Open main menu

UESPWiki β

Beyond Skyrim:Cyrodiil/Merchants

< Mod / Skyrim: Beyond Skyrim: Cyrodiil: Services
This page or section is incomplete. You can help by adding to it.
Needs proper check of gold/perks
For more information, see the help files, the style guide, and this article's talk page.
A merchant at her stall

This page summarizes all of the merchants available in Bruma.

The amount listed under "Gold" is the base amount of gold that the merchant has available to purchase items from the player. Merchants will generally have 3-40 gold more than listed, because their personal pocket change is added to the merchant-specific gold. Gold is reset each time the merchant's inventory is reset or every 48 hours. Merchant gold can be increased in several ways:

  • The Master Trader perk increases nearly all merchants' gold by 1000. The merchants who have more gold are all identified in the notes of the following tables.
  • The Investor perk allows you to invest 500 gold in certain merchants, after which that merchant will permanently have 500 more gold available. Investing in a merchant improves that merchant's disposition towards you

The merchandise column provides information on what type of merchandise each merchant will buy and sell. In those cases where merchants are not in a typical category, full details are provided on the specific item types they will buy and sell. However, for most merchants, one of the following categories is provided:

Merchant Type Buys and Sells
Apothecaries Alchemy-related merchandise: Animal Parts, Food, Ingredients, Poisons, Potions, Raw Food, Recipes
Blacksmiths Animal Hides, Armor, Arrows, Ore/Ingots, Tools, Weapons
Fences Any items
General Goods Will buy any items and sell a variety of items, usually of lower value than more specific merchant types.
Innkeepers Food, Raw Food
Jewelers Gems; Jewelry; Ore/Ingots; Tools
Spell vendors They will both buy and sell magic-related merchandise, including spell tomes, soul gems, enchanted clothing, and the like. Additionally, they will buy jewelry, regular clothing (but not armor), books, scrolls, staves, and Daedric artifacts.

County BrumaEdit

BrumaEdit

Merchant Name Store Name Merchandise Gold Invest Master
Ananril Marketplace Stall Apothecary (no poisons) 500 Yes 
Bentior The Restful Watchman Innkeeper 100 Yes  Yes 
Bolar Gratius Castle Bruma Innkeeper 100
Cedus Perusius Ice-Wind Traders General 750 Yes  Yes 
Crouches-In-Crevices Near the eastern gate, behind Galarynn's house Fence 1250 Yes 
Eddvia Jucani Northern Arms Blacksmith 1000* Yes  Yes 
Fadel A Cut Above Food, Animal Hides 750 Yes  Yes 
Gryfard Peton Marketplace Stall Clothing, Jewelry 750 Yes  Yes 
Hjotra Faleria Jerall View Inn Innkeeper 100* Yes  Yes 
Hulgard Northern Arms Blacksmith 1000* Yes  Yes 
Lassinia Iron-Heart Jerall View Inn Innkeeper 100* Yes  Yes 
Leo Bruma Newspapers (Black Horse Courier, Colovian Chronicle, Niben Herald) 0**
Neremus Agrecian Cathedral of St. Martin Inventory† Inventory gold†
Razzada the Resplendent Alleyway between the Bruma Fighters Guild and Synod Conclave Leveled robes, Scrolls, Spell Tomes, Special Merchandise 500 Yes 
Rilja Stone-Hearth Marketplace Stall Ancient Nord Armor, Nordic clutter 750 Yes 
Stantus Faleria Jerall View Inn Innkeeper 100* Yes  Yes 

* Eddvia and Hulgard share the same gold between them, as do Hjotra, Lassinia and Stantus.
** Leo has no gold in his merchant chest, so you will only be able to sell him items if you first purchase some of his wares.
† Neremus was meant to be an apothecary, but due to a bug he only sells what he has in his inventory, and only has access to his inventory gold.

Outside TownsEdit

Merchant Name Location Merchandise Gold Invest Master
Erlus Risula Snowstone Rest Innkeeper 100
Imperial Quartermaster Fort Pale Pass Blacksmith 1000
Mirich Ran Just south of the Pale Pass General 750 Yes  Yes 
Skooma Peddler Random Encounter Skooma, Moon Sugar 0*

* The Peddler has no merchant chest and thus no gold, so you will only be able to sell him items if you first purchase some of his wares.