Online: Pelidil's End

Online: Quests: Aldmeri Dominion / Greenshade
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ON-qico-Zone Story.png Defeat a leader of the Veiled Heritance on the high seas.
Zone: Greenshade
Zone StoryThis quest is part of the Zone Story
Faction: Aldmeri Dominion
Objective: Required for Cadwell's Almanac Seaside Sanctuary — Drive back the Maormer invasion at Seaside Sanctuary.
Quest Giver: Captain Jimila
Location(s): Seaside Sanctuary, Abecean Sea
Prerequisite Quest: A Storm Upon the Shore
Next Quest: Report to Marbruk
Reward: Sargasso's Curse
1 Skill Point
Average Leveled Gold
XP Gain: Standard XP
ID: 4765
The Maormer summon a sea serpent
Seaside Sanctuary is back in the control of the Aldmeri Dominion, but Vicereeve Pelidil has escaped aboard a Maormer vessel.


Quick WalkthroughEdit

  1. Defeat the Maormer boarders on deck.
  2. Defeat the sea serpent with the ballistae.
  3. Repel the Maormer boarders.
  4. Travel to the Maormer ship, and defeat the enemies on board.
  5. Talk to Captain Jimila on the Prowler.
  6. Talk to Captain Jimila in the harbor.

Detailed WalkthroughEdit

Talk to Captain Jimila when you are ready to go after Vicereeve Pelidil. This will cause the Prowler to set sail, and you wake up in the lower decks.

Under AttackEdit

The Maormer are attempting to board the ship. You need to fight them off while avoiding fire from the enemy ship's cannonballs.

A sea serpent will approach the ship after you defeat the Sea Vipers. You need to shoot it with the ballistae on the deck four times. The serpent appears at the northeast ballista, the northwest ballista, the southeast ballista (where it may dodge your attack the first time), then alternate between the southwest and southeast. You should note there is no ballista in the southwestern area.

Once the serpent is defeated, you will have to repel more Maormer boarders. Two portals appear on deck at this time.

After all the boarders have been defeated, you need to enter the portal at the north end of the deck to kill Vicereeve Pelidil.

Return to the ProwlerEdit

Use the portal to return to the Prowler. Talk to Captain Jimila, and tell her to sail back. Talk to Captain Jimila again once you are back for a reward.


Quest StagesEdit

Pelidil's End
Finishes Quest Journal Entry
Captain Jimila is preparing the Prowler to sail after Vicereeve Pelidil.
Objective: Launch the Ship
The Prowler has caught up with the Maormer ship bearing Vicereeve Pelidil, and a battle has begun at sea. I need to go above decks and help in the fight.
Objective: Go to the Ship's Deck
Maormer boarders are assaulting the deck of the Prowler. I need to defeat the boarders to keep the ship secure.
Objective: Repel Maormer Boarders
A massive sea serpent is attacking the boat! The serpent is too powerful for normal attacks—I must use the ship's ballista to wound it.
Objective: Use the Ballista to Shoot the Serpent
A massive sea serpent is attacking the boat! The serpent is too powerful for normal attacks—I must use the ship's ballistae to kill it.
Objective: Defeat the Serpent Using the Ballistae
The serpent is dead, but now the Maormer mages have opened portals. They are boarding the ship.
Objective: Repel Maormer Boarders
We've repelled the boarders. Now, I should use the Maormer portal to board their ship and kill Vicereeve Pelidil.
Objective: Kill Vicereeve Pelidil
Hidden Objective: Use the Maormer Portal
Vicereeve Pelidil is dead. I should use the portal on the Maormer ship to return to the Prowler and Captain Jimila. We can then sail back to Seaside Sanctuary.
Objective: Return to Seaside Sanctuary
Hidden Objective: Talk to Captain Jimila to Return to Seaside Sanctuary
☑Finishes quest We've returned to port. I should speak to Captain Jimila.
Objective: Talk to Captain Jimila