Weapons can be essential for defeating your foes in Arena. Other than a punch or unarmed attack, you can choose from either ranged or melee weapons of various types, depending on what is available for your character's class. Each weapon can be made from a variety of materials, each of which affects the weapon's ability to hit and the damage it inflicts on your enemies.
Weapons come in both one- and two-handed varieties. An unarmed attack is considered a one-handed weapon. If you choose to use a two-handed weapon, you will not be able to carry a shield.
Weapons can be made of different metals, which determines their ability to hit, the damage they do, the rate at which they wear out, and their color. Most weapons have no metal specified in their name, these have the damage and chance to hit of steel but the appearance of iron. Deterioration rate is a percentage of the damage dealt by a weapon removed from its condition.
The following sections provide an exhaustive albeit extremely incomplete list each one-handed weapon by type, material, effects, cost, and location. All images are of iron weapons.
Please note that this list is valid only for classes which have no weapon restrictions.
The following sections provide an exhaustive albeit extremely incomplete list each two-handed weapon by type, material, effects, cost, and location. All images are of iron weapons.
Please note that this list is valid only for classes which have no weapon restrictions.
Tantos, washikashis and katanas are Japanese daggers, short- and long swords respectively, a somewhat odd inclusion in a high fantasy game set outside of Earth.