Resolute Warden | |||
---|---|---|---|
Location | Sewer Tenement | ||
Race | Varies | Gender | Varies |
Health | 31,364 | ||
Reaction | Justice Neutral | ||
Pickpocket | Medium | Profession | Student |
Other Information | |||
Faction(s) | Resolutes of Stendarr |
Resolute Wardens are students and members of the Resolutes of Stendarr. They are the wardens of the Sewer Tenement when the Resolutes occupy it. They carry lanterns that prevent and suppress the ability to sneak.
Related QuestsEdit
- Sacrament: Sewer Tenement: Carry out a contract in an inhabited sewer system.
Skills and AbilitiesEdit
- Quick Strike
- A basic melee attack that does minor physical damage.
- Heavy Attack
- A heavy melee attack that does moderate physical damage. It can be blocked to set the enemy off balance.
- Throw Dagger
- The enemy backs away from the player and throws a dagger at the player. This attack Causes snare and bleed if it connects. This attack can be interrupted to set the enemy off balance. The dagger can be blocked to prevent the snare and bleed and reduce the damage done.
- Ignite
- A combo move that is only performed if Archers, Fire Mages or other fire using enemies (Flame Atronachs, Scamps etc.) are around. The enemy throws a glob of tar under the player's feet as indicated by a red circle. While this does no damage, standing in it will snare the player. The Soldier will call for the other enemy to light the tar (usually accompanied by a voice clip) and the red circle will burn, doing moderate flame damage over time to enemies within the red circle.
- Ward
- The Warden puts up a ward around themself, which covers for 10% of their health and lasts ten seconds.