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Tamriel Rebuilt:Beasts

< Mod / Morrowind: Tamriel Rebuilt: Creatures(Redirected from Tamriel Rebuilt:Molecrab)

The mainland of Morrowind is full of natural creatures, some of which can be found on the island of Vvardenfell and some of which never made it over the Sea of Ghosts. This is a list of all creatures exclusive to the mainland.

AlitEdit

 
An Alit

A common tailless two-legged creature found in the grasslands and ash wastes of Morrowind. It is similar to its more powerful cousin, the Kagouti, and resembles a disproportionately large walking mouth.

  • For a list of Alit defined in the standard game, see this page.
Creature Drops   Attacks Soul
Mating Alit
TR_m1_Mating_Alit_Uni
Alit Hide 45
  • 2-12 pts melee
20
(Petty)

CephalopodsEdit

 
A Cephalopod

Cephalopods are large, sea-dwelling molluscs with six legs and a body protected by a tough shell. The shells are prized trophies among fishermen and shipmasters. They're often kept as good luck charms by the superstitious seafarers. Those of a more practical mind will appreciate it for its useful effects in the hands of a skilled alchemist. They are aggressive and can be found in many locations around the mainland.

Creature Drops   Attacks Soul
Cephalopod
T_Mw_Fau_Ceph_01
Cephalopod Shell Fragment 58
  • 3-13 pts melee
45
(Lesser)
Diseased Cephalopod
T_Mw_Fau_CephDs_01
Cephalopod Shell Fragment 58
  • 3-13 pts melee
45
(Lesser)
Diseased Giant Cephalopod
T_Mw_Fau_CephBgDs_01
Cephalopod Shell Fragment 68
  • 5-15 pts melee
60
(Lesser)
Giant Cephalopod
T_Mw_Fau_CephBg_01
Cephalopod Shell Fragment 68
  • 5-15 pts melee
60
(Lesser)

CrabsEdit

Only minimal information about crabs has been collected at this time. More information is being gathered, however and will be added as soon as it can be integrated into the whole.

Sea CrabsEdit

 
The current sea crab design

Sea Crabs are a variety of crustacean. They appear to be only marginally related to Mudcrabs and Mole Crabs. They are hostile and can be found in many locations across the mainland's beaches and oceans. They have a habit of triggering battle music and being very hard to find at the same time. This is mainly because they can travel between land and water.

Creature Drops   Attacks Soul
Diseased Sea Crab
T_Glb_Fau_SeacrDs_01
Crab Meat 280
  • 10-30 pts melee
120
(Common)
Sea Crab
T_Glb_Fau_Seacr_01
Crab Meat 280 120
(Common)

MolecrabsEdit

 
A Molecrab on the beach

Molecrabs are another species of crustacean. They appear to be related to Mud Crabs although not Sea Crabs. They are not hostile and can be found in the Sarvanni Molecrab Farm and on many coasts.

Creature Drops   Attacks Soul
Molecrab
T_Mw_Fau_MolecDs_01
Crab Meat
Molecrab shell
20 5
(Petty)
Molecrab
T_Mw_Fau_Molec_01
Crab Meat
Molecrab shell
20
  • 1-5 pts melee
5
(Petty)
Molecrab
TR_m1_molecrab_s
TR_m1_molecrab_w
Crab Meat 20
  • 1-5 pts melee
5
(Petty)

DreughEdit

 
A Dreugh

Ancient half-human, half-octopus sea monsters commonly hunted for their skin (to make armor) and Dreugh Wax from their shells (for its magical properties). The wax found within their shells is highly valuable and useful if the player has a high alchemy skill. You will often encounter them in shallow water in caves and along the coastline.

  • For a list of Dreugh defined in the standard game, see this page.
Creature Drops   Attacks Soul
Diseased Dreugh
T_Glb_Cre_DreuDs_01
Dreugh Wax 60
  • 5-15 pts melee
  • Disease: Wither
75
(Common)
Dreugh Warlord
TR_M1_i42_Dreugh_Warlor
Dreugh Wax 200
  • 1-10 pts melee
  • 1-120 pts
75
(Common)

EyestarsEdit

 
An Eyestar on the seabed

Eyestars share attributes with both plants and animals. They are immobile but can retaliate against unwary alchemists attempting to take their eyes.

Each time an attempt is made to take an eye, the player's luck, agility and alchemy skill are used to determine whether or not the attempt is successful. A failed attempt may result in the player becoming infected with Witches' Pox, Chrondiasis, Caliron's Curse or Wizard Fever, although resistance to disease reduces the chance of this happening. The exact formula for your percentage of success is 0.25(Alchemy Skill + Luck + Agility) it should be noted that Eyestars are now just containers and the ones listed below were disabled due to bugs.

Creature Drops   Attacks Soul
Diseased Eyestar
T_Mw_Fau_EyestDs_01
Eyestar 20 5
(Petty)
Eyestar
T_Mw_Fau_Eyest_01
Eyestar 20 5
(Petty)

FishEdit

 
A Fish
 
A Slaughterfish
  • For a list of Fish defined in the standard game, see this page.
Creature Drops   Attacks Soul
Diseased Slaughterfish
T_Glb_Fau_FishSlDs_01
Scales 23 10
(Petty)
Fish
T_Mw_Fau_Fish_01a, T_Mw_Fau_Fish_01b
T_Mw_Fau_Fish_01c, T_Mw_Fau_Fish_02a
Scales 5
  • 0-1 points melee
5
(Petty)
Fish
T_Mw_Fau_Fish_02b, T_Mw_Fau_Fish_02c
T_Mw_Fau_Fish_03a, T_Mw_Fau_Fish_03b
T_Mw_Fau_Fish_03c
Scales 5
  • 1-5 points melee
5
(Petty)
Small Diseased Slaughterfish
T_Glb_Fau_FishSlSmDs_01
Scales 15 10
(Petty)

GuarEdit

 
A Guar

The primary domesticated herd animal of Morrowind. In general, the ones in the wild are aggressive, while others are not.

  • For a list of Guar defined in the standard game, see this page.
Creature Drops   Attacks Soul
Diseased Guar
T_Mw_Fau_GuarDs_01
Guar Hide 38 20
(Petty)
Diseased Wild Guar
T_Mw_Fau_GuarFrDs_01
Guar Hide 38 20
(Petty)
Guar
TR_m1_deadguar2_i1-65-t
TR_m1_deadguar_i1-65-te
TR_m1_q_AttackGuar
Guar Hide 0
  • 1-9 pts melee
20
(Petty)
Guar
TR_m1_SA_FG_guar
Guar Hide 38
  • 1-9 pts melee
20
(Petty)
Pack Guar
TR_m1_Q_Raiderguar
Guar Hide 0
  • 1-9 pts melee
20
(Petty)

KagoutiEdit

 
A Kagouti

A common animal with a stump tail. It has tusks although they are worthless for anything, with the possible exception of trophies, although removal of these is so difficult that it is almost entirely the province of fools to harvest them. The hide is used in alchemy. They are quite territorial and enter a state of heightened aggression during breeding season.

  • For a list of Kagouti defined in the standard game, see this page.
Creature Drops   Attacks Soul
Kagouti
T_Mw_Fau_KagRn_01
TR_m1_q_AttackKagouti
Kagouti Hide 45
  • 4-12 pts melee
20
(Petty)

KwamaEdit

 
A Kwama Forager
 
A Kwama Queen

Kwama are insect-like creatures separated into several distinct categories. these categories are mostly self explanatory as they are named by function (for example Worker, Warrior). They produce Kwama Eggs which are "mined" in Egg Mines (mined and Egg Mine are actually misnomers, a better description being, harvested and Kwama Lairs as the eggs are not actually encased in anything which has to be gone through before reaching them and the tunnels are already dug). Kwama queens can become infected by blight diseases in which case they must be either killed or cured.

  • For a list of Kwama defined in the standard game, see this page.
Creature Droops   Attacks Soul
Diseased Kwama Forager
T_Mw_Fau_KwaFrgDs_01
Kwama Cuttle 23 15
(Petty)
Kwama Queen
TR_m2_kwama queen_He
Kwama Cuttle, Kwama Eggs 0
  • 6-18 pts melee
30
(Petty)
Kwama Queen
TR_m2_kwama queen_Kapid
Kwama Cuttle, Kwama Eggs 68 50
(Lesser)

LeechesEdit

 
A Muck Leech
Creature Drops   Attacks Soul
Diseased Muck Leech
T_Mw_Fau_MuckLchDs_01
Muck 40 5
(Petty)
Muck Leech
T_Mw_Fau_Mucklch_01
Muck 40
  • 1-5 pts melee
5
(Petty)

NetchEdit

 
A Betty Netch
 
A Bull Netch

The Netch is an airborne creature similar in appearance to a jellyfish. Male, or Bull Netch, are poisonous but passive. Female, or Betty, Netch slightly more territorial, but less dangerous. Despite the Betty's more aggressive nature neither gender is particularly hostile. Netch can be found both in the wild and on Netch Farms, where they are slaughtered for Netch Leather, which is used for both alchemy and armor-making.

  • For a list of Netch defined in the standard game, see this page.
Creature Drops   Attacks Soul
Diseased Betty Netch
T_Mw_Fau_NetBtyDs_01
T_Mw_Fau_NetBtyRcDs_01
Netch Leather 113 75
(Common)
Diseased Bull Netch
T_Mw_Fau_NetBlDs_01
Netch Leather 45 50
(Lesser)
Diseased Bull Netch
T_Mw_Fau_NetBlRcDs_01
Netch Leather 45 10
(Petty)

Nix-HoundsEdit

The Nix-Hound is a dog-like scavenger and/or mid-level predator. Despite certain similarities in body structure, however they are not named for their appearance but rather for their distinctive call. They travel in packs and are highly aggressive. While not generally a threat alone, a large pack can cause serious injuries even to experienced travelers.

 
A Nix-Hound
  • For a list of Nix-Hounds defined in the standard game, see this page.
Creature Drops   Attacks Soul
Diseased Nix-Hound
T_Mw_Fau_NixhDs_01
Hound Meat 23 10
(Petty)

OrnadaEdit

 
An Ornada
 
An Ornada Queen
Creature Drops   Attacks Soul
Diseased Ornada
T_Mw_Fau_OrnDs_01
Ornada Meat 20 5
(Petty)
Diseased Ornada Queen
T_Mw_Fau_OrnQnDs_01
Ornada Meat
Ornada Egg
25 5
(Petty)
Ornada
T_Mw_Fau_Orn_01
Ornada Meat 20
  • 1-5 pts melee
5
(Petty)
Ornada Queen
T_Mw_Fau_OrnQn_01
Ornada Meat
Ornada Egg
25
  • 1-5 pts melee
5
(Petty)

Plain StridersEdit

 
A Plain Strider
Creature Drops   Attacks Soul
Plain Strider
T_Mw_Fau_Plstrid_01
TR_m1_tame_plainstrider
nothing 400
  • 8-40 pts melee
100
(Common)
Plain Strider
TR_m1_tame_plainstrider
nothing 300
  • 6-30 pts melee
100
(Common)

Silt StridersEdit

 
Argil, a Silt Strider
Creature Drops   Attacks Soul
Argil
TR_cr_sstriderArgil_UNI
nothing 800
  • 16-80 pts melee
200
(Grand)
Silt Strider
T_Mw_Fau_Slstrid_01
nothing 800
  • 16-80 pts melee
200
(Grand)

Sky RendersEdit

Sky Renders are large wasp-like insects that the Dres typically use as mounts. Note: The Sky Render pictured here is not the finalized design and will eventually be replaced with an entirely new design.

 
A Dres Sky Render
 
A Mounted Dres Guard
Creature Drops   Attacks Soul
Diseased Sky Render
T_Mw_Fau_SkrendDs_01
Skyrender Venom 200 100
(Common)
Hatchling Sky Render
T_Mw_Fau_SkrendHtc_01
Skyrender Venom 90
  • 1-10 pts melee
40
(Lesser)
Mounted Dres Guard
TR_m1_PTdresGuardMtd
Native Gah'Kogo Boots, Cuirass, Left and Right Gauntlets, Greaves,
Helm, Left and Right Pauldrons and Tower Shield,
Common Pants, Dwarven Halberd
350
  • 5-28 pts melee
90
(Common)
Mounted Dres Sky Render
T_Mw_Fau_SkrendMnt_01
Skyrender Venom 180
  • 5-28 pts melee
90
(Common)
Ravis Hlervu's Sky Render
TR_m1_cr_dres_bug
Skyrender Venom 200
  • 5-25 pts melee
100
(Common)
Sky Render
T_Mw_Fau_Skrend_01
Skyrender Venom 200 100
(Common)

TrollsEdit

 
The current Swamp Troll model

The Swamp Troll, currently very rare on the mainland, runs after its prey like a large gorilla or similar ape. (as is typical of most trolls in the Elder Scrolls series)

Creature Drops   Attacks Soul
Diseased Swamp Troll
T_Mw_Fau_TrllSwDs_01
Troll Fat 200 100
(Common)
Swamp Troll
T_Mw_Fau_TrllSw_01
Troll Fat 200
  • 5-30 pts melee
100
(Common)

TullysEdit

 
A Tully
 
A Tully Calf
Creature Drops   Attacks Soul
Diseased Tully
T_Mw_Fau_TullDs_01
30 10
(Petty)
Diseased Tully Calf
T_Mw_Fau_TullCfDs_01
15 10
(Petty)
Tully
T_Mw_Fau_Tull_01
Scales 30
  • 1-6 pts melee
10
(Petty)
Tully Calf
T_Mw_Fau_TullCf_01
Scales 15
  • 1-5 pts melee
10
(Petty)

VerminEdit

 
Grey Rat in the Empty House, Llothanis
 
White Rat in the Empty House, Llothanis

Rats and mice are common throughout Morrowind. There are many types of vermin, mostly with only minor differences.

  • For a list of Vermin defined in the standard game, see this page.
Creature Drops   Attacks Soul
Black Mouse
T_Glb_Fau_MousBk_01
nothing 17 7
(Petty)
Black Rat
T_Glb_Fau_RatBk_01
Rat Meat 23 10
(Petty)
Cave Rat
T_Glb_Fau_RatCv_01
Rat Meat 37 10
(Petty)
Diseased Cave Rat
T_Glb_Fau_RatCvDs_01
Rat Meat 37 10
(Petty)
Diseased Rat
T_Glb_Fau_RatDs_01
Rat Meat 23 10
(Petty)
Grey Mouse
T_Glb_Fau_MousGr_01
nothing 17 7
(Petty)
Grey Rat
T_Glb_Fau_RatGr_01
Rat Meat 23 10
(Petty)
Mouse
T_Glb_Fau_Mous_01
nothing 17
  • 1 pt melee
7
(Petty)
Rat
TR_m1_TORat
nothing 75
  • 1-5 pts melee
50
(Lesser)
Veles the Pack Rat
TR_m1_Q59_PR_Rat
nothing 23 50
(Lesser)
White Mouse
T_Glb_Fau_MousWt_01
nothing 17 7
(Petty)
White Rat
T_Glb_Fau_RatWt_01
Rat Meat 23 10
(Petty)

VelkEdit

 
Velk on the Nethril Plantation

Long-Legged Velks are a type of domesticated creature kept by the native Dunmer. They use their long proboscis to extract nectar from flowers, which is then harvested from the creature's stomach to create a delicious sweet food ingredient. They are non-aggressive and more frequently found on farms or plantations rather than in the wild.

Velks were first mentioned in People of Morrowind.

Creature Drops   Attacks Soul
Velk
T_Mw_Fau_Velk_01
Velk Nectar Sac 50
  • 1-10 pts melee
50
(Lesser)

HoomEdit

 
A Hoom

The Hoom is a domesticated herd animal found in the Velothi Mountains Region that is typically used by the Redoran. There are wild ones also found in the Velothi as well. While normally docile, a Hoom may become aggressive if it feels threatened and attack. The pipes on their backs make a horn-like noise, which can be tuned to make pleasing music. Currently, the only Hooms that have been placed ingame are only in TR_Preview.ESP and are located in the Uld Vraech Region. As for the primary TR_Data.ESM, they are in the file but not used yet.

Creature Drops   Attacks Soul
Hoom
T_Mw_Fau_Hoom_01
none 699
  • 5-15 pts melee
  • 5-20 pts melee
10
(Petty)