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Online:A Ransom for Miranda

< Elder Scrolls Online: Quests: Stormhaven / Side Quests
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Detail
Quick Summary: written by Tib, not checked


Walkthrough: not written


Quest Stages: written by Tib, not checked


Help collect a ransom to save a man's kidnapped wife.
Zone: Stormhaven
Objective: Farangel's Landing - Help Miranda escape Farangel's Landing.
Quest Giver: Serge Arcole (He will approach you)
Location(s): Farangel's Landing
Next Quest: A Woman Wronged
Reward: Very Low Leveled Gold
XP Gain: Very Low Experience
"I went to Wayrest to buy a gift for my love, Miranda. When I returned, the estate was overrun!"
Serge Arcole says the Midnight Union is holding his wife, Miranda, for ransom. He wants me to collect some items and bring them to him so he can bargain from a position of strength.


Quick WalkthroughEdit

  1. Speak to a worried husband near Farangel's Landing.
  2. Collect some jewels from the houses in Farangel's Landing.
  3. Collect puffball caps found on the docks.
  4. (Optional) Disguise yourself to avoid fighting.
  5. Meet Serge Arcole at the boathouse.


Detailed WalkthroughEdit

Quest StagesEdit

A Ransom for Miranda
Finishes Quest Journal Entry
Serge Arcole wants me to search the houses around Farangel's Landing for some valuable jewels. I should also collect puffball caps from a crate on the nearby docks.
Objective: Collect Large Ruby
Objective: Collect Large Sapphire
Objective: Collect Puffball Caps
Finishes quest  Now that I've collected the jewels and puffball caps, I should meet Serge Arcole at the boathouse in Farangel's Landing.
Objective: Talk to Serge Arcole at Boathouse
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
 
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