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|Faction(s)||Creature Faction; Skeleton Faction|
Skeletons are the reanimated bones of the dead. They are often found with Draugr in crypts and ruins, and may also be summoned by necromancers in combat. They are fully resistant to poison and paralysis and have a 25% resistance to frost, but, given their low health level and poor equipment, they are vulnerable to other types of attack, making them relatively easy opponents. Skeletons encountered around graveyards or in Nordic Ruins will use various Ancient Nord Weapons; one-handed, two-handed, and archer skeletons all exist. Skeleton Mages can also appear in some locations— these are leveled and have the same spell selection as Draugr spell-casters. Several new skeleton variants are added by the Dawnguard add-on, many of which are very similar to draugr enemies in both their abilities and appearance.
With the installation of the Hearthfire add-on, you have the ability to create a skeleton statue on a small base in the trophy room addition of any homestead, should you choose to build it. The materials needed are:
- Skeletons do not have magicka, despite some being mages.