Trapper (RefID: 000D167D, 000D1679) |
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Location | Outside of Fort Greenwall | ||
Race | Radiant | Gender | Radiant |
Level | PC×0.5 (range=5-15) | Class | Bandit |
RefID | 000D167D 000D1679 |
BaseID | 000D1686 000D1685 |
Other Information | |||
Health | 35+(PC-2)×5.5 | ||
Magicka | 25 | ||
Stamina | 25+(PC-2)×2 | ||
Morality | No Crime | Aggression | Unaggressive |
Faction(s) | HunterFaction, WEPlayerEnemy |
Two Trappers are found outside of Fort Greenwall near a caged wolf. Freeing the wolf will cause them to attack you, though the wolf will join you against them.
The first (base ID: 000D1686
) wears leveled light armor with leveled light boots, plus a 50% chance of a leveled light helmet (all up to scaled quality), and carries a steel war axe, an iron dagger, and at least 26 gold.
The other (base ID: 000D1685
) wears hide armor, gloves, a pair of farm boots (four variants), plus a 50% chance of a hat (three variants). This trapper carries a leveled dagger (up to elven quality), either a hunting bow or long bow, at least seven iron arrows, five pieces of raw meat, a selection of lower-class items and gold, and 3-27 additional gold. There is also a chance of up to five animal parts.
BugsEdit
- Occasionally the wolf stands outside of but next to the cage and is always friendly. The attack of the trappers is still triggered by opening the cage and the wolf will still fight alongside you.