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User:Biffa/Notes

< User:Biffa

This space is for info that I use all the time, if you happen to land here, it's probably by mistake. If you see something incorrect here, please leave a message on my talk page, if you think seeing an article or page would help me/further my knowledge or ability to contribute the site, again please leave me a message on my talk page.

Got some.....

SandboxesEdit

For bugs:Edit

  • This is the bug I found. ?
  • This is the bug that someone else found
  • This is the bug we're talking about ?

Coding for Image PlacementEdit

 
Ice Ice Baby

Favorite Images For My RequestsEdit

show/hide codingEdit

(show/hide coding)
show/hide1
(second show/hide coding)
show/hide2

If you want tables within show/hiden use: {{Showhide/Start}} and {{Showhide/End}} variation

ShadowmarksEdit

The marks are as follows:

  •   Guild: Denoting the building or NPC nearby is part of the Guild.
  •   Safe: Denoting the area is safe for the Guild.
  •   Danger: Denoting someone nearby or inside does not take kindly to the Guild.
  •   Escape: Denoting that following this mark leads to escape (usually from a jail cell).
  •   Protected: Denoting the area or people are under Guild protection (usually involved in a Thieves Guild quest).
  •   Fence: Denoting there lies a fence inside.
  •   Cache: Denoting a Thieves Cache (usually on a barrel that appears once you finish the special job for a city).
  •   Loot: Denoting valuables or riches lie inside or nearby.
  •   Empty: Denoting there is nothing of value inside and has already been looked over.

refering to the notes or bugs section on the same pageEdit

—(see notes) or —(see bugs)

TablesEdit

For help with available tables see: tables

To astrix item in listEdit

Residents
Karita (Bard) † or ‡ or *

† A better symbol.
‡ Another better symbol.
* Astrixes need nowiki.

Hidden TablesEdit

Ore vein locations:
  • One in the middle of the floor at the first intersection upon entering
  • One in the southwest dead end, at the same intersection
  • Two at the northeast dead end, at the second intersection
  • Two at the far end of the long, narrow tunnel, past the hole in the floor


IntnotesEdit

intnotes
Baenlin[a]
Caenlin[b]
Gromm[c]
^aThis NPC dies upon completion of the related quest.
^bWill move into the house upon completion of the related quest.
^cResides in Olav's Tap and Tack upon completion of the related quest.

Multiple Boxed Lists in a Row & Header Over Multiple Columns & Align Items on List at the TopEdit

Building Materials
4 Clay
14 Quarried Stone
17 Sawn Logs
2 Hinges †‡
1 Iron Fittings †‡
1 Lock †‡
30 Nails †‡
Furnishing Materials
1 Glass
2 Goat Horns
4 Leather Strips
1 Quarried Stone
11 Sawn Logs
2 Straw
8.5 Iron Ingots *
Metal Fittings*
1 Hinge
4 Iron Fittings
0 Locks
20 Nails

† These items supplied in a chest and log pile with the purchase of the land.
‡ These items can be crafted from the six iron ingots and one corundum ingots supplied, using the anvil beside the carpentry table.
* The metal fittings are made from the ingots listed.

Unsigned commentsEdit

— Unsigned comment by 81.100.17.137 (talk) at 08:38 on 5 May 2012 (example)

Coding page for deletionEdit

{{speed|User request}}

Things that get changed and changed again or to note for futureEdit

  • Robinhood - to use ''{{LE|title}}'' for headers unless title is the same as page. - Alphabetface
  •  ??? - was showing shelves holding items, changed to with blah, blah on top, now being changed back. - Hellhound223
  •  ??? - Walkthrough - Alphabetface, still under discussion.
  • Shield racks holding changed to bearing in one and to holding on another Vlindrel. - Hellhound223
  • septims to gold]] coins. - Alphabetface.
  • No space for midair. alphabetface.
  • space for quest line. alphabetface.
  • removing icons of shadowmarks from pages.
  •  ??? - Capitalising extra words on image descriptions.
  • Fungus needed you wouldn't say six cozes you'd say six coz lettuce, or you wouldn't say buttons you'd say button mushrooms.
  •  ??? - Namira's Rot capitalised - not capitalised Robinhood, the silencer.