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Tribunal:Yagak gro-Gluk

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Details
Quests: not written

Services: not written

Personal Inventory: written by Maroonroar

House Contents: written by Maroonroar (none)

Unique Dialogue: not written

Spells: written by Maroonroar
Yagak gro-Gluk (yagak gro-gluk)
(lore page)
Home City Mournhold
Store Craftsmen's Hall
Race Orc Gender Male
Level 45 Class Smith
Other Information
Health 364 Magicka 130
Alarm 0 Fight 30
Yagak gro-Gluk

Yagak gro-Gluk is an Orc smith who can be found in the Craftsmen's Hall in Godsreach. He is very skilled with forging weapons, which is necessary during The Blade of Nerevar quest, part of Tribunal's Main Quest. (For this reason, he should not be killed early on, e.g. for his gear.)

He is wearing a near full set of adamantium armor, including the cuirass, right pauldron, right bracer, greaves, and boots. He is wielding an adamantium mace and is carrying 300 drakes. Like all Orcs, he has a natural resistance to magicka, and can boost his health, fatigue and attack for short periods, at the cost of agility; otherwise he knows no spells.

Related QuestsEdit

Quest-Related EventsEdit

The Blade of NerevarEdit

"What do you want? I'm here to make weapons, not to chat."
craftsmen
"You're looking for someone to make a blade? I can make anything. Tell me what you need, and I can forge the blade. I'm that good. You betcha."
forge the blade
"I can make any blade you want. Don't care whose it was to start with, or who this Nerevar is. Bring me the pieces, and I'll put it together better than it was before. To work with that kind of material, I'll work for free, but I'll need the pieces first. Now go away."

Once you have the pieces:

"Yeah, you're the one who wants me to forge the blade for you. And you apparently want to bother me. What?"
Dwemer Battle Shield
"Hmmm...an odd construction to be sure. Let me see.... As I thought. These two pieces aren't supposed to be attached. Looks like a regular Dwemer shield with this other piece attached. Hope you didn't pay too much for that shield, friend. It's nothing special as far as I can see. The other piece is interesting, though. Dwemer in origin, but unlike anything I've seen before."
forge the blade
"You've got some interesting pieces there. I can work with this. Make the best blade you've ever seen...not that I figure you'd know a daikatana from a butter knife. Come back in two days' time, and I'll have your blade. Now leave me alone."

If spoken to again before the 2 days:

forge the blade
"I said two days!"

Once you return to him after 2 days:

"Yeah, you're the one who wanted me to forge the blade. I suppose you figure I'm finished, huh?"
forge the blade
"Here's your blade. And before you ask, I don't know why it doesn't burn. I'm a smith, not an enchanter. You want Dwemer enchantments on this thing, talk to a Dwemer."
talk to a Dwemer
"I know, I know. They're all dead. But look...I've heard rumors of a powerful Dwemer mystic, Radac Stungnthumz, that lived in Bamz-Amschend. He's long gone, but maybe some of his writings still exist. If you can find any of them, I'll see what I can do for you."

If spoken to after the quest:

"You again? Already made you a good blade. Stop bugging me."
forge the blade
"I made your blade for you. Damn good work, too! Now leave me alone."
talk to a Dwemer
"I told you, go to Bamz-Amschend. See if you can find Radac's Forge. Maybe you'll find his writings or something, and I can help you out."

If spoken to after you have the fully finished Trueflame:

talk to a Dwemer
"Looks like you got your blade burning, %PCName. Damn fine blade. I do good work."