Open main menu

UESPWiki β

Skyrim talk:Easter Eggs/Archive 14

< Skyrim talk:Easter Eggs
This is an archive of past Skyrim talk:Easter Eggs discussions. Do not edit the contents of this page, except for maintenance such as updating links.

Greek mythology Reference/easter egg

I have noticed a reference to greek mythology specifically the Ferryman myth in Shalidor"s maze in Labyrinthian when entering through the alteration door follow the path untill u reach a shutter stained with blood. Open it to find a severed burnt head with a gold coin lodged in its mouth. This is a reference to the ancient greek custom of placing a gold coin in a deceased person's mouth to pay the ferryman with. I know it may seem a bit far fetched but I thought it was worth a mention. 93.186.31.86 17:52, 10 January 2013 (GMT) SSovereign

Actually, this is one of the few easter egg suggestions that might actually be true. This is a very specific custom that is (as far as I know) unique to the greeks. Do you have a picture of the head by any chance? Just to make sure it wasn't a random occurrence :) Jeancey (talk) 17:54, 10 January 2013 (GMT)
Ill try to get one... But I doubt its random as I've encountered it on multiple playthroughs... Sovereign 18:56, 10 January 2013
Charon's obol, for a reference. --Alfwyn (talk) 19:39, 10 January 2013 (GMT)
This looks like a classic easter egg. I would support its inclusion, although based on the Wikipedia article, this practice wasn't limited to the Greeks. It should probably be worded to include use by other ancient cultures. --Xyzzy Talk 20:36, 10 January 2013 (GMT)
Support as well. There's no other explanation for this--~The wind, forsaken~ (talk) 21:08, 10 January 2013 (GMT)

() Is there any specific procedure needed in order to make it a full easter egg? Sovereign141 (talk) 21:39, 10 January 2013 (GMT)

I would give it at least another day or 2 for any objections to be raised. If no one does, just add it to the page. --Xyzzy Talk 23:04, 10 January 2013 (GMT)
Looks legit to me. I'll put my name behind supporting it as well. --Snowmane(talkemail) 23:51, 10 January 2013 (GMT)
So if there are no objections ill add it to the easter egg page tonight Sovereign141 (talk) 10:52, 11 January 2013 (GMT)
I'm surprised that we missed this for so long. I support its inclusion. ThuumofReason (talk) 12:54, 11 January 2013 (GMT)
I think this one deserves a pic as well, the one we have currently isn't great but it's certainly an interesting image~The wind, forsaken~ (talk) 16:16, 12 January 2013 (GMT)
Huh. There is something very similar in The Elder Scrolls Adventures: Redguard that could be referencing the same thing. During the quest N'Gasta's Amulet, you take a ride on a boat steered by a skeletal being, whom you have to give a gold piece in order to ride. Presumably, because he has no limbs, you place it in his mouth. That would mean that this isn't the first time that this was referenced in the Elder Scrolls series, further giving claim that this is indeed an intentional Easter egg. • JAT 20:05, 23 January 2013 (GMT)

() Was this ever added? I'm not seeing anything referencing this on a quick glance. eshetalk 21:35, 6 February 2013 (GMT)

I uploaded File:SR-easter_egg-Shalidor's_Maze.jpg, a 4:3 image w/o user interface for addition to the article, if desired. If no one else adds this egg to the article soon, I will. --Xyzzy Talk 19:21, 23 March 2013 (GMT)

Norse Mythology

It seems odd to me that the entirety of Skyrim is heavily influenced by Norse mythology, but the only "reference" we have reflecting this is Sleipnir. How was this one name singled out as being egg-worthy, while all of the countless other connections are deemed coincidental or unworthy of note? Should we maybe remove the Sleipnir egg, or expand the Norse Mythology section to list some of the most obvious ones? --Xyzzy Talk 22:08, 25 January 2013 (GMT)

Sleipir is one of those quite obvious references, it's not that common a name. While the game may be heavily influenced by Norse mythology it doesn't mean there are that many actual eggs to particular myths. Silence is GoldenBreak the Silence 22:23, 25 January 2013 (GMT)
Basically, the issue was that there were so many entries under that section that were just NPCs named after characters in Norse folklore, it got kind of ridiculous. A while back it was decided that Sleipnir was the only one that really needed to be mentioned, as it was just about the only one that met the criteria. ThuumofReason (talk) 22:56, 25 January 2013 (GMT)
while alot are self evident to anyone with basic swedish or german history knowledge i figure the main ones should be linked in. for instance sovengarde and its mead hall is a direct copy of the halls of asgard where warriors go when the die (note, Valhalla is where the honored dead who die after dieing go. its a weird religion) also Shor probally deserves a nod just for how major she is in skyrim compared to her counterpart being a little mroe sideline.203.219.85.18 10:50, 26 January 2013 (GMT)
I don't know how many games precisely, but this book from Bloodmoon, for example, mentions Shor and Sovngarde. I am of the opinion that it doesn't need inclusion anywhere in the gamespaces, but I wanted to point out that Sovngarde and Shor, if they were noteworthy, probably deserve mention where they are first referenced, not here, just like all the other eggs. Snowmane(talkemail) 21:08, 27 January 2013 (GMT)
true i forgot they were prior mentioned. as such may be worth culling amount of nord/celtic refrences in easter eggs. specifically the 2 seperate refrences to the dogs of dawnguard. if you delve deep enough almost all pets names have nordic origins and only need it on their own pages per above comment203.219.85.18 08:39, 28 January 2013 (GMT)
I think that a good compromise might be to put specific influences of names on their own pages, rather than here. The Nords are based heavily in Viking and celtic traditions, so they aren't really easter eggs, but an extension of that. Eggs are references that would not normally make sense in the situation, like the red dwarf reference or the galaxy quest reference. Jeancey (talk) 15:50, 28 January 2013 (GMT)

Another notable reference to norse mythology concerning horses lies in Arvak, found in the Dawnguard expansion. Arvak, in Snorri Sturluson Prose Edda, is one of the two horses that drag the chariot of Sol (sun), a beautiful maiden cursed to circle the heavens every day with the ball of fire, pursued by hungry wolves. The other chariot horse is named Alsvinn. — Unsigned comment by 65.94.225.221 (talk) at 19:48 on 30 January 2013‎

This was discussed previously but never decided, for those reading this conversation. Vely►t►e 19:52, 30 January 2013 (GMT)
If we are going to list accepted references under a "Norse Mythology" header, I would be more inclined to include Arvak than Sleipnir. Arvak at least has a characteristic, his flaming mane, in common with the mythological creature. Sleipnir's only connection is that they're both horses. --Xyzzy Talk 21:19, 30 January 2013 (GMT)
To be fair, we never see Sleipnir. The ES Sleipnir could of had eight legs as well. But that's a completely irrelevant observation. Arvak seems like a fair Easter Egg. --AKB Talk Cont Mail 21:44, 30 January 2013 (GMT)

() Where did we land with this? It doesn't sound like we decided one way or the other, and I'm hesitant to chuck this in the archives if we aren't sure. eshetalk 21:35, 6 February 2013 (GMT)

Another possible norse mythology reference is the Name of the temple of the grey beards Hrothgar. King Hrothgar was the Danish king in the epic poem Beowulf who built an Mead hall named Heorot, said to a place of respite for all worriors. — Unsigned comment by B.heithoff11 (talkcontribs) at 02:15 on 21 February 2013‎
How about we just add Arvak to the Norse Mythology section and call it good. I know I brought it up originally, but upon further reflection, and after reading others' input, I guess Arvak and Sleipnir are the only references that are specific enough for inclusion. Everything else would fall under the "broad cultural parallel" category. --Xyzzy Talk 07:01, 21 February 2013 (GMT)
Going by the anon's information, Arvakr was the horse of someone cursed to do something for eternity, much like Arvak is the horse of a soul-trapped person forever doomed to exist in the Soul Cairn. Just including Arvak and Sleipnir works for me. ThuumofReason (talk) 14:40, 27 February 2013 (GMT)

Dawnguard - Fallout 3 reference

When you first meet Harkon in Dawnguard, he asks you what you think his group are. One of the possible answers is for you to say they're a ritualistic cannibal cult, which seems like a fairly odd thing to say given that Serana has already told you they're vampires.

It has to be a reference to The Family from the quest Blood Ties in Fallout 3, who were a group of ritualistic cannibals whose leader had convinced them to live as though they were vampires (they weren't, there are no vampires in Fallout). --Morrolan (talk) 20:55, 23 January 2013 (GMT)

Eh...I don't know. Given that the first thing you see when you enter Castle Volkihar is a banquet hall, with potions of human blood and human flesh all over the table, not to mention some of the clan actually eating dead corpses, thinking that they're cannibals seems like a pretty reasonable conclusion to me. And since Serana was sent to help discover a prophecy which clearly had a lot of meaning to them, not to mention their deep connections to Molag Bal and their occult nature, "ritualistic" probably isn't that much of a stretch either. The situations are definitely similar, which is more than I can say for most suggestions made to this page, but I would need more evidence that the connection was intentional on Bethesda's part before I could support including this. As it stands now, I don't see anything out of the ordinary about that observation. ThuumofReason (talk) 21:04, 23 January 2013 (GMT)
sounds normal with bethseda linking quotes form other games. probally worth a mention if nothing else under a generic developer section. same as the sweet roll gag203.219.85.18 07:03, 25 January 2013 (GMT)
I always thought it was more of a joke, like: "Sorry, I'm a little deaf in this ear." — Unsigned comment by 72.154.54.113 (talk) at 07:11 on 2 February 2013‎

notch pickaxe = not minecraft

before you complain i checked archives and i see the issue has been raised a few times but with hardly any arguments. just wanted to mention that Notch was nickname of a elderscrolls developer (confirmed in multipel interviews but admitivily dubious) and more likely this item is named from him than minecraft. considering legal issues bethseda were havign with minecraft is very unlikely they would put in a easter egg that would provoke an argument with the designers. add to that the effects it has "Raises the wielder's Smithing abilities, and does 6 shock damage to enemies on hit" while crafting is a term so generic enough to link to smithing there is nothing minecraft related about shock effects. its more this is a literal meaning item with the notch adding more shock to a blow, being enchanted also better claims its place as a unique item like so many others in game203.219.85.18 06:58, 25 January 2013 (GMT)

Bethesda was never involved in legal issues with Mojang.
That was Zenimax, their sister company.
The pickaxe is located in an area where you would need to look for it.
It is the only one of it's kind.
Is surrounded by ore.
All the confirmation i need.
24.246.152.183 06:19, 6 February 2013 (GMT)
I think the argument for inclusion is pretty solid. The argument for removing it isn't strong enough to overcome the argument for inclusion, in my opinion. ThuumofReason (talk) 16:56, 6 February 2013 (GMT)
Perhaps a compromise, as I do see where OP was isn't wrong in this other possible reference, we should include that information as well with it. Is it hard to believe that an item or something similar could actually be a double reference? Kalbintion (talk) 05:39, 7 February 2013 (GMT)
Edit: Forgot to sign earlier! Kalbintion (talk) 05:39, 7 February 2013 (GMT)
The only problem with that is, if we say that something could be referring to multiple things, it just underlines the fact that we aren't sure what it refers to, which means it shouldn't be on the page to begin with. I personally think that it should stay as is, the connection seems pretty apparent to me. If enough other editors were to disagree, then that would be a different story, but until consensus dictates changing or removing it, we kind of have to leave it as is. ThuumofReason (talk) 18:03, 8 February 2013 (GMT)

Claudia's age?

I am fairly certain that Claudia was FIVE when she was turned. They chose an older child to play her in the movie "Interview With the Vampire" because they could not find a child of the right age to portray the range of emotion and maturity required for the character. The page lists her age as seven. Anyone have a copy of the book to reference? Crayolamanic (talk) 21:03, 27 January 2013 (GMT)

I couldn't find my copy of the novel, but Wikipedia lists her age as five. --Xyzzy Talk 03:24, 2 February 2013 (GMT)

Embershard Mine/Oblivion reference?

As soon as you enter Embershard mine there is a cart full of firewood at the top of the slope on the wooded part of the cave. In the oblivion prolouge, theres a part where theres a pile of logs on a wooded slope, and you can push them off to kill the goblins. Is this a reference to that? — Unsigned comment by 72.154.54.113 (talk) at 00:13 on 2 February 2013‎

No, that's just a coincidence. ThuumofReason (talk) 00:50, 2 February 2013 (GMT)
Yep, just coincidence. There's really nothing connecting the two except that they're piles of wood, which are very common, at the top of slopes, which are also very common. Vely►t►e 01:04, 2 February 2013 (GMT)
okie dokie then, wasnt sure. havent been in any mines recently so i wasn't sure :P — Unsigned comment by 72.154.54.113 (talk) at 07:06 on 2 February 2013‎
I'd have to agree, if this was a one time thing, that u didnt find anywhere else. I would perhaps admit to some validity to it. But seeing how common this is pretty much anywhere, it's highly doubtful Kalbintion (talk) 05:38, 7 February 2013 (GMT)

Dragon Age: Origins

Not sure if this would be an Easter egg or just a reference. If you go up to Rogatus Salvius (in the farm outside Markarth), he complains a lot about farming, his son, dragons, etc., and at one point makes the comment "Next thing you know there will be some kind of damn blight and undead will walk the land." If it had just mentioned a plague of undead, it could have been anything, but the specific mention of a "blight" makes me pretty sure this is about Dragon Age (maybe playing off the fact that Skyrim is now facing an "Age of Dragons" in a sense). AshenArtifice (talk) 04:52, 7 February 2013 (GMT)

Honestly, this is the best suggestion I have seen in a while, but it's also a little problematic. One of the main focuses of TES:III Morrowind was a disease called the Blight, which also caused Ash Ghouls, which are undead like creatures, to rise and roam the land. It is very possible that this is just referencing an even previously in the ES universe. Jeancey (talk) 04:55, 7 February 2013 (GMT)
Yeah, the blight was a thing in Morrowind started by Red Mountain. It's not referencing Dragon Age at all. Vely►t►e 05:14, 7 February 2013 (GMT)
As I had mentioned elsewhere on this page (different section), it is possible for something to have a double reference. I do not agree about this suggestion however for the reasons already stated. Kalbintion (talk) 05:40, 7 February 2013 (GMT)
Yeah, I think this is too vague. ThuumofReason (talk) 17:58, 8 February 2013 (GMT)
Fair enough. I'll admit that I'm not too familiar with the main plot of Morrowind (introduced to the series with Oblivion, never really got into Morrowind as much). Maybe it would be better on the Elder Scrolls Historical References page. AshenArtifice (talk) 23:10, 8 February 2013 (GMT)

An allusion isn't an easter egg

This article has a profound and thorough confusion over the difference between an easter egg and an allusion. Easter eggs are hidden surprises, as anyone who has participated in an Easter celebration knows. Sheogorath holding a tea party clearly referring to Alice in Wonderland is an allusion, and that's all it is; it's not hidden and is a reference anyone playing the game long enough will see. — Unsigned comment by 71.234.44.10 (talk) at 05:47 on 11 February 2013‎

As a community, UESP has decided to include not just easter eggs in the classic sense (hidden jokes), but also pop culture references in this article. If the community reached a clear consensus to NOT include references, they would be removed. I don't see that happening, however. --Xyzzy Talk 06:13, 11 February 2013 (GMT)
Xyzzy is entirely correct. We use the term "Easter Egg" to fully encompass all out-of-game references, whether they be specific inclusions of details or simply allusions to other sources. This is simply our site's definition of the term, but as Xyzzy said, it is unlikely to change, because it would be trivial to split the article into two separate pages that concern almost exactly the same topic. • JAT 06:26, 11 February 2013 (GMT)

Dawnguard = Underworld

War between vampires and werewolves like in the Underworld movies, and Serana looks like Selene (Kate Beckinsale) to almost 100%. Not to mention the names Serana/Selene sound very alike to me. Sure somebody has pointed this out before? — Unsigned comment by 84.153.210.62 (talk) at 16:06 on 11 February 2013

Any likeness is purely coincidental. Vampires fighting Werewolves is a very old thing so there is nothing new here. Silence is GoldenBreak the Silence 16:21, 11 February 2013 (GMT)
Nobody has pointed it out before, but it's still not solid enough to be anything more than a coincidence. ThuumofReason (talk) 17:56, 11 February 2013 (GMT)
Sadly, this is probably all true. It likely hasn't been mentioned or listed yet because it's so depressing. Dawnguard IS heavily influenced by the underworld/other such strains of shitty vampire movies. Didn't the vampires have glowing eyes in the Underworld? And the vampire lord is just lifted straight from there. The werewolf pelt found in castle Volkihar could also be listed as an easter egg as a reference to the vampires vs werewolves fad, although Dawnguard at least averts featuring an overt war between the two. Weroj (talk) 18:56, 11 February 2013 (GMT)
What do the Vampire Lord and that image have in common? They both have wings and they both look angry, beyond that, nothing. The wings, ears, mouth, eyes, chest muscles, forehead and head are different, any similarities are, to me, imagined. Werewolf pelts were in the original game data, but omitted along with random Werewolf attacks. Saying Dawnguard is influenced by vampire movies is like saying the main quest is influenced by dragon movies, there is no easter egg here. Silence is GoldenBreak the Silence 19:21, 11 February 2013 (GMT)
Furthermore, Dawnguard features no war between vampires and werewolves. Granted, it's possible to join the Dawnguard AS a werewolf, but werewolves don't really have anything to do with the story. ThuumofReason (talk) 21:28, 11 February 2013 (GMT)
Eeeh???? But they're conceptually identical, with just some minor cosmetic changes... The connection looks immediately undeniable to me, although I'm not sure there's much material for the easter eggs page either way; there's no specific reference, it's just something that seems to have influenceed the designs in Dawnguard. Weroj (talk) 23:01, 13 February 2013 (GMT)

Candlehearth Hall's "Centennial Candle"

Before the completion of Blood on Ice, Susanna will sometimes say the line "Did you know that candle on the mantle hasn't gone out in over a hundred years?" Elda will also speak about this if you ask her about the name of the inn. This is likely a reference to the Centennial Bulb, a real life light bulb that has stayed on almost constantly for over 100 years.69.165.32.173 21:06, 12 February 2013 (GMT)

That seems unlikely, but I do understand the logic behind your conclusion. The Centennial Bulb is a famous light bulb that has been lit for around a full century; thus the name. However, I wish to argue against this being a reference on the grounds of them having different origins. The Centennial Bulb was donated to the firehouse where it resides when the owner of the company that made them sold the company. The reason for it lasting so long is that it's just well made and low wattage, making it hard to burn out. The candle's origin has a bit more of a mythic explanation. Elda Early-Dawn explains that the candle was lit in honor of a previous owner 163 years prior to Skyrim who died (it's suggested that he dies in combat from the wording). The candle was lit by his son, and it has stayed lit for almost the entire age so far.
Due to these drastically different origin stories, I'm going to say that this isn't a reference. If it were, it would of been made by some crazy wizard obsessed with candles or something and made one that would last as long. They would also of had much closer life spans were this the case. --AKB Talk Cont Mail 21:17, 12 February 2013 (GMT)
Yeah, they're similar, but I'm not sure they're THAT similar. ThuumofReason (talk) 23:20, 12 February 2013 (GMT)

Elephant's Graveyard

There's an unmarked mammoth graveyard a little to the west of the Loreius Farm. I thought this might've been a reference to the legendary Elephant Graveyard, which was some European myth that elephants would take themselves somewhere to die, and it got perpetuated because they thought this was an ivory jackpot. The spot in Skyrim has a whole bunch of mammoth bones gathered around haphazardly, and there is a small pool in the middle. — Unsigned comment by 69.224.126.210 (talk) at 04:49 on 16 February 2013‎

Mammoths gather in spots anyway. Could be evidence of a drought, or of a pack being hunted and killed at once, or a famine. I see no strong link to the elephant graveyard. Vely►t►e 04:59, 16 February 2013 (GMT)
The first time you come across this location, it will be occupied by two poachers. I think its implied that these two npcs are the cause of the piles of bones. --Xyzzy Talk 07:05, 16 February 2013 (GMT)

Hamlet reference

In Bleak Falls Barrow before you exit, there is a skull surrounded by roses, possible Hamlet reference, should this or should this not be mentioned? 70.181.100.226 02:39, 19 February 2013 (GMT)

Doesn't seem notable at all, and I really don't see a connection. Vely►t►e 03:01, 19 February 2013 (GMT)
Nor do I. ThuumofReason (talk) 13:00, 19 February 2013 (GMT)
It is a one time occurrence (unless anyone else can point into another area that has this setup?) so it might be a reference to something, but I don't know what. ᴷᴬᴸᴯᴵᴻᵀᴵ□ᴻ 17:35, 19 February 2013 (GMT)
Sure, it's POSSIBLE, but if there's no reference suggested, we can't know for sure, as we don't have anything to judge it against. There has to be a reference somewhere, and I don't see one to Hamlet. ThuumofReason (talk) 17:49, 19 February 2013 (GMT)
I found a searchable transcript of Hamlet [1], and couldn't find any scene with a skull surrounded by roses. If the OP is suggesting a connection between the skull and Yorick, that's way too vague. --Xyzzy Talk 19:17, 19 February 2013 (GMT)
If that was the case, I'd of said 'no' on that. ᴷᴬᴸᴯᴵᴻᵀᴵ□ᴻ 19:33, 19 February 2013 (GMT)

Hearthfire - Final Fantasy 7 Reference

In Windhelm, right next to the exit near the gray quarter. There is a little girl named "Sofie" selling flowers. Lost her mother when she was young and her dad was a soldier. The exact background as Aeris (or Aerith) from FF7. — Unsigned comment by ‎209.212.45.38 (talk) at 06:29 on 27 February 2013 (GMT)

No. Just no. :P It's a fairly generic background story, I don't see any connection to FF7. Weroj (talk) 09:12, 27 February 2013 (GMT)
Agreed. I don't see anything unique to link the two. --Xyzzy Talk 14:30, 27 February 2013 (GMT)
Absolutely not. ThuumofReason (talk) 14:35, 27 February 2013 (GMT)

Han Solo Easter Egg

Honeystrand Cave has a Han Solo encased in carbonite easter egg toward the rear of the cavern near the surface hole bringing in the sunlight. It is a skull slightly tilted to the left, mouth open, with the upper portion of the chest exposed as well ass both hands palms open and facing outward. Pretty clear once I happend upon it and then looked online and found others had noticed it too.

28FEB13 Bluesmachine.— Unsigned comment by 98.168.168.218 (talk) at 07:03 on 28 February 2013

Can you upload a screenshot of this? An image would be helpful in determining whether this potential egg was intentional on the part of the developers. This message was written by Rosalia Tell her what you think......of her work here. 07:06, 28 February 2013 (GMT)
If it's just a skull, that's nothing to connect to Star Wars. A screenshot might not necessarily help your case, but it definitely wouldn't hurt it. ThuumofReason (talk) 14:27, 28 February 2013 (GMT)
Googling "honeystrand cave han solo" wields one image and while the pose is similar, it seems unlikely to be an easter egg. There are dozens of skeletons in the game, the fact that one of them happen to sort of look like Solo in carbonite is anecdotic at best. Given the (poor) arrangement of the bones, it could even be a mistake. Elakyn (talk) 18:00, 28 February 2013 (GMT)
After comparing this image from Skyrim to this image I found online, I have to disagree and say that I support this as an egg. The angle of the head and hands, and the position of the hands in relation to the torso both look to me to be deliberate attempts to recreate the Star Wars scene. It's not perfect, but it looks intentional to me, and I can't think of any reason for it except as an easter egg. --Xyzzy Talk 19:58, 28 February 2013 (GMT)
Granted, the poses are similar, but that's the only similarity. Maybe if the particular skeleton was named "Hans" or something, it would be more clear that it was intentional, but as it stands now, it seems like a textbook coincidence. It could just be that a corpse was lying in the cave for so long that over the years it was gradually buried in a dirt pile. Or it could have been buried under a huge pile of dirt which was being shifted to reveal the decomposing remains underneath. Both of those seem like reasonable explanations for this occurence to me, so I really don't see the connection. ThuumofReason (talk) 20:08, 28 February 2013 (GMT)
I agree it's way too vague to list as an easter egg. Might the developer who made that bone arrangement have been thinking of Star Wars? Sure I guess, but even those skeletons half-buried in Stalhrim in Dragonborn reminded me more of Star Wars, and that was definitely a coincidence. Weroj (talk) 21:11, 28 February 2013 (GMT)
That raises another interesting point: if it's not a unique occurrence, then it makes it that much harder to say that there's a reference in there. ThuumofReason (talk) 21:25, 28 February 2013 (GMT)

() I believe it is too much of a coincidence for this to be considered an egg. Honestly, there is not enough evidence to show that it was intentional on the part of the developers, which is a requirement for declaring it an Easter Egg. At this time, I oppose this being put on the page. This message was written by Rosalia Tell her what you think......of her work here. 02:08, 1 March 2013 (GMT)

I disagree. The placement of the hands, palms-up, is very unusual, and the exposure of the torso and the pelvis but not the legs is no accident. The head is even tilted off to the side. I think this is an intentional Easter egg. • JAT 02:23, 1 March 2013 (GMT)
I think it's also worth noting that the creators have already shown themselves to be Star Wars fans. The only thing bugging me about this is that the skeleton is placed horizontally in the ground, rather than vertically in a wall of something. This poor guy just looks like he could have been buried.--Admos (talk) 19:23, 23 March 2013 (GMT)
If the devs had placed this skeleton vertically in a wall, I agree that it would probably result in more support for this. Keep in mind, however, that the carbonite-encased Han Solo was shown laying flat in some movie scenes. The devs also could have placed the skeleton in a darkened area with a torch over its head, or encased it in an upright tomb lid, both of which would further strengthen the connection. As it stands, I still feel that it's too specifically constructed to be anything but a reference. Hopefully, enough people will agree to include it in the article, as I seem to be a little emotionally invested in this one. --Xyzzy Talk 19:43, 23 March 2013 (GMT)
So far, and not including the proposer, we've got 2 yes votes, 4 no votes, and one who seems to be on the fence, but leaning towards a no. Realistically, I don't think we're going to reach consensus towards including this any time soon. ThuumofReason (talk) 12:33, 24 March 2013 (GMT)

() I'm supporting the inclusion of this Easter Egg. The exact placement is far too unusual to be coincidence, especially considering each part of the skeleton (the left and right hand, torso, pelvis, and skull) aren't just random bits of a skeleton but separate entities specifically laid out in that fashion. Were it just some skeleton thrown on the ground or something I'd say this wasn't a reference, but as it is someone put some considerable effort into laying it out in that very specific pose (also noting that Beth Softworks are well known Star Wars lovers). Some developer clearly intended for it to be a little sneaky Star Wars reference, so it should be included. --AKB Talk Cont Mail 12:45, 24 March 2013 (GMT)

Even the head is tilted the same way, I support it. Silence is GoldenBreak the Silence 12:52, 24 March 2013 (GMT)

Chicken necromancer?

I was walking from Sarethi Farm to Ivarstead when I past a necromancer. I killed him, but before I went, I saw the strangest thing. About five chicks were strutting around, but every single one had a blue-ish aura, exactly like you see when you cast 'reanimate' on a dead corpse. When I tried to get in close enough for a screen shot, the chickens died. I'm trying to find it again on another play through, but it seems pretty Easter eggy to me. — Unsigned comment by 76.19.208.242 (talk) at 22:07 on 8 March 2013‎

This has already been discussed, and there was not enough support to find it a reference to anything in particular. ThuumofReason (talk) 23:13, 8 March 2013 (GMT)
Oh, sorry, I didn't see it on the talk page. My mistake. — Unsigned comment by 76.19.208.242 (talk) at 03:58 on 9 March 2013‎

Synod

The Synod (part of College of Winterhold questline) are the legislative council of the Church of England. Would this qualify as an easter egg? as the origins of it do draw some parralells with the collapse of mages guild however in a religious sense. It was created in a power vacuum following the English Reformation under King Henry VIII. There are similarities between the two organisations, more specifically parallells. Dovahreid (talk) 22:57, 8 arch 2013 (GMT)

I don't really think so, Synod is a word that can refer to any kind of council. I think this is just a coincidence. ThuumofReason (talk) 23:15, 8 March 2013 (GMT)
Okay sure, only I recently had to do some research into the Synod of the Church of England and was struck by the seeming similarities, guess the developers must have just drawn on these sort of aspects, however there are definite parallells with the formation and power of the two. Dovahreid (talk) 23:17, 8 March 2013 (GMT)

Castlevania II reference/Easter Egg

I'm not actually sure if this is, in fact, an Easter Egg or not but I've seen it suggested so I figured I'd ask. In Castle Volkihar (Dawnguard obviously) in the first room on the left is a display case with things like a Sabre Cat's eye and a Daedra heart. Many people seem to think that it's a reference to Castlevania II. I don't know how true this is, and it seemed vague to me, at best, but then again I never played Castlevania II. I, personally, don't have a screenshot of it, but I dug one up for the purpose of showing it. I can post it if necessary. MeisterKidd (talk) 18:34, 10 March 2013 (GMT)MeisterKidd

Those items are alchemy ingredients that are often found in places such as this. There would need to be something unique about the placement/exact items/etc. to make this an Easter Egg. Hopefully, somebody who actually has some idea as to why this might qualify as an egg will give us some input. A picture may help if it shows something unique about the layout of the items. --Xyzzy Talk 03:36, 11 March 2013 (GMT)
I'm not sure how to embed a file, but I'll try- if it doesn't work, then I'll just link the picture.(I couldn't get it embedded so I linked it.) According to my fiance who has played the game- the main character of the story has to resurrect Dracula because after their battle, a curse was placed on him and he has to go around gathering the pieces of Dracula to do this- AKA his heart, eye, etc. picMeisterKidd (talk) 08:19, 11 March 2013 (GMT)
I think this is just a coincidence. ThuumofReason (talk) 12:32, 11 March 2013 (GMT)
Actually... Going on the Castlevania wiki I found that the items present on the display storage are exactly the ones needed to "rebuild" Dracula in Castlevana II: The Nail, the Eyeball, the Ring, the Rib Bone and the Heart. Here's the page. Now, the bone shown on the game manual is obviously not a rib bone but that's not really the point - it's probably just the illustrator being told to draw a bone without any precision. I think the Easter Egg is pretty obvious here, I don't see how they would've put exactly the 5 same parts by coincidence. Elakyn (talk) 12:53, 11 March 2013 (GMT)
I uploaded a screenshot of the Castle Volkihar display case. The 5 items in the display case, IMO, are clearly intended to match as closely as possible the 5 items from the Castlevania quest. I support this for inclusion in the article. Great find! --Xyzzy Talk 17:53, 11 March 2013 (GMT)
I couldn't have done it without the wonderful internet's and Elakyn's help lol (I didn't even think of checking the Castlevania wiki). I'll give it another day or so to see if anyone objects and if there's no objections I'll post it up. Thanks guys!MeisterKidd (talk) 18:52, 11 March 2013 (GMT)
Usually, we allow for more than a single day to pass without objections, just because not all the editors check the wiki daily. That being said, upon Elakyn's and Xyzzy's elaboration, I can say there's a good number of similarities. The items are located in a vampire's stronghold, and the Volkihar are the original vampire clan in the TES universe, much like Dracula was the first fictional depiction of a vampire in real life. What really pushes me over the line is the fact that ALL of the necessary items are here, not just SOME of them. If only two of the items were in the display case, I would have said this is a coincidence, but the fact that all five of the items in question are featured in Castlevania II makes it pretty hard for me to ignore the connection. Now that I think about it, there's also a bowl of Fire Salts in the adjacent display case, and a pillar of fire is one of the weapons in Castlevania II... ThuumofReason (talk) 20:40, 11 March 2013 (GMT)
Just piping in to say that I support the inclusion of this Easter egg, because, well, this is obviously an Easter egg. Great find! • JAT 22:23, 11 March 2013 (GMT)

H. G. Wells' 'The Time Machine'?

A long while ago I posted here about the Falmer bearing similarity to H. G. Wells' race of creatures, the Morlocks. The fact that they're near-blind, that they entered into a symbiotic relationship with another race, and now live underground with the remnants of another civilisations technology gave me cause to run it by here and see if anyone else agreed and thought it was worth adding to the Easter Eggs page.--Admos (talk) 13:52, 18 March 2013 (GMT)

I don't think the connection is strong enough to be included. There are some superficial similarities, but their relationship with the Dwemer was never symbiotic like the Morlocks' realtionship with the Eloi. They were the Dwemer's slaves, pure and simple. --Xyzzy Talk 14:04, 18 March 2013 (GMT)
Although you are right that maybe the relationship wasn't symbiotic in Skyrim (bad wording on my part), it is worth noting that the relationship wasn't originally symbiotic in The Time Machine, either. Morlocks derived from the working class who essentially became machine-operating slaves to an ineffectual upper class. The other similarities seem more than superficial to me, especially when you consider their monstrous qualities and hostility toward all other creatures.
Also think about their habit of returning to the surface world in raiding parties to snatch away victims, just like the Morlocks. I've lifted a bit from an in-game book, here: "And so the legends began. Of small, blind, goblin-like creatures who would rise from the cracks of the earth, in the dead of night, to slaughter cattle, attack lonely travelers, and steal sleeping babes from their cribs." Then look at some of the illustrations of Morlocks, or descriptions from the Time Machine itself, like 'queer little ape-like figures', or 'damned souls' (where other Snow Elves call them 'the betrayed'). Perhaps it's not enough to warrant calling it a direct reference, but I definitely see some sort of artistic inspiration there.--Admos (talk) 14:50, 18 March 2013 (GMT)
Eh...I don't think so. There may be similarities, but I'm not convinced they're intentional. In any case, "artistic inspiration" isn't what this page is for. ThuumofReason (talk) 17:59, 18 March 2013 (GMT)

"The Crow", film reference

If the player chooses to speak to Minette Vinius during the Burning of King Olaf festival in Solitude she will say, "I like the pretty lights." The same words are spoken in the "The Crow" by the character Myca.— Unsigned comment by Aelnskyr (talkcontribs) at 03:45 on 19 March 2013 (GMT)

Is there anything more to indicate an intended connection? This seems like a coincidence to me. ThuumofReason (talk) 11:58, 19 March 2013 (GMT)
The reason I drew a connection was that the line was spoken during the Burning of King Olaf festival and the setting for "The Crow" revolves around Devil's Night, a fire festival of another sort. — Unsigned comment by Aelnskyr (talkcontribs) at 09:18 on 27 March 2013
I think it's just a coincidence in that case. ThuumofReason (talk) 14:26, 27 March 2013 (GMT)
Agreed. Too weak of a connection to include. --Xyzzy Talk 20:31, 27 March 2013 (GMT)
Prev: Archive 13 Up: Skyrim talk:Easter Eggs Next: Archive 15
Return to "Easter Eggs/Archive 14" page.