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Skyrim:Garmr

< Skyrim: Creatures: Animals
Garmr (RefID: xx01AA79)
Added by Dawnguard
Location Volkihar Keep
Species Death Hound Soul Lesser
Level 5 Type Animals
RefID xx01AA79 BaseID xx01AA77
Other Information
Health 121 Magicka 0
Stamina 114
Primary Skills Sneak
Follower Yes
Faction(s) Creature Faction; DLC1VampireFaction; Hireable dog/deathhound; PlayerPotentialAnimalFaction
Garmr

Garmr is one of two death hounds living in Volkihar Keep, along with CuSith. Each can be used as a follower if you join the Volkihar vampires. They function exactly like the other animal followers, having only 'wait' and 'follow' as commands, following the typical behavior of running and attacking things on sight, and are allowed to be recruited in addition to an NPC follower.

Follower DialogueEdit

When first spoken to, the only option available is "Ready for some bloodshed, beast?" Selecting this, you are given the options of "Let's sate our hunger together." (which gains him as a follower) or "Silence, cur. No meat for you today." (which dismisses him). If gained as a follower, you have the option to tell him "Wait here." (which does just that) or "Time for you to head home." (which dismisses him from your service).

BugsEdit

  • Due to a bug in the voice files associated with male death hounds, they will show subtitles saying 'whine' or 'growl' but no sound will be heard. This applies to both CuSith and Garmr.
  • Both of the death hound followers have the same stats and level as a normal death hound instead of the usual 10-25 level range on other dog followers. As a result they are quite weak compared to other dogs.
  • If you ally with the vampires and a Dawnguard Scout attacks the castle then Garmr might be mercilessly executed by his vampire masters for no apparent reason. ?
  • If something is taken from Castle Volkihar, a bounty can be placed on you by Garmr. ?