Oblivion Mod:Stirk/Creatures
< Oblivion Mod:Stirk(Redirected from Oblivion Mod:Stirk/Maugrue the Steward)This page provides descriptive summary information on all the creatures added by Stirk.
AnimalsEdit
AcrisusEdit
Acrisus (RefID: xx0013D8) | |||
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Added by | Stirk | ||
Home City | Stirk | ||
Species | Dog | Soul | Petty |
Level | 1 | Type | Animals |
RefID | xx0013D8 | BaseID | xx003A43 |
Attacks | |||
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Other Information | |||
Health | 5 | Magicka | 0 |
Respons. | 0 | Aggress. | 5 |
Faction(s) | Bandit Faction; Marauder Faction | ||
Drops | |||
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Acrisus is Hannia Kynarius's pet dog. He is very attached to his owner, and will follow her around all day, providing her company during her long outdoor walks. If Hannia dies, Acrisus will be found barking and howling in agony next to her corpse. Like many dogs, there is a 10% chance he may infect you with Witbane.
His devotion to Hannia is not misplaced as she will say: "Have you met my dog, Acrisus? He's just the cutest thing!"
GoblinsEdit
All of the goblins found on Stirk are part of the Broken Fang Tribe and therefore members of the Broken Fang Faction. They follow the classical goblin tribe standard: 2 goblins, a skirmisher, a berserker, a shaman and a warchief. Like all other tribal shamans, the Broken Fang one won't respawn. They are all found in Broken Fang Cave.
They seem to be of a particularly adventurous breed, unafraid of venturing out of their base and even raiding on the high seas. They also seem to lack the narrow-mindedness of their Cyrodiilic counterparts and are known to take prisoners during their sorties. Once you free Jean Ciscotte from the tribe he will tell you: "I thought I was saved when I saw a boat, and was helped into it. As I passed out from exhaustion, I saw that the face looking down at me was not a man's but a goblin's." Helga Open-Legs will also tell you: "But I saw something in the wreckage: a smaller boat. I considered climbing into it, as I had seen some men do. Then I saw those wicked creatures. Goblins!"
The inhabitants of Stirk know all about the Goblins and their hide-out: "Goblins? My goodness. The only place I can think of is Broken Fang Cave. It's a small one, hidden on the north coast of the island." However, for a reason or another, they have never done anything about it.
Creature | # | Carries | Attacks | Soul | ||
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Broken Fang Goblin xx00496D |
2 | Weapon 2 Lockpicks (25% each) |
18× (lvl+1) |
|
>=LesserL:+1 | |
Broken Fang Goblin Skirmisher xx00496E |
1 | Bow+Arrows Weapon Shield (50%) 2 Lockpicks (25% each) |
18× (lvl+2) |
|
>=CommonL:+2 | |
Broken Fang Goblin Berserker xx00496F |
1 | Weapon Shield (25%) 2 Lockpicks (25% each) |
20× (lvl+3) |
|
>=CommonL:+3 | |
Broken Fang Goblin Shaman xx004971 |
1 | Fine Iron Dagger Weapon 0-6 Healing Potions † 1 weak Other Potion Broken Fang Cave Key |
12× (lvl+4) |
30 |
|
>=LesserL:+4 |
Broken Fang Goblin War Chief xx004972 |
1 | Weapon 2 Lockpicks (25% each) Broken Fang Cave Key |
20× (lvl+4) |
|
>=LesserL:+4 |
* For details about the shield, see notes at Goblin Skirmishers.
** For details about the shield, see notes at Goblin Berserkers.
† The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing
UndeadEdit
Captain StellerEdit
Captain Steller (RefID: xx00120E) | |||
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Added by | Stirk | ||
Location | Broken Fang Cave | ||
Species | Bones | Soul | Common |
Level | 1 | Type | Undead |
RefID | xx00120E | BaseID | xx001214 |
Attacks | |||
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Other Information | |||
Health | 0 (dead) | Magicka | 0 (dead) |
Respons. | 0 | Aggress. | 5 |
Captain Steller was the Redguard captain of the Kintyra II. He was taken prisoner by goblins along with Cassius Stirk III and Jean Ciscotte when his ship sunk. He eventually met his demise in Broken Fang Cave; and judging from what's left of him, it must have happened soon after his capture.
Once you free him, Jean Ciscotte will tell about him: "The captain of the ship, a Redguard by the name of Steller" When talking about captivity he will recall: "First they killed the captain, and then they killed Cassius."
Maugrue The StewardEdit
Maugrue The Steward (RefID: xx009F4F) | |||
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Added by | Stirk | ||
Location | Vassa Morisel | ||
Species | Lich | Soul | LeveledL:+1 |
Level | PC+1 | Type | Undead |
RefID | xx009F4F | BaseID | xx009F2C |
Attacks | |||
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Abilities | |||
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Other Information | |||
Health | 20×lvl Min:120 |
Magicka | 33×lvl Min:198 |
Respons. | 0 | Aggress. | 50 |
Drops | |||
Maugrue the Steward is a lich who was imprisoned in Vassa Morisel over five thousand years ago by the Ayleids living in the ruin. The door to his prison could only be opened if four people sat in the thrones in front of it. Unknowingly, Therander Polle will free him during the quest The Secret of Vassa.
Like most liches, he wields a high-level random magical staff. He is also able to cast a large selection of spells: a journeyman-level Disintegrate Weapon spell, a leveled (Apprentice or Journeyman) Dispel on target spell, a leveled (Apprentice to Master) Shield spell and a leveled (Apprentice to Master) Shock Damage on target spell. He also possesses a lesser power with a 25pt Damage Magicka effect.
After slaying his liberator, Maugrue will make his way towards the thrones and deliver a shot speech: "Finally, after over five thousand, Maugrue the Steward is freed from his Ayleid captors! And it appears that someone has been kind enough to leave some soon-to-be corpses from which I can begin to raise my vengeful army!" After this, he will kill Amarius Eulius and proceed to attack you and your companions.
Once you have slain him, the people of Stirk will manifest their surprise and happiness: "I had no idea such evil existed beneath our island!" and "I heard how you defeated the lich. I cannot thank you enough for your bravery."
NotesEdit
- Because Maugrue is a creature the speech he gives is actually delivered by an NPC,
Tr07VoiceOfMaugrue
, who is invisible and will be disabled once Maugrue attacks.
ZombiesEdit
Two varieties of Zombies can be found on Stirk, and both are part of the Undead Faction. Similarly to regular zombies they have a 25% chance of carrying one of the following diseases:
|
Creature | Carries | Attacks | Soul | |||||
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Zombie xx008619 |
Minor Loot (15%) Mort Flesh |
80× (lvl+2) |
30 | 100 | -60 | 30 |
|
leveledL:+2 |
Found in Polle Gold Mine Lower Shaft during the Strange Noises quest |
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Zombie xx00A1D5 |
Minor Loot (15%) Mort Flesh |
10× (lvl-5) |
30 | 100 | -60 | 30 |
|
leveledL:-5 |
Found in the Ancient Ruin during the Strange Noises quest |