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Legends:Fugitives

< Legends: The Forgotten Hero
 
Make it through a Dominion checkpoint.
Act: 1
Opponent Name: Dominion Guards
Opponent Class: IntelligenceWillpower Mage
Lanes: Field/Field
Starting Health: 30
Special Conditions: Opponent starts with an Altmer Protector in each lane.
Story Characters: Dominion Guards, Tyr
Previous Quest: Bandit Ambush
Next Quest: The Hungry Pack
Reward: Legion Shield, Senche-Tiger, Bruma Profiteer
 
Dominion Guards

Chapter 5: FugitivesEdit

Fugitives is the fifth chapter of Legends, and the fifth battle of Act 1. While on the way to meet with Laaneth, you and Tyr will have to fight off some Dominion guards.

At the start of the match you are told that: "Your opponent comes to battle with defenses ready." This means that the Dominion Guards start with an Altmer Protector in each lane. It is the first match where no further instructions are provided. However, as the Dominion Guards' deck is always in the same order, the use of the unmodified Band of Survivors should be sufficient to win.

DialogueEdit

Pre-Match

Tyr: Dominion Guards!
Guard: Halt! We're looking for a rogue Blade who matches your description.
Tyr: There must be some misunderstanding.
Guard: What kind of misunderstanding?
Tyr: The kind where you thought we'd come quietly.

Dominion Guard's DeckEdit

The Dominion Guards draw their cards in a particular order, listed below. Due to differences in what the player does, they may use their cards in a different order, but this list highlights what they can have on any given turn.

Dominion Guards' Draw Order
  Name Type (Subtype)         Ability
  Firebolt Action 1 1  Common Deal 2 damage to a creature.
  Thalmor Agent Creature (High Elf) 2 2 3 1  Common
  Crystal Tower Acolyte Creature (High Elf) 3 2 1 1  Common Summon: Deal 2 damage to your opponent.
  Crystal Tower Acolyte Creature (High Elf) 3 2 1 1  Common Summon: Deal 2 damage to your opponent.
  Dominion Seneschal Creature (High Elf) 1 2 1 1  Common Guard
  Iron Sword Item 2 1  Common +2/+0
  Altmer Protector Creature (High Elf) 2 0 4 1  Common Guard
  High Elf Soldier Creature (High Elf) 4 3 3 2  Rare
  Crystal Tower Acolyte Creature (High Elf) 3 2 1 1  Common Summon: Deal 2 damage to your opponent.
  High Elf Soldier Creature (High Elf) 4 3 3 2  Rare
  Firebolt Action 1 1  Common Deal 2 damage to a creature.
  Thalmor Agent Creature (High Elf) 2 2 3 1  Common
  Firebolt Action 1 1  Common Deal 2 damage to a creature.
  Dominion Seneschal Creature (High Elf) 1 2 1 1  Common Guard
  High Elf Soldier Creature (High Elf) 4 3 3 2  Rare
  Iron Sword Item 2 1  Common +2/+0
  Dominion Seneschal Creature (High Elf) 1 2 1 1  Common Guard
  Altmer Protector Creature (High Elf) 2 0 4 1  Common Guard
  Iron Sword Item 2 1  Common +2/+0
  Thalmor Agent Creature (High Elf) 2 2 3 1  Common


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