A function added by MWSE.
XGetCharge returns the current charge on a 'cast when used' or 'cast when strikes' enchanted item. Constant effect and non-enchanted items return 0.
charge (float): ref->xGetCharge
long ref float charge setx charge to ref->xGetCharge
xGetOwnerxGetWeightxGetValuexGetQualityxGetConditionxGetMaxConditionxGetEncumbxGetMaxChargexSetValuexSetWeightxSetQualityxSetConditionxSetMaxConditionxSetChargexSetMaxCharge