Open main menu

UESPWiki β

Morrowind:Leveled Lists

< Morrowind: Items(Redirected from Morrowind:Random ebony weapon)

Leveled Lists are used to spawn random items inside containers, based on the player's level. Simply put, it is a list of items paired with level requirements, which are used for comparison with the player's level.

One leveled list always represents either one random item spawned, or none at all. Aside from items, leveled lists can also contain leveled sub-lists, which are only considered if the player meets their level requirement in the parent list first.

NotesEdit

  • Pick From - Choosing an entry from a leveled list is a two-stage process. First, all entries that have level requirements higher than the player's level are ignored. The second stage, if there's any, depends on the value of this setting.
    • Top - Only the top level of the remaining entries are considered for spawning; lower levels are ignored. For example, l_n_smuggled_goods will only pick from random_smuggler_6-10 for level 6 players; the sub-list random_smuggler_1-5, while initially qualified, will be ignored in the second stage.
    • All - Otherwise, all remaining entries are considered for spawning; no other entries are ignored. For example, l_n_soul gem can spawn any soul gem (except grand) for level 12 players. Grand soul gems are, of course, disqualified in the first stage.
  • Chance None - Indicates the probability of finding nothing, which is applicable only for the current list. If the current list picks a sub-list, then the Chance None setting of that sub-list will also be considered. Thus, even with a Chance None value of zero, there are still other scenarios where the list returns nothing:
    • All entries have level requirements higher than the player's level; for example, l_m_amulets will never spawn anything for level 3 players.
    • The current list has picked a sub-list that does not spawn anything; for example, l_b_amulets picks l_m_amulets, which will never spawn anything for level 3 players, as mentioned above.
  • Multi - Containers can have several items from the same leveled list. This setting defines how those items are picked.
    • Stack - There is only one stack of one item type, which is picked only once. For example, a container with ten items from l_n_wpn_missle_bolt will always give level 3 players one stack of either 10 iron bolts or 10 corkbulb bolts. It will never result in 7 iron and 3 corkbulb bolts, nor any other split of 10 bolts.
    • Mixed - The items are picked from the list multiple times. For example, a container with five items from l_n_wpn_missle_bow can give level 3 players 5 long bows or 5 chitin short bows; however, it can also result in a mix of 3 long bows and 2 chitin short bows, as well as any other split of 5 bows.
  • (Level) Item - if the player's level is below the indicated level, the corresponding item or leveled sub-list will not be considered for spawning.

Leveled Ingredients Lists and Leveled Creatures Lists have their own page.

Imperial Guard EquipmentEdit

Imperial Armor
Imperial Guard Random Helmet
Pick From: Top Chance None: 20
Multi: Mixed
Imperial Guard Random LPauldron
Pick From: Top Chance None: 0
Multi: Mixed
Imperial Armor (cont.)
Imperial Guard Random RPauldron
Pick From: Top Chance None: 0
Multi: Mixed
Imperial Guard Random Shield
Pick From: Top Chance None: 30
Multi: Mixed
Imperial Clothing
Imperial Guard Random Skirt
Pick From: Top Chance None: 30
Multi: Mixed
Imperial Weapons
Imperial Guard Random Weapon
Pick From: Top Chance None: 0
Multi: Mixed

Leveled GoldEdit

Gold
random gold
Pick From: Top Chance None: 40
Multi: Mixed
Gold (cont.)
random gold_lev_05
Pick From: Top Chance None: 40
Multi: Mixed
random gold_lev_10
Pick From: Top Chance None: 40
Multi: Mixed
Gold (cont.)
random gold_lev_15
Pick From: Top Chance None: 40
Multi: Mixed
random gold_lev_20
Pick From: Top Chance None: 40
Multi: Mixed

Leveled Lists of Leveled ListsEdit

The entries of these leveled lists are mostly leveled lists as well.

Magic Armor
l_m_armor
Pick From: All Chance None: 0
Multi: Mixed
Magic Weapons
l_m_wpn_melee
Pick From: All Chance None: 0
Multi: Stack
l_m_wpn_missle
Pick From: All Chance None: 0
Multi: Stack
Normal Armor
l_n_armor
Pick From: All Chance None: 0
Multi: Mixed
Normal Weapons
l_n_wpn_melee
Pick From: All Chance None: 0
Multi: Stack
l_n_wpn_missle
Pick From: All Chance None: 0
Pick From: Top Chance None:
Random Loot: Bandits
l_b_Bandit_goods
Pick From: All Chance None: 20
Multi: Mixed
Random Loot: Bandits (cont.)
random_bandit_6-10
Pick From: Top Chance None: 10
Multi: Mixed
Random Loot: Bandits (cont.)
random_bandit_11+
Pick From: Top Chance None: 10
Multi: Mixed
Random Loot: Clothing
l_b_amulets
Pick From: All Chance None: 0
Multi: Mixed
Random Loot: Clothing (cont.)
l_b_rings
Pick From: All Chance None: 0
Multi: Mixed
Random Loot: Dwarven
random_dwarven_all
Pick From: Top Chance None: 0
Multi: Mixed
Random Loot: Smugglers
l_n_smuggled_goods
Pick From: Top Chance None: 20
Multi: Mixed
Random Loot: Smugglers (cont.)
random_smuggler_1-5
Pick From: All Chance None: 10
Multi: Mixed
Random Loot: Smugglers (cont.)
random_smuggler_11+
Pick From: Top Chance None: 30
Multi: Mixed
Random Loot: Tombs
l_b_loot_tomb
Pick From: All Chance None: 10
Multi: Mixed
Random Loot: Tombs (cont.)
l_b_loot_tomb01
Pick From: All Chance None: 20
Multi: Mixed
Random Loot: Tombs (cont.)
l_b_loot_tomb02
Pick From: All Chance None: 10
Multi: Mixed
Random Loot: Tombs (cont.)
l_b_loot_tomb03
Pick From: All Chance None: 20
Multi: Mixed
Random Loot: Tombs (cont.)
l_n_wpn_melee_tomb
Pick From: All Chance None: 10
Multi: Mixed

Leveled Magic ItemsEdit

The entries of these leveled lists are items that have magic effects associated with them.

Magic ArmorEdit

Magic Armor: Boots
l_m_armor_boots
Pick From: All Chance None: 0
Multi: Stack
Magic Armor: Bracers
l_m_armor_bracers
Pick From: All Chance None: 0
Multi: Mixed
Magic Armor: Cuirass
l_m_armor_cuirass
Pick From: All Chance None: 0
Multi: Mixed
Magic Armor: Gauntlets
l_m_armor_gauntlet
Pick From: All Chance None: 0
Multi: Mixed
Magic Armor: Helmets
l_m_armor_helmet
Pick From: All Chance None: 0
Multi: Mixed
Magic Armor: Shields
l_m_armor_shields
Pick From: All Chance None: 0
Multi: Mixed

Magic ClothingEdit

Magic Clothing: Amulets
l_m_amulets
Pick From: All Chance None: 0
Multi: Mixed
Magic Clothing: Rings
l_m_rings
Pick From: All Chance None: 0
Multi: Mixed

Magic WeaponsEdit

Magic Weapons: Bolts
l_m_wpn_missle_bolt
Pick From: All Chance None: 0
Multi: Stack
Magic Weapons: Blunt Weapons
l_m_wpn_melee_blunt
Pick From: All Chance None: 0
Multi: Mixed
Magic Weapons: Long Blades
l_m_wpn_melee_long blade
Pick From: All Chance None: 0
Multi: Mixed
Magic Weapons: Short Blades
l_m_wpn_melee_short blade
Pick From: All Chance None: 0
Multi: Mixed

PotionsEdit

Potions
l_m_potion
Pick From: All Chance None: 10
Multi: Mixed
  • (1) All Spoiled and Bargain potions
  • (3) All Cheap potions
  • (5) All Standard and Cure potions
  • (9) All Quality potions
  • (15) All Exclusive potions


See Potions for the complete list.

l_m_potion_h
Pick From: All Chance None: 10
Multi: Mixed

MiscellaneousEdit

The entries of these leveled lists are an assortment of different types of enchanted items (e.g. armor, clothing, weapons); enchanters typically sell items from these lists.

Magic Items
l_m_enchantitem_hlaalu_rank0
Pick From: All Chance None: 0
Multi: Mixed
l_m_enchantitem_hlaalu_rank4
Pick From: All Chance None: 0
Multi: Mixed
l_m_enchantitem_hlaalu_rank6
Pick From: All Chance None: 0
Multi: Mixed
Magic Items (cont.)
l_m_enchantitem_imperial_rank0
Pick From: All Chance None: 0
Multi: Mixed
Magic Items (cont.)
l_m_enchantitem_redoran_rank2
Pick From: All Chance None: 0
Multi: Mixed
l_m_enchantitem_redoran_rank4
Pick From: All Chance None: 0
Multi: Mixed
l_m_enchantitem_redoran_rank6
Pick From: All Chance None: 0
Multi: Mixed
l_m_enchantitem_redoran_rank8
Pick From: All Chance None: 0
Multi: Mixed
Magic Items (cont.)
l_m_enchantitem_telvanni_rank01
Pick From: All Chance None: 0
Multi: Mixed
l_m_enchantitem_telvanni_rank6
Pick From: All Chance None: 0
Multi: Mixed
l_m_enchantitem_telvanni_rank8
Pick From: All Chance None: 0
Multi: Mixed
Magic Items (cont.)
l_m_enchantitem_temple_rank0_1
Pick From: All Chance None: 0
Multi: Mixed
l_m_enchantitem_temple_rank0_2
Pick From: All Chance None: 0
Multi: Mixed
l_m_enchantitem_temple_rank4
Pick From: All Chance None: 0
Multi: Mixed
Magic Items (cont.)
l_m_enchantitem_temple_rank6
Pick From: All Chance None: 0
Multi: Mixed
l_m_enchantitem_temple_rank8_1*
Pick From: All Chance None: 0
Multi: Mixed
Magic Items (cont.)
l_m_enchantitem_temple_rank8_2
Pick From: All Chance None: 0
Multi: Mixed

* This list is not used in the vanilla version of the game. However, the Tribunal expansion adds one merchant, Elbert Nermarc, who stocks items from this leveled list.

Leveled Normal ItemsEdit

The entries of these leveled lists are all "normal" (i.e. unenchanted) items.

Normal Items: Lockpicks
l_n_lockpicks
Pick From: All Chance None: 0
Multi: Mixed


Normal Items: Probes
l_n_probe
Pick From: All Chance None: 0
Multi: Mixed
Normal Items: Repair Tools
l_n_repair item
Pick From: All Chance None: 0
Multi: Mixed


Normal Items: Soul Gems
l_n_soul gem
Pick From: All Chance None: 0
Multi: Mixed

Normal ArmorEdit

Normal Armor: Boots
l_n_armor_boots
Pick From: All Chance None: 0
Multi: Mixed
Normal Armor: Greaves
l_n_armor_greaves
Pick From: All Chance None: 0
Multi: Mixed
Normal Armor: Helmets
l_n_armor_helmet
Pick From: All Chance None: 0
Multi: Mixed

Normal ClothingEdit

Normal Clothing: Rings
l_n_rings
Pick From: All Chance None: 0
Multi: Mixed

Normal WeaponsEdit

Normal Weapons: Arrows
l_n_wpn_missle_arrow
Pick From: All Chance None: 0
Pick From: Top Chance None:
Normal Weapons: Axes
l_n_wpn_melee_axe
Pick From: All Chance None: 0
Multi: Mixed
Normal Weapons: Blunt Weapons
l_n_wpn_melee_blunt
Pick From: All Chance None: 0
Multi: Mixed
Normal Weapons: Bolts
l_n_wpn_missle_bolt
Pick From: All Chance None: 0
Pick From: Top Chance None:
Normal Weapons: Bows
l_n_wpn_missle_bow
Pick From: All Chance None: 0
Multi: Mixed
Normal Weapons: Crossbows
l_n_wpn_missle_xbow
Pick From: All Chance None: 0
Multi: Mixed
Normal Weapons: Long Blades
l_n_wpn_melee_long blade
Pick From: All Chance None: 0
Multi: Mixed
Normal Weapons: Nordic
random_nordic_weapons
Pick From: Top Chance None: 0
Multi: Mixed
Normal Weapons: Orcish
random_orcish_weapons
Pick From: Top Chance None: 25
Multi: Mixed
Normal Weapons: Short Blades
l_n_wpn_melee_short blade
Pick From: All Chance None: 0
Multi: Mixed
Normal Weapons: Silver
random_silver_weapon
Pick From: Top Chance None: 0
Multi: Mixed
Normal Weapons: Spears
l_n_wpn_melee_spear
Pick From: All Chance None: 0
Multi: Mixed
Normal Weapons: Throwing Weapons
l_n_wpn_missle_thrown
Pick From: All Chance None: 0
Pick From: Top Chance None:

Random ItemsEdit

The level requirements for the entries in these lists are all 1, that is, all these items are available from the start of the game.

Random Loot
random_loot_special
Pick From: All Chance None: 95
Multi: Mixed
Random Loot: Bonewalkers
random_loot_bonewalker
Pick From: Top Chance None: 20
Multi: Mixed
random_loot_bonewalker_greater
Pick From: Top Chance None: 20
Multi: Mixed


Random Loot: Dwarven
random_dwarven_misc
Pick From: Top Chance None: 10
Multi: Mixed
random_dwemer_coins
Pick From: Top Chance None: 40
Multi: Mixed


Random Loot: Golden Saint
random_Golden_saint_shield
Pick From: Top Chance None: 0
Multi: Mixed

ArmorEdit

random orcish armor
Pick From: Top Chance None: 5
Multi: Mixed
random_armor_bonemold
Pick From: Top Chance None: 0
Multi: Mixed
random_armor_chitin
Pick From: Top Chance None: 0
Multi: Mixed
random_armor_glass
Pick From: Top Chance None: 10
Multi: Mixed
random_armor_iron
Pick From: Top Chance None: 10
Multi: Mixed
random_armor_steel
Pick From: Top Chance None: 0
Multi: Mixed
random_dwemer_armor
Pick From: Top Chance None: 10
Multi: Mixed

BooksEdit

random_book_imperial_hlaalu
Pick From: Top Chance None: 10
Multi: Mixed
random_book_skill
Pick From: Top Chance None: 0
Multi: Mixed
random_book_wizard_all
Pick From: Top Chance None: 10
Multi: Mixed
random_book_wizard_evil
Pick From: Top Chance None: 10
Multi: Mixed
random_scroll_all
Pick From: Top Chance None: 0
Multi: Mixed
  • (1) See Scrolls for complete list.

* These books are open.

ClothingEdit

random_common_de_fclothes_01
Pick From: Top Chance None: 0
Multi: Mixed
random_common_de_mclothes_01
Pick From: Top Chance None: 0
Multi: Mixed
random_de_pants
Pick From: Top Chance None: 0
Multi: Mixed
random_de_robe
Pick From: Top Chance None: 0
Multi: Mixed
random_de_shirt
Pick From: Top Chance None: 0
Multi: Mixed
random_de_shoes_common
Pick From: Top Chance None: 0
Multi: Mixed
random_expensive_de_fclothes_02
Pick From: Top Chance None: 0
Multi: Mixed
random_expensive_de_mclothes_02
Pick From: Top Chance None: 0
Multi: Mixed
random_exquisite_de_fclothes1
Pick From: Top Chance None: 0
Multi: Mixed
random_exquisite_de_mclothes1
Pick From: Top Chance None: 0
Multi: Mixed
random_extravagant_de_fclothes1
Pick From: Top Chance None: 10
Multi: Mixed
random_extravagant_de_mclothes1
Pick From: Top Chance None: 10
Multi: Mixed
random_red_guard_cloth_01
Pick From: Top Chance None: 0
Multi: Mixed

WeaponsEdit

random ashlander weapon
Pick From: Top Chance None: 0
Multi: Stack
random ebony weapon
Pick From: Top Chance None: 20
Multi: Mixed
random_de_weapon
Pick From: Top Chance None: 50
Multi: Mixed
random_dwemer_weapon
Pick From: Top Chance None: 20
Multi: Mixed
random_glass_weapon
Pick From: Top Chance None: 0
Multi: Mixed
random_imp_weapon
Pick From: Top Chance None: 0
Multi: Mixed
random_iron_weapon
Pick From: Top Chance None: 0
Multi: Mixed
random_weapon_melee_basic
Pick From: Top Chance None: 5
Multi: Mixed

PotionsEdit

Drinks
random_alchemy_diff
Pick From: Top Chance None: 0
Multi: Mixed
random_drinks_01
Pick From: Top Chance None: 0
Multi: Mixed
random_drinksndrugs_imp
Pick From: All Chance None: 60
Multi: Mixed
random_skooma
Pick From: Top Chance None: 70
Multi: Mixed
Potions
random_potion_attribute_restore
Pick From: Top Chance None: 75
Multi: Mixed
random_potion_bad
Pick From: Top Chance None: 0
Multi: Mixed

ClutterEdit

random_com_kitchenware
Pick From: Top Chance None: 0
Multi: Mixed
random_de_blueware_01
Pick From: Top Chance None: 0
Multi: Mixed


random_de_pos_01
Pick From: Top Chance None: 0
Multi: Mixed
random_de_pos_01_nc
Pick From: Top Chance None: 0
Multi: Stack


random_imp_silverware
Pick From: Top Chance None: 0
Multi: Mixed
random_pos
Pick From: Top Chance None: 5
Multi: Mixed

BugsEdit

  • Leveled lists that say they give gold values of 10, 25, or 100 only give 1 gold because the game engine converts the items Gold_010, Gold_025, and Gold_100 to Gold_001.