn't pass a simple lesson." (listen). However, as Falcar is disabled once you find the ring, you will never hear it.