Open main menu

UESPWiki β

Morrowind:Hlireni Indavel

Morrowind: People
This page is currently being rewritten as part of the Morrowind Overhaul Project.
The page is being rewritten and checked in several stages. If you make an addition to this page, please update this template accordingly, but make sure you have observed the project guidelines.
Detail
Quests: not written

Services: written by Maroonroar (none)

Personal Inventory: written by Maroonroar

House Contents: written by Maroonroar (none)

Unique Dialogue: written by Fancy

Spells: written by Maroonroar
Hlireni Indavel (hlireni indavel)
Location Ald Daedroth, Antechamber
Race Dark Elf Gender Female
Level 24 Class Witch
Other Information
Health 126 Magicka 154
Alarm 90 Fight 30
Hlireni Indavel

Hlireni Indavel is a Dark Elf witch located in the Antechamber of the shrine of Ald Daedroth.

She is the leader of the cultists celebrating Sheogorath here.

She is wearing an armun-an bonemold cuirass with matching pauldrons, and bonemold greaves with matching bracers and boots. She is also wearing a common shirt with matching pants and a crimson despair amulet. She is carrying a devil tanto. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows the following spells: Crushing Burden, Cruel Weary, Fire Shield, Great Levitate, Levitate, Summon Greater Bonewalker, Summon Least Bonewalker, Alad's Caliginy, Invisibility, Hide, Medusa's Gaze, Far Silence, Dire Noise, Wild Earwig, Mark, Recall, Reflect, Sotha's Mirror, Weak Spelldrinker, Wild Spelldrinker, Vivec's Feast, Spell Absorption, Dispel, Detect Creature, and Shadow Weave.

Related QuestsEdit

Main QuestEdit

  • Ahemmusa Nerevarine: Travel to the Ahemmusa camp in order for them to recognize you as the Nerevarine.

DialogueEdit

  • Greetings:
    • "Well, well, well. What do we have here? Do you have your invitation? Are you a Player of the Game? Or one of the Game Pieces? Or a humble Spectator?"

  • dance: "Dance with your partner. Swing the axe and mace. Rough and tumble, the splice of life and death. Don't you understand? Do you want to die like a farmer?"
  • Game Pieces: "You're not a player? Just here to be a Game Piece? Then step right in, pick a partner, and start swinging. I'm sure you'll find someone to accommodate you."
  • invitation: "Were you summoned? Or did you come of your own free will? It hardly matters… the party is open to all. But make sure you pay your respects to the host. And grab a drink from Lustidrike, over in the corner. Then feel free to mingle with the other guests, to join the dancing, chancing throng. I believe the ones in the gold masks are party crashers, but all are welcome to the Mad God's Masque and Bellicose Ball."
  • Player of the Game: "Well, well, well. Do you have a game you want to play? Tell me…"
    • Plead the pitiful case of the Ahemmusa.: "That's so sad. We all shed a tear for the poor little savages. It's a terrible world for the little helpless things. But… life must have its little tragedies, mustn't it? Or else it would be cheerful and dull."
    • Offer to spare her life in exchange for shelter for the Ahemmusa.: "Ah, I see. You propose that I permit these poor Ahemmusa tribesmen to come take shelter here on the island, and in return, you won't kill me. So the game is 'Challenge and Bluff.' And, given your rather impressive reputation, I hesitate to call your bluff. So. You win. I concede. I can't speak for the Ordinators, of course, but I promise you may bring the Ahemmusa here, and my followers will not harm them. I swear on the Mad God."
    • Challenge her to a duel.: "Your manners are a credit to your upbringing. But there's no need to be so formal. This is a dance, %PCName. If you want to dance, just pick a partner, and start swinging. And if you want ME to be your partner, go ahead. You're the guest. You make the first move."
  • Spectator: "Some just like to watch. They also serve Sheogorath who stand and clap. Please yourself."