Blades:Effects

Blades(Redirected from Blades:Physical Damage)

This is a list of the various effects found in the game.

Damage TypesEdit

ConditionsEdit

Status EffectsEdit

Magical EffectsEdit

Attribute EffectsEdit

Restore Health Restore Health
Restore Stamina Restore Stamina
Restore Magicka Restore Magicka
Fortify Health Fortify Health — + Maximum Health.
Fortify Stamina Fortify Stamina — + Maximum Stamina.
Fortify Magicka Fortify Magicka — + Maximum Magicka.
Fortify Health Regeneration Fortify Health Regeneration — + Health regeneration per second.
Health Regeneration
Fortify Stamina Regeneration Fortify Stamina Regeneration
Stamina Regeneration
Fortify Magicka Regeneration Fortify Magicka Regeneration
Magicka Regeneration
Damage Health Regeneration Damage Health Regeneration
Damage Stamina Regeneration Damage Stamina Regeneration
Damage Magicka Regeneration Damage Magicka Regeneration
Absorb Health Absorb Health — Restores Health by damage done, up to for light weapons, <magnitude2> for versatile ones, and <magnitude3> for other attacks.




Restores Health by damage done, up to <magnitude> for light weapons, for versatile ones, and <magnitude3> for other attacks.




Restores Health by damage done, up to <magnitude> for light weapons, <magnitude2> for versatile ones, and for other attacks.
Absorb Stamina Absorb Stamina — Restores Stamina by damage done, up to for light weapons, <magnitude2> for versatile ones, and <magnitude3> for other attacks.




Restores Stamina by damage done, up to <magnitude> for light weapons, for versatile ones, and <magnitude3> for other attacks.




Restores Stamina by damage done, up to <magnitude> for light weapons, <magnitude2> for versatile ones, and for other attacks.
Absorb Magicka Absorb Magicka — Restores Magicka by damage done, up to for light weapons, <magnitude2> for versatile ones, and <magnitude3> for other attacks.




Restores Magicka by damage done, up to <magnitude> for light weapons, for versatile ones, and <magnitude3> for other attacks.




Restores Magicka by damage done, up to <magnitude> for light weapons, <magnitude2> for versatile ones, and for other attacks.
Fortify Healing Fortify Healing — Increases healing effects from potions, food, and skills by .
Healing

Attribute DamageEdit

Stamina Damage Stamina Damage
Magicka Damage Magicka Damage
Ravage Health Ravage Health
Ravage Stamina Ravage Stamina
Ravage Magicka Ravage Magicka

Resistances & WeaknessesEdit

Bashing Immunity
Cleaving Immunity
Fire Immunity
Frost Immunity
Poison Immunity
Resist Bashing Resist Bashing
Resist Cleaving Resist Cleaving
Resist Fire Resist Fire
Resist Fire (innate)
Resist Frost Resist Frost
Resist Frost (innate)
Resist Poison Resist Poison
Resist Poison (innate)
Resist Shock Resist Shock
Resist Shock (innate)
Resist Slashing Resist Slashing
Resist Spells Resist Spells
Resist Spells (innate)
Shock Immunity
Slashing Immunity
Weakness to Bashing
Weakness to Cleaving
Weakness to Fire Weakness to Fire
Weakness to Frost Weakness to Frost
Weakness to Poison Weakness to Poison
Weakness to Shock Weakness to Shock
Weakness to Slashing

Block BonusesEdit

Block Bonus Vs Bashing
Block Bonus Vs Cleaving
Block Bonus Vs Fire
Block Bonus Vs Frost
Block Bonus Vs Poison
Block Bonus Vs Shock
Block Bonus Vs Slashing

OtherEdit

Arcane Arcane
Bonus Ranks
Convert to Fire Damage
Convert to Frost Damage
Convert to Poison Damage
Convert to Shock Damage
Elemental Adrenaline Elemental Adrenaline — Increases elemental damage by while Health is critical.
Elemental Mercy Elemental Mercy
Elemental Opportunist Elemental Opportunist
Elemental Resistance Piercing Elemental Resistance Piercing
Enhance Maneuver
Enhance Spells
Extend Elemental Statuses Extend Elemental Statuses — Prolongs target's elemental conditions by %.
Fire Revenge Fire Revenge
Fortify Armor
Fortify Balanced Weapon
Fortify Blocked Damage Fortify Blocked Damage — Increases damage against blocking targets by .
Fortify Burning Fortify Burning — Fire damage is points more effective at setting On Fire.
Fortify Combo Damage Fortify Combo Damage — Increases combo damage by .
Fortify Enervated Fortify Enervated — Shock damage is points more effective at Draining.
Fortify Fire Damage Fortify Fire Damage — Increases fire damage by .
Fortify Frost Damage Fortify Frost Damage — Increases frost damage by .
Fortify Frozen Fortify Frozen — Frost damage is points more effective at Freezing.
Fortify Heavy Weapon
Fortify Light Weapon
Fortify Poison Damage Fortify Poison Damage — Increases poison damage by .
Fortify Poison
Fortify Poisoned Fortify Poisoned — Poison damage is points more effective at Poisoning.
Fortify Primary Effect Fortify Primary Effect — Improves main enchantment by % (applied).
Fortify Shock Damage Fortify Shock Damage — Increases shock damage by .
Frost Revenge Frost Revenge
Haste Haste
Physical Adrenaline Physical Adrenaline — Increases physical damage by while Health is critical.
Physical Armor Piercing Physical Armor Piercing — Physical damage ignores points of target's Armor Rating.
Physical Mercy Physical Mercy
Physical Opportunist Physical Opportunist
Poison Revenge Poison Revenge
Powerful Block Powerful Block
Shock Revenge Shock Revenge
Shorten Elemental Statuses Shorten Elemental Statuses
Shorten Stagger Shorten Stagger

UniqueEdit

Absorb Health Or Self Repair Absorb Health Or Self Repair — Restores Health by damage done, up to points. If Health is full, repairs itself by 1 instead.
Additional Regeneration Additional Regeneration — + Health per second during combat.
Black Green Smoke Black Green Smoke
Continuous Frost Damage Continuous Frost Damage — Does frost damage per second to Health and Stamina.
Continuous Poison Damage Continuous Poison Damage — Does poison damage per second.
Continuous Untyped Damage Continuous Untyped Damage — Target loses Health per second.
Extra Damage On Animals & Were-Creatures Extra Damage On Animals & Were-Creatures — Does % more damage to Skeevers, Wolves, and Bears.
Extra Damage On Criminals Extra Damage On Criminals — Does % more damage to Bandits, Necromancers, and Goblins.
Extra Damage On Dragons Extra Damage On Dragons — Does % more damage to Dragons.
Extra Damage On Undead Extra Damage On Undead — Does % more damage to Undead.
Extra Fire Damage On Undead
Fire Revenge On Blocked Spell
Fire Revenge Vs Spell Fire Revenge Vs Spell
Fortify Health Regeneration At Critical Health Fortify Health Regeneration At Critical Health
Frost Revenge On Blocked Spell
Frost Revenge Vs Spell Frost Revenge Vs Spell
Instant Kill Instant Kill
Poison Revenge On Blocked Spell
Poison Revenge Vs Spell Poison Revenge Vs Spell
Reduce Magicka Regeneration
Reduce Stamina Regeneration Reduce Stamina Regeneration
Self Repair On Taking Frost Damage Self Repair On Taking Frost Damage
Self Stop Magicka Regeneration Self Stop Magicka Regeneration
Shock Revenge On Blocked Spell
Shock Revenge Vs Spell Shock Revenge Vs Spell
Spell Cooldown Penalty Spell Cooldown Penalty — Prolongs target's spell cooldowns by seconds.
Timed Enchantments On Humanoid Killed Timed Enchantments On Humanoid Killed
Ward Spell On Block Ward Spell On Block