DFU Mod:Daggerfall Enemy Expansion/Frost Daedra
< Mod / Daggerfall: Daggerfall Mod: Daggerfall Unity: Mods: Daggerfall Enemy Expansion: BestiaryFrost Daedra | |||
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Details | |||
Level: | 17 | ||
HP: | 25-130 | ||
AC: | -3 | ||
Damage: | 15-50 | ||
Spell Points: | 270 | ||
Attributes | |||
Strength: | 120 | Intelligence: | 80 |
Willpower: | 30 | Agility: | 80 |
Endurance: | 95 | Personality: | 90 |
Speed: | 95 | Luck: | 50 |
Frost Daedra are wreathed in the cold mists of Oblivion. Not only do their warhammers pack a devastating punch, but Frost Daedra can cast cold-based spells. Like all daedra, they are able to detect camouflaged or invisible foes and can only be hit by weapons of mithril quality or higher.
Enemy Expansion changed frost daedra to 15-50 damage (from 50-100), and -3 armor class (up from 1).
AbilitiesEdit
SpellsEdit
Fighting StrategiesEdit
- Try to keep a distance while dodging their spells, and charge when it seems safe. Bringing Frost Resistance can trivialize this fight.
NotesEdit
- Frost Daedra should not be confused with Ice Atronachs. The Frost Daedra is fully daedric.