Repel Lesser Undead | |||
---|---|---|---|
School | Restoration | Difficulty | Adept |
Type | Offensive | Casting | Fire and Forget |
Delivery | Aimed | Equip | Either Hand |
Spell ID | 0004d3f8 | Editor ID | RepelLesserUndead |
Base Cost | 115 | Charge Time | 1.0 |
Duration | 30 | Range | 61 ft |
Speed | 61 ft/s | Max Life | ~1 sec |
Magnitude | 8 | Area | 9.8 ft(?) cone |
Tome ID | 000a2725 | Tome Value | 333 |
Appears in random loot at level | 23+ | ||
Purchase from (Restoration lvl 40+) | |||
- All affected undead up to level <mag> flee for 30 seconds.
The Repel Undead spells are Restoration spells, which will cause all affected Undead enemies to flee from the caster for 30 seconds.
EffectsEdit
- Repel Undead, <mag> pts for 30 secs
- Turn Undead Push, 100 pts
PerksEdit
- Necromage, increases magnitude by 25% and duration by 50%.
- Restoration Dual Casting increases duration by 120%, but does not increase effect level.
The effective levels of undead that can be turned with these spells are:
Spell | Default | Necromage |
---|---|---|
Repel Lesser Undead | 8 | 10 |
Repel Undead | 16 | 20 |
The durations are the same for all spell levels, varying only with perks applying (remember, for dual casting, you need both the perk and to be dual casting it):
Perks | Duration (seconds) |
---|---|
None | 30 |
Necromage | 45 |
Dual Casting | 66 |
Dual Casting, Necromage | 99 |
NotesEdit
- Unlike the Turn Undead spells, these cast a swirling wave projectile that will affect multiple targets. Their range is much shorter, however.
Repel Undead | |||
---|---|---|---|
School | Restoration | Difficulty | Expert |
Type | Offensive | Casting | Fire and Forget |
Delivery | Aimed | Equip | Either Hand |
Spell ID | 0005dd60 | Editor ID | RepelUndead |
Base Cost | 353 | Charge Time | 1.0 |
Duration | 30 | Range | 61 ft |
Speed | 61 ft/s | Max Life | ~1 sec |
Magnitude | 13 | Area | 9.8 ft(?) cone |
Tome ID | 000a2726 | Tome Value | 655 |
Appears in random loot at level | 35+ | ||
Purchase from (Restoration lvl 65+) | |||