Defenses are cards which represent some defensive fortification or structure.
CardsEdit
ObtainableEdit
Name | Type (Subtype) | Attribute/Class | Text | |||||
---|---|---|---|---|---|---|---|---|
Ayleid Guardian | Creature (Defense) | Scout | 11 | 8 | 8 | Epic | Guard Immune to Lethal. Summon: Summon an Ayleid Guardian in the other lane. |
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Pointy Wall of Spikes | Creature (Defense) | Intelligence | 2 | 0 | 3 | Common | Prophecy, Guard When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature. |
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Portcullis | Creature (Defense) | Neutral | 5 | 0 | 9 | Common | Prophecy, Guard | |
Prison Ship | Creature (Defense) | Willpower | 3 | 0 | 5 | Rare | Summon: Shackle an enemy creature while you have Prison Ship. | |
Word Wall | Creature (Defense) | Neutral | 1 | 0 | 4 | Common | Guard Summon: Upgrade a Shout in your hand. |
UnobtainableEdit
Name | Type (Subtype) | Attribute/Class | Text | |||||
---|---|---|---|---|---|---|---|---|
City Gates | Creature (Defense) | Neutral | 4 | 0 | 6 | Epic | Your opponent can't summon creatures to the other lane. | |
Trophy Case | Creature (Defense) | Neutral | 0 | 0 | 6 | Common | Last Gasp: Your opponent puts an random Enchanted item into their hand. |