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There are four types of materials involved in Jewelry Crafting: Dust and Ounces, Platings, and Trait Materials.
Dust is the raw material that can be found in the world in jewelry crafting seams. By themselves they cannot be used, but they may be refined into Ounces at any jewelry crafting station.
Ounces are used to make Jewelry, including Necklaces and Rings.
Platings can be used to improve existing jewelry.
Trait Materials (once refined from their Pulverized form) are used to craft jewelry with traits.
Prior to Update 40, Grains could be refined to Plating the same way Dust is refined to Ounces. In an order to rebalance the Jewelry Crafting system, the game developers completely removed Grains from the game. All Grains in players' inventories were replaced with Platings, and they were given 10 Platings for every original Plating. Platings now have a small chance to be acquired from jewelry seams the same way Grains could.
DustEdit
Material | Dust | Refine Into | ||
---|---|---|---|---|
Pewter | Pewter Dust | Pewter Ounce | ||
Copper | Copper Dust | Copper Ounce | ||
Silver | Silver Dust | Silver Ounce | ||
Electrum | Electrum Dust | Electrum Ounce | ||
Platinum | Platinum Dust | Platinum Ounce |
OuncesEdit
Ounce | Craft Into | |
---|---|---|
Pewter Ounce | Pewter Jewelry (Level 1-24) |
|
Copper Ounce | Copper Jewelry (Level 26-50) |
|
Silver Ounce | Silver Jewelry ( 10- 70) |
|
Electrum Ounce | Electrum Jewelry ( 80- 140) |
|
Platinum Ounce | Platinum Jewelry ( 150- 160) |
PlatingsEdit
In addition to jewelry items, platings are also used in Sketches for furnishings. Specifically:
- Normal quality sketches (if they existed) would not require any resins
- Fine quality sketches require 9 Terne Plating
- Superior quality sketches require 6 Iridium Plating
- Epic quality sketches require 3 Zircon Plating
- Legendary quality sketches require 1 Chromium Plating
Trait MaterialsEdit
There are 9 trait materials used for crafting.
Jewelry traits:
Pulverized Material | Trait | Description | Source |
---|---|---|---|
Refined Material | |||
Pulverized Zinc | Robust | Increase Maximum Stamina by 870. | Deconstructing Robust jewelry or refining dust. |
Zinc | |||
Pulverized Cobalt | Arcane | Increase Maximum Magicka by 870. | Deconstructing Arcane jewelry or refining dust. |
Cobalt | |||
Pulverized Antimony | Healthy | Increase Maximum Health by 957. | Deconstructing Healthy jewelry or refining dust. |
Antimony | |||
Pulverized Slaughterstone | Bloodthirsty | Increases your Weapon and Spell Damage against enemies under 90% Health by up to 10%. | From trial weekly coffers. |
Slaughterstone | |||
Pulverized Dibellium | Harmony | Increase the effectiveness of any Synergies by 20%. | From daily dungeon finder rewards. |
Dibellium | |||
Pulverized Aurbic Amber | Infused | Increase the effect of the enchantment by 60%. | From finding Psijic portals. |
Aurbic Amber | |||
Pulverized Dawn-Prism | Triune | Increase Maximum Health by 478, and Maximum Magicka and Maximum Stamina by 435. |
Purchased from war researchers in Cyrodiil. |
Dawn-Prism | |||
Pulverized Titanium | Protective | Increase Physical Resistance by 1844. | From harvesting jewelry seams. |
Titanium | |||
Pulverized Gilding Wax | Swift | Increase Movement Speed by 7%. | Purchased from Rolis Hlaalu. |
Gilding Wax |