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Detail
Quick Summary: not written


Walkthrough: not written


Quest Stages: not written


ON-qico-Zone Story.png Investigate the strange occurrences in Graystone Quarry.
Zone: Wrothgar
Zone StoryThis quest is part of the Zone Story
Objective: Graystone Quarry – Find out what happened in Graystone Quarry.
Quest Giver: Forge-Wife Kharza or Ghorn
Location(s): Graystone Quarry
Concurrent Quest: In the Name of the King
Reward: Pauldrons of Clan Tumnosh
High Leveled Gold
XP Gain: Very High Experience
ID: 5326
Quarry Conundrum
Forge-Wife Kharza is worried about Graystone Quarry. After she hired an Elf to help improve efficiency, strange things began to occur. Fog rolled out of the quarry and screams were heard. Then … nothing.

or

While exploring Graystone Quarry I met an injured worker. He says that strange things began to occur after the Orcs hired a High Elf to help improve efficiency. It all started after they opened a hole into an ancient section of the quarry.


Quick WalkthroughEdit

  1. Investigate the quarry.
  2. Find the missing people.
  3. Find the control center and solve the puzzle.
  4. Return to Kharza, and help her to decide what to do about the Elf.

Detailed WalkthroughEdit

 
The Orb of Illumination

The solution to the "Orb of Illumination" puzzle is as follows: Hit the Southern-most Resonator 6 times, the central Resonator 3 times, and the Northern-most Resonator once. Only light and heavy attacks will work in triggering the Kinetic Resonators, skills have no effect. It is also important to allow each Resonator to fully return to its starting position before hitting it again.

NotesEdit

  • Mulur can be found in the quarry outside of the quest, but he will appear dead already then. During the quest, he can be seen moving on the ground and groaning. His health bar doesn't turn to zero when he dies.
  • Hunt-Wife Bolgar, Shabon and Neramo won't exist in the ruins before starting the quest or reaching the related objectives.
  • Tamozag can also be found at Graystone Quarry once you exit the depths after having calmed the Dwarven machines.
  • The fog that is repeatedly mentioned during the quest is never encountered.

BugsEdit

  • Speaking to Neramo after solving the puzzle can lead to an option where he lends you his control rod, where he states that while carrying it, the automatons won't be hostile towards you. However, the rod isn't added to your quest items, and all enemies inside the ruins remain hostile. ?

Quest StagesEdit

Quarry Conundrum
Finishes Quest Journal Entry
I should go down into Graystone Quarry to see if I can find out what happened there and check on the quarry workers.
Objective: Investigate the Quarry
  I met one of the Orcs that accompanied the chief on his aborted rescue mission. He says that hunt-wife Bolgar is still in the quarry, looking for the High Elf and her daughter. I need to find her.
Objective: Find Hunt-Wife Bolgar
Hunt-wife Bolgar asked me to continue searching for her daughter, Shabon. She thinks I'll find her with the High Elf.
Objective: Find Shabon
I found the hunt-wife's daughter, Shabon. She said that the High Elf went to investigate the central structure. I should go in there and locate him.
Objective: Find the High Elf
I found Neramo. He said that if we find the construct control center, we might be able to take command of the constructs.
Objective: Find the Dwarven Control Center
I have found the Dwarven control center and so did Neramo. I should talk to him.
Objective: Talk to Neramo
I need to strike the kinetic resonators to rotate the rings and adjust the lenses until they align with the emitters. That should unlock the Orb of Illumination and open the way to the construct control room.
Objective: Solve the Puzzle of the Orb of Illumination
I successfully calibrated the Orb of Illumination and unlocked the chest. I should talk to Neramo to see what he found inside.
Objective: Talk to Neramo
Neramo can now prevent the Dwarven constructs from attacking the quarry. I should go back to the surface and let the Orcs know that it's safe to return to work.
Objective: Talk to Forge-Wife Kharza
Finishes quest  Neramo brought some of the Dwarven machines out of the ruins as some sort of gift to make up for the trouble he caused, but the Orcs want to destroy them and him, I should talk to Kharza and try to make this right.
Objective: Talk to Forge-Wife Kharza
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
 
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