Waking Flame Cultist | |||
---|---|---|---|
Location | Shrine of the Black Maw, Waking Flame Base, Fargrave | ||
Race | Imperial | Gender | Varies |
Health | 39,959 | ||
Reaction | Friendly | ||
Other Information | |||
Faction(s) | Order of the Waking Flame |
Waking Flame Cultists are members of the Order of the Waking Flame who can be encountered at various points throughout your adventures in the Gates of Oblivion storyline.
Related QuestsEdit
- A Mortal's Touch: Help Lyranth investigate a cult.
- An Apocalyptic Situation: The Waking Flame have taken a dangerous relic from Lyranth the Dremora.
- The Celestial Palanquin : You have been summoned to Fargrave, a strange city in Oblivion.
- Peace's Wretched Price : Discover the truth behind the murder of a Dremora.
Quest-Related EventsEdit
A Mortal's TouchEdit
An Imperial cultist can be found in the Shrine of the Black Maw where he is being interrogated by Lyranth when you arrive:
- Lyranth: "What interest does a Dagon cult have in this place, flea?"
- Waking Flame Cultist: "Do your worst, Dremora! I'll tell you nothing!"
- <She squeezes his throat with her magic, and accidentally snaps the cultist's neck.>
- Lyranth: "I'll squeeze the knowledge out of—"
- <The cultist dies, and Lyranth drops his corpse.>
- Lyranth: "Damn! I forgot how fragile mortals can be."
An Apocalyptic SituationEdit
While in Greenshade you can use the Epiphany Bloodruby Pendant to track portal magic residue to a small camp of Waking Flame Cultists. Two cultists will attempt to flee you and Lyranth:
- Waking Flame Cultist (Male): "The Dremora! How did she overcome the blade?"
- Waking Flame Cultist (Female): "Never mind that! Get in and I'll close the portal."
- <The cultists jump through and the portal begins to close.>
- Lyranth: "I don't think so."
- <Lyranth casts a spell and red magic flies at the portal, keeping it open.>
- Lyranth: "A simple spell will keep the portal open. Mortal, this way!"
The Key and the CataclystEdit
Several Waking Flame Cultists can be found in the Waking Flame Fargrave Conclave. They are friendly and cannot be spoken to.
The Celestial PalanquinEdit
When you arrive through the portal in Greenshade and find yourself outside the city, you will find a Cultist drawing a strange symbol on a nearby wall. A strange woman will be watching him, as you approach your hands will begin to glow, as will hers. The Cultist turns around and notices the woman:
- Waking Flame Cultist: "The Anchorite! You're as bothersome as that damn Dremora! No matter. The votive rune is placed and now you die."
- <He goes to attack her, but she punches him out first.>
- The Anchorite: "You brought this on yourself, Dagonist!"
- <The Anchorite turns around and talks to you.>
- The Anchorite: "Hey, you. With the glowing hands. We have something in common. If you're not a cultist, we should talk."
After you have spoken with Madam Whim and Initiate Tilgo, you will need to meet up with the Anchorite at the Fargrave Crafting Plaza. When you arrive, you will find some Waking Flame Cultists being appended by some Stricture Guards. Once you have spoken with the Anchorite, the guards will lead the cultists away.
- Waking Flame Cultist: "Lord Dagon will visit disaster upon this ash heap! Mark my words!"
- Stricture Guard: "Move, mortal flea!"
- Waking Flame Cultist: "You will see! Lord Dagon will devour you and your city!"
- Stricture Guard: "Be silent! Your Prince has no power here."
Peace's Wretched PriceEdit
Two cultists are in the Waking Flame Camp in Wretched Spire. After the death of Disastrix Vibius they can be found chasing Tarvyn Indoril. They are killed before you can reach them.
- Waking Flame Cultist: "He broke free! Grab him!"