Tribunal talk:Mournhold
FutureEdit
I plan on eventually expanding this page to include Game Specific Information. Therefore, Please keep all Tribunal Links to this page as Tribunal links, not Tamriel.--Ratwar 19:30, 17 January 2007 (EST)
JumpEdit
You can't levitate in Mournhold because that would enable you to pass the city gates. Nothing is written in Tribunal past Mournhold. But what if you used a code or a spell to jump really high? What would you see? I think I recall seeing Mournhold surrounded by water when trying this (despite Mournhold being called "the Mainland"), but I could be wrong. C Teng [talk] 16:23, 7 October 2008 (EDT)
- Mournhold is supposed to be the inner part of the larger city known as Almalexia. It is possible that Mournhold is separated from the rest of the city with a moat. It is also possible that it is just a default graphic used to disguise the parts outside of it you're not supposed to see. As for levitation, it was disabled because it would displease Almalexia.Penguin0719 18:12, 7 October 2008 (EDT)
Test?Edit
Typeing "COC Mournhold" into the console teleports you to a empty room with a door leading nowhere. (Black abyss)
Is this a test cell of sorts? Lucky the Cat Guy. 17:49, 18 April 2009 (EDT)
- We used to have a page about it, but it was so misleading we got rid of it. There are plenty of cells like this around. Basically they are "holding" cells for creatures, items and NPCs that need removing from the game but not disabling. They can also be used as "grouping" cells, so for instance in Oblivion there's a cell called ICWaterfront that contains the "real" cells ICWaterfront01, ICWaterfront02, ICWaterfront03 etc. –Rpeh•T•C•E• 16:02, 27 April 2009 (EDT)