Morrowind:Medila Indaren

Morrowind: People / Spell Merchants / Trainers
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Medila Indaren (medila indaren)
Home Town Caldera
Location Guild of Mages
Race Dunmer Gender Female
Level 9 Class Mage Service
Training Destruction (54)
Alteration (48)
Mysticism (48)
Spells Alteration SpellsConjuration SpellsDestruction SpellsIllusion Spells
Other Information
Health 87 Magicka 32
Alarm 100 Fight 30
Faction(s) Mages Guild Journeyman(Journeyman)
Medila Indaren

Medila Indaren is a Dunmer mage who sells spells at the Caldera Guild of Mages to any who need them (except vampires). She offers medium training in Destruction, and minor training in Alteration and Mysticism.


Medila teaches the following spells:

Spell Name Cost Effects
Fenrick's Doorjam 1 Lock Lock 10 pts on Touch
Swimmer's Blessing 15 Swift Swim Swift Swim 5 pts for 30s on Self
Bound Gauntlets 6 Bound Gloves Bound Gloves for 60s on Self
Bound Helm 6 Bound Helm Bound Helm for 60s on Self
Bound Mace 6 Bound Mace Bound Mace for 60s on Self
Bound Spear 6 Bound Spear Bound Spear for 60s on Self
Summon Flame Atronach 69 Summon Flame Atronach Summon Flame Atronach for 60s on Self
Summon Scamp 36 Summon Scamp Summon Scamp for 60s on Self
Summon Skeletal Minion 39 Summon Skeletal Minion Summon Skeletal Minion for 60s on Self
Armor Eater 6 Disintegrate Armor Disintegrate Armor 10-30 pts on Touch
Doze * 2 Damage Fatigue Damage Fatigue 1-20 pts on Touch
Spirit Knife 4 Damage Health Damage Health 1-20 pts on Touch
Weakness to Common Disease ** 16 Weakness to Common Disease Weakness to Common Disease for 10s on Target
Weapon Eater 5 Disintegrate Weapon Disintegrate Weapon 6-25 pts on Touch
Calm Creature 23 Calm Creature Calm Creature 30 pts for 10s on Target
Calm Humanoid 23 Calm Humanoid Calm Humanoid 30 pts for 10s on Target

* Indicates spells which cannot be purchased from anyone else, though spells with the same effects at different magnitudes can be purchased elsewhere.
** Indicates spells with effects which cannot be purchased anywhere else.

This spell itself is pretty much useless, since it is not possible for anyone but you to ever contract a disease. However, if you want to get the effect to make a spell or enchantment to weaken yourself to disease (say, in order to become a vampire), this is the only way to do it, as nobody else has a spell with this effect for sale.