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Daggerfall Mod:Daggerfall Unity/Bible/Special Advantages and Disadvantages

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Daggerfall Unity: Special Advantages and DisadvantagesEdit

Daggerfall Unity allows the user to create a custom class with certain advantages and disadvantages, unique to a character. These traits affect how quickly the character will gain skill increases and therefore level up. This page only describes the numerical value of each trait; the effects of the traits should be read in their own pages. The greater a number, the greater its effect on the skill advancement dagger in character creation.

Special AdvantagesEdit

  • Acute Hearing: +1
  • Athleticism: +4
  • Bonus to Hit:
    • Animals: +6
    • Daedra: +3
    • Humanoid: +6
    • Undead: +6
  • Increased Magery:
    • Int: +2
    • 1.5 x Int: +4
    • 1.75 x Int: +6
    • 2 x Int: +8
    • 3 x Int: +10
  • Spell Absorption:
    • General: +14
    • In Darkness: +12
    • In Light: +8

Special DisadvantagesEdit

  • Damage:
    • From Holy Places: -6
    • From Sunlight: -10
  • Darkness-Powered Magery:
    • Lower Magic Ability in Daylight: -7
    • Unable to Use Magic in Daylight: -10
  • Forbidden Armor Type:
    • Chain: -2
    • Leather: -1
    • Plate: -5
  • Forbidden Material:
    • Adamantium: -5
    • Daedric: -2
    • Dwarven: -7
    • Ebony: -5
    • Elven: -9
    • Iron: -1
    • Mithril: -6
    • Orcish: -3
    • Silver: -6
    • Steel: -10
  • Forbidden Shield Type: -1
  • Forbidden Weaponry: -2
  • Inability to Regen Magicka: -14
  • Light-Powered Magery:
    • Lower Magic Ability in Darkness: -10
    • Unable to Use Magic in Darkness: -14