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Skyrim Mod:Into the Abyss: The Lost Levels

< Mod / Skyrim: Verified Creator Program
Into the Abyss: The Lost Levels
Author Unorthodogg
Original Release November 14, 2024
Latest Release November 26, 2024
Size 25.9 MB (Xbox), 7.03 MB (PlayStation), 23.71 MB (PC)
Version 1.1
Availability
PC (Special Edition) 400 Creation Credits from Bethesda.net
Xbox One 400 Creation Credits from Bethesda.net
PS4 400 Creation Credits from Bethesda.net
Into the Abyss: The Lost Levels Banner
An epic scale adventure that takes you to multiple new locations including bosses, equipment and lore inspired by other Elder Scrolls games. Go forth on a quest into the Abyss!—Official Summary

Official DescriptionEdit

The Crypt of Hearts has been overrun; the Daedric realm of the Abyss threatens Skyrim and the whole of Tamriel. Only one person can stop it - hopefully you!
Into the Abyss adds a new megadungeon to the Skyrim / High Rock border with places and lore inspired by other TES titles like Online plus Blades. Now, with the new Lost Levels there's even more to explore including new levels, extra loot and further enemies!


• Features •
-New unique levels- the Abyss is not like other dungeons. Not only is progression through it open to how the player wishes to proceed with no strict order of completion but due to the ever changing nature of the Abyss behind every door is a totally different dungeon. You'll be able to explore radically different locales from a Dwemer airship fleet to a mysterious hotel and even a level that surrounds you in total darkness. All accessible from skydiving through a massive hole in the ground. Now, with the Lost Levels you can explore further levels where you must defy gravity itself by catapulting yourself over a cavern, escape from a prison, ascend an ancient tower and discover a secret Dwemer experiment. All still accessible from skydiving through a massive hole in the ground.
-More weapons, bosses and NPCs- there's hours worth of content in the Abyss from the new levels to the enemies inside them including some new bosses and more weapons to play with. Some of the dungeons are even linked into the radiant [sic] system so generic quests may send you there.
-A mystery to unravel and secrets to uncover- Morrowind style quests where the player isn't guided by the UI. There are puzzles, secret places, Easter eggs and all kinds of things to find.


• Q&A •
How to start and what level?
It's kind of hard to miss - on a clear day you can see the towers of the Crypt from Whiterun but it's actually all the way in the Reach. The entrance is actually very close to Deep Folk Crossing.
You can enter at any time but it's a high level experience where you will have to use the skills you've learned throughout Skyrim to be able to navigate it most safely. You don't actually need to know anything, especially with the newly added Boots of Springheel Jack that allow you to traverse the Abyss more easily with their special no fall damage ability [sic] but if you don't want to use them then knowing Become Ethereal will help a lot and Whirlwind Sprint can be useful regardless... and there's always other ways you can experiment with too. It can take a few hours to complete the whole thing, so be prepared!


Requirements - or do I need Anniversary Edition and a new save?
No, the Ayleid and Shivering Isle Root tilesets are both actually just part of Special Edition. Rare Curios and Saints & Seducers are both also free and something you should have. There are no Anniversary Edition requirements.


If you played the original version of the mod then this one entirely replaces it. In other words, you should remove the old one and add this one. From testing, they may actually work but you are bound to run into some issues, so I recommend only running with one. You do not need a new save though; this can still be installed on a pre-existing one that's even already played the original. Just be aware that progress from the original may not carry over. It's a good excuse to see some of the changes in the original levels but with the open ended nature of the mod you can see all the new ones straight away anyway.


The file is also now flagged as an ESM to help people with a lot of mods fit more in.


More questions?
If you want to tell me anything, have any more questions or want some help or whatever then feel free to message me on Discord https://discord.com/invite/AfZ8Wsvfu9

CategoriesEdit

  • Gameplay
  • Gear
  • Lore Friendly
  • Quests
  • World