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Skyrim:Movarth Piquine

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Movarth Piquine
(RefID: 0001F593)
(lore page)
Location Movarth's Lair
Race Radiant, NordDG Gender Male
Level Radiant (14-53) Class Vampire
RefID 0001F593 BaseID 0008BB91
Other Information
Health 252-968
Magicka 177-458
Stamina 126-354
Primary Skills Sneak, Conjuration, Light Armor, One-handed
Race Details Vampire, Undead
Morality No Crime Aggression Very Aggressive
Respawns Yes
Faction(s) VampireFaction
Movarth as a Dunmer
Movarth with Dawnguard installed

Movarth Piquine is a hostile vampire found inhabiting Movarth's Lair. According to the Jarl of Hjaalmarch, he was once long-thought to be dead, though events uncovered by the Dragonborn during the quest Laid to Rest reveal that not only was he still alive, he was also actively hatching a nefarious plot that could ensnare the whole town of Morthal. Movarth is known as a dangerous master vampire, and will in fact prove to be a considerable challenge when fighting him.

An anonymously written book contains the backstory of Movarth Piquine. Movarth used to be a Trainer at the Fighters Guild, as well as a successful vampire hunter, driven to uncover more about the shady abominations. With the help and advice from an unnamed priest, Movarth would embark on quests around Tamriel, his efforts at exterminating them no doubt furthered by the insistent queries he made to the priest. However, his unbound curiosity on vampirism would eventually be the factor that brought about his downfall and subsequent transformation into a vampire.

Movarth attacks with both Shock and Frost spells, and also displays skillful use of one-handed swords. At his highest level he is very powerful and can make short work of even Dremora lords, and is capable of healing himself rapidly with his powerful life drain.

Related QuestsEdit

  • Laid to Rest: Investigate a tragic house fire, and discover an insidious plot against the town.


  • Movarth is featured in the book Immortal Blood.
  • Despite being described as an unarmed fighter in Immortal Blood, he prefers one-handed weapons, since he uses the default Vampire class and equipment.
  • For historical information on Movarth, see the lore article.
  • With Dawnguard, his race is no longer randomly assigned; he will now always appear as a Nord.
  • According to the game's DialogueViews files, Movarth Piquine was either going to be a different character earlier in development, or took the place of one. An early line meant for Sorli the Builder would've said: "By Ysgramor's axe! It's true. Thank you for stopping her vile plot. Unfortunately the town is still in danger. The journal mentions Morgus. That must be Lord Morgus Ghoruun. I'll gather together some able-bodied warriors to clean out Ghoruun Hall. They'll be waiting outside for you to lead them." This line names both Morgus and his earlier residence of Ghoruun Hall.


  • When the cave respawns, Movarth isn't replaced by a random enemy. Instead, he respawns as well.
  • Attempting to summon Movarth as a Dead Thrall will result in him running around without ever aggroing or attacking. He occasionally will work properly, but upon his next death will once again be non-combative ?