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General:Steve Meister

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Steve Meister
GEN-developer-Steve Meister.jpg
Role(s) Game Director, Producer, Designer
ZeniMax Media tenure Jun 1999–Spring 2001[1]
Bethesda Softworks tenure Spring 2001–Present[2]
Alias(es) MrSmileyFaceDude

Steve Meister is a programmer, designer, and producer at Bethesda Game Studios. He joined the R&D Group for Zenimax Media in the Summer of 1999 before working as a programmer for Morrowind starting in Spring 2001.[1] Since then, Meister has been credited on Oblivion and Skyrim. Steve is at least partly responsible for the Scourge easter egg in Morrowind, being showcased in the "Industrial Magic & Light" developer blog (listed below) before ultimately having the Argonian end up as a unique miscellaneous item. Outside of The Elder Scrolls, Meister was the Lead Programmer for Fallout 3 and served as a Gameplay Programmer on subsequent Bethesda titles, with credits as recent as Starfield.[3] In the past, he would occasionally visit the IRC channel, #elderscrolls on Chatspike. Steve is married to fellow longtime Bethesda employee, Christiane Meister.[4]

Elder Scrolls Game CreditsEdit

InterviewsEdit

See AlsoEdit

External LinksEdit

GalleryEdit

ReferencesEdit

  1. ^ a b Steve Meister: Industrial Magic & Light
  2. ^ LinkedInSteve Meister
  3. ^ MobyGamesSteve Meister
  4. ^ Meister, S. [MrSmileyFaceDude]. (30 March 2001). Comment on "New Dev Diary!!!". Elder Scrolls Forums. Archived from the original on 17 April 2001.
  5. ^ Morrowind:Credits
  6. ^ Tribunal:Credits
  7. ^ Bloodmoon:Credits
  8. ^ Oblivion:Credits
  9. ^ Shivering:Credits
  10. ^ Skyrim:Credits