Legends:The Hungry Pack

 
Fight off a pack of wolves.
Act: 1
Opponent Name: Wolves
Opponent Class: Willpower Willpower
Previous Quest: Fugitives
Next Quest: Hopes Dashed
Lanes: Shadow/Shadow
Starting Health: 30
Difficulty:
Other Characters: Tyr, Kellen, Isha
Reward: Grahtwood Ambusher, Piercing Javelin
Choice: Snow Wolf (adopt) or Cast Out (abandon)
 
Wolves

Chapter 6: The Hungry PackEdit

The Hungry Pack is the sixth chapter of Legends, and the sixth battle of Act 1. Beasts from the shadows stand in your way.

This match introduces Shadow lane type and support cards.

If you choose to adopt the wolf pup at the end of the match, you receive the Snow Wolf card; if you choose to abandon the pup, you get the Cast Out card instead. Like all story choices going forward, it remains possible to later obtain or summon the card you didn't pick.

DialogueEdit

Pre-Match

Kellen: "They chose to avoid the roads. But of course, the wilderness has its own dangers."

Game Hint

"The cover of the night conceals the wolves. You can't attack them until they show themselves."

During the Match

Tyr: "Keep your guard up, or these wolves will tear us apart from the shadows."

Post-Match

Kellen: "Once they dispatched the beasts, they heard a whimpering sound. Under a nearby bush lay a cowering wolf pup."
Isha: "Did they take it in?"
If the player chooses "Adopt" and the Snow Wolf card:
Kellen: "Yes. They believed it would grow into a strong companion."
If the player chooses "Abandon" and the Cast Out card:
Kellen: "No. They had seen how dangerous these wolves could be."

Your DeckEdit

Because this is a tutorial fight, you are given specific cards to play. Much of the deck is drawn in a predefined order, listed here

Your Draw Order
Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Skingrad Patroller Creature (Imperial) Willpower Willpower 2 3 2 1Common Common
Fiery Imp Creature (Imp) Strength Strength 1 1 1 2Rare Rare When Fiery Imp attacks, deal 2 damage to your opponent.
Senche-Tiger Creature (Beast) Willpower Willpower 6 4 7 1Common Common Guard
Tusked Bristleback Creature (Beast) Willpower Willpower 5 5 5 1Common Common
Morthal Watchman Creature (Nord) Strength Strength 1 2 1 1Common Common
Divine Conviction Support Willpower Willpower 4 3Epic Epic Ongoing
Friendly creatures have +0/+1.
Valenwood Huntsman Creature (Wood Elf) Strength Strength 3 3 1 1Common Common Summon: Deal 1 damage.
Hive Defender Creature (Kwama) Willpower Willpower 4 3 6 2Rare Rare Guard
Steel Scimitar Item Strength Strength 1 1Common Common +2/+2
Bruma Profiteer Creature (Imperial) Willpower Willpower 2 3 2 2Rare Rare When you summon another creature, you gain 1 health.
Kvatch Soldier Creature (Imperial) Willpower Willpower 2 2 3 1Common Common Guard
Bog Lurcher Creature (Lurcher) Strength Strength 4 9 1 2Rare Rare
Sunhold Medic Creature (High Elf) Willpower Willpower 1 1 1 1Common Common Summon: Give a creature +0/+2.
Senche-Tiger Creature (Beast) Willpower Willpower 6 4 7 1Common Common Guard
Battlerage Orc Creature (Orc) Strength Strength 3 2 3 1Common Common Charge
Jerall Forager Creature (Nord) Strength Strength 2 2 2 1Common Common
Valenwood Huntsman Creature (Wood Elf) Strength Strength 3 3 1 1Common Common Summon: Deal 1 damage.
Skingrad Patroller Creature (Imperial) Willpower Willpower 2 3 2 1Common Common
Kvatch Soldier Creature (Imperial) Willpower Willpower 2 2 3 1Common Common Guard
Hive Defender Creature (Kwama) Willpower Willpower 4 3 6 2Rare Rare Guard
Sunhold Medic Creature (High Elf) Willpower Willpower 1 1 1 1Common Common Summon: Give a creature +0/+2.
Morthal Watchman Creature (Nord) Strength Strength 1 2 1 1Common Common

At this point, the deck order is no longer predetermined. You seem to have an even chance of drawing anything remaining in the deck. These cards are listed here in no particular order.

Your Remaining Cards
Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text Quantity
Heavy Battleaxe Item Strength Strength 4 1Common Common +4/+1 2x
Imperial Legionnaire Creature (Imperial) Willpower Willpower 3 3 4 1Common Common 2x
Scuttler Creature (Reptile) Strength Strength 1 1 2 1Common Common 2x
Whiterun Trooper Creature (Nord) Strength Strength 4 6 2 1Common Common 2x
Golden Saint Creature (Daedra) Willpower Willpower 6 4 4 2Rare Rare Guard
Summon: If you have more health than your opponent, summon a copy of Golden Saint in the other lane.
1x
Loyal Housecarl Creature (Nord) Willpower Willpower 5 2 2 3Epic Epic Prophecy
Summon: Give a creature +2/+2 and Guard.
1x
Mighty Ally Creature (Nord) Strength Strength 3 3 3 1Common Common Summon: +3/+0 and Breakthrough if the top card of your deck is Strength. 1x
Resolute Ally Creature (High Elf) Willpower Willpower 3 3 3 1Common Common Summon: Give other friendly creatures in this lane +1/+1 if the top card of your deck is Willpower. 1x
Starved Hunger Creature (Daedra) Willpower Willpower 2 4 1 3Epic Epic 1x
Triumphant Jarl Creature (Nord) Strength Strength 6 4 4 2Rare Rare Summon: If you have more health than your opponent, draw two cards. 1x
Snapping Dreugh Creature (Dreugh) Neutral Neutral 4 3 3 2Rare Rare 2x
Crushing Blow Action Neutral Neutral 3 1Common Common Deal 3 damage. 3x
Orc Clansman Creature (Orc) Strength Strength 2 2 2 2Rare Rare Summon: Give a creature +1/+0. 2x
Battlerage Orc Creature (Orc) Strength Strength 3 2 3 1Common Common Charge 1x
Piercing Javelin Action Willpower Willpower 5 1Common Common Prophecy
Destroy a creature.
1x
Fireball Action Strength Strength 4 2Rare Rare Deal 1 damage to all enemies. 1x
Legion Shield Item Willpower Willpower 2 2Rare Rare Guard
+1/+3
1x

Opponent's DeckEdit

The Wolves draw their cards in a particular order, listed below. Due to differences in what the player does, they may use their cards in a different order, but this list highlights what they can have on any given turn.

Wolves' Draw Order
Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Pack Wolf Creature (Wolf) Willpower Willpower 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
Alpha Wolf Creature (Wolf) Willpower Willpower 4 3 1 3Epic Epic Other friendly Wolves have +2/+0.
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Pack Wolf Creature (Wolf) Willpower Willpower 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Pack Wolf Creature (Wolf) Willpower Willpower 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Pack Wolf Creature (Wolf) Willpower Willpower 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Pack Wolf Creature (Wolf) Willpower Willpower 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Pack Wolf Creature (Wolf) Willpower Willpower 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Pack Wolf Creature (Wolf) Willpower Willpower 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Pack Wolf Creature (Wolf) Willpower Willpower 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Young Wolf Creature (Wolf) Willpower Willpower 1 1 1 1Common Common
Pack Wolf Creature (Wolf) Willpower Willpower 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
Pack Wolf Creature (Wolf) Willpower Willpower 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.

NotesEdit

  • Until the first time you complete this chapter, certain cards may be different than what you see listed here:
    • The Steel Scimitar may be Execute, depending on your choice in Chapter 4.
    • The Hive Defenders may be Hive Warriors, depending on your training choice after Chapter 5.


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Last modified on 25 March 2018, at 00:17