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Daggerfall Mod:Daggerfall Unity

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Daggerfall Unity
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Daggerfall Unity is an open source project to recreate Daggerfall in the Unity game engine.

On June 16, 2022, the "GOG Cut" of Daggerfall Unity was released on GOG. This version is a Windows release with several mods pre-installed. On December 14, 2023, Daggerfall Unity developer Interkarma recommended players avoid using this version due to its poor performance and obsolescense. Interkarma's guide describes how players may migrate away from the "GOG Cut" to the recommended updated version of Daggerfall Unity.

Version 1.0 of Daggerfall Unity was officially released on December 30, 2023.

Features and improvements

Daggerfall Unity features a variety of improvements over classic Daggerfall, such as:

  • Native support for Windows, Mac, and Linux
  • Many screen resolution options
  • Open source code allowing for transparent modifications
  • Much easier modding through Unity and C#
  • Bug fixes, including all quest fixes such as DFQFIX and new community quest fixes
  • Graphics and lighting improvements
  • Quality of life and control improvements
  • Improved enemy behavior
  • Terrain generation with far greater height variance
  • Far greater view distance even without applying mods
  • Quest debugger to show status of all active quests
  • New quest actions and conditions
  • Native translation support


  • Roadmap — The history of the development of Daggerfall Unity, with version 1.0 released in December 2023

Technical Information

  • Installation — Instructions for installing Daggerfall Unity
  • TechFAQ — Common issues encountered when installing Daggerfall Unity
  • Settings — Explanations of each of the settings in Daggerfall Unity
  • Bugs Fixed — List of bugs fixed in the transition from Daggerfall to Daggerfall Unity

Gameplay Information

  • Character Creation Differences — Differences in character creation in Daggerfall Unity compared to Daggerfall
  • Gameplay Differences — Differences in gameplay in Daggerfall Unity compared to Daggerfall
  • Default Shortcut Keys — List of "context sensitive" interface keys for menu buttons
  • Console — Instructions for using the in-game console commands
  • Bible — Work-in-progress comprehensive reference manual for all aspects of Daggerfall Unity



See Also

  • Bourn in Wood — A book written by Ted Peterson for Daggerfall Unity
  • DaggerXL — A separate abandoned project that attempted to rewrite Daggerfall's game engine