Template:Place Summary
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Summary
This template provides a uniform look for all in-game location pages, and should be used at the top of the pages for any dungeons, settlements, campsites, houses, or other locations. It automatically fills in the breadcrumb trails, primary image, and primary description. The description is also made available for other templates, such as Place Link.
Parameters
Note that several parameters are case-insensitive for backwards compatibility. Lower-case parameters are customary for templates. Parameters marked as being "autolinked" can be provided either as links or plain text and will convert plain text to links.
Parameter | Scope | Description |
---|---|---|
type | required | Any sensible term, for example, "Cave", "Fort", "House", "Store", "Inn", "Guild Hall", "Landmark", "Lake". Used in infobox title and trail. |
description | required | A description of the location. |
mod | optional | Name of mod that adds the location (if not in baseline version of game). |
image | required | The name of an image file for this place (without "File:" or [[brackets]]). If this parameter is missing, a NeedsImage banner will automatically be added to the quest article. In cases where an image is truly never needed, set image to "none". |
imgdesc | optional | Description of image. Optional, but should usually be provided with image . |
addabove addbelow |
optional | Any text to be added above or below the description. A space is automatically added after addabove and before addbelow . This should generally only be used for descriptive text and should not contain tables or images that would be better placed outside the template call. |
is/are | optional | Define as anything to change from Place is <description> to Place are <description> . |
titlename | optional | Name of place, used in infobox title and description sentence. Defaults to LABELNAME. |
defaultsort | optional | Sets a new DEFAULTSORT. Defaults to titlename. This parameter is only used with titlename, to handle cases of "The ..." or "A ..." where we don't want it to sort that way. When not using titlename, use {{DEFAULTSORT:...}} as usual at the top of the page. |
mapname | optional | Name of location on the Oblivion/SI/Morrowind Map. Defaults to LABELNAME - set to "none" to omit this field. |
mapbase | optional | Namespace of game map to use if not the current namespace. Used for cases like Last Vigil and A Strange Door. |
mapx | optional | If mapname cannot be used for some reason, the location of a place can be specified using mapx and mapy. These are coordinates taken directly from the relevant map. |
mapy | optional | See mapx. |
lorepage | optional | Name (or full link) to a Lore page with more information on the location. |
zones | optional | Number of zones at location. |
job1 … job5 |
optional | List of people with functions at the location. |
jobtitle1 … jobtitle5 |
optional | Corresponding headings to use for job parameters. Defaults to "Publican" for Inns, "Guildmaster" for Guild Halls, "Master" for Telvanni Towers, and "Proprietor" for anything else. |
prop | deprecated | Identical to job1 . |
propname | deprecated | Identical to jobtitle1 parameters. jobtitle is preferred over propname . |
occupants | optional | Type of occupants. |
treasure | optional | Listing of important treasures. |
transtype | optional | Transportation type for destinations header. |
dest1 dest2 dest3 dest4 |
optional | Fast-travel destinations from this location. |
locationcode | optional | Console location code. Defaults to "Unknown" - set to "none" to omit this field. |
regionheader | optional | Header to use with region . Defaults to "Region", or "Regions" if region2 is provided. |
region region2 region3 |
optional | Name of the region(s) in which the place can be found. Autolinked. |
regionnote | optional | Adds a note after the region text. |
location , city , or town . (Prioritized in that order if more than one is specified.) |
||
city | optional | Name of the city in which the place can be found. Autolinked. |
district | optional | District within the city (should only be used if city=Vivec, Imperial City, or New Sheoth). Autolinked. |
town | optional | Name of town in which the place can be found. Unlike city, is not categorized. Autolinked. |
location | optional | Where this place is located. |
coords | optional | Coordinates of place (only if city or region is provided). |
notrail | optional | Specify any value to omit trail at top-left of screen. Defaults to omitted on User and Template pages. |
nocat | optional | Specify any value to omit categories. |
marker_icon | optional | Name of icon used for this place on the map. Icon will be added to the title of the infobox. |
Morrowind-Specific | ||
almsivi | optional | Location that will be reached via Almsivi Intervention. |
divine | optional | Location that will be reached via Divine Intervention. |
interventionns | optional | Namespace to be used for header text link of almsivi and divine . |
daedra | required for Daedric Ruin or Daedric Shrine |
Daedra Lord association. Use "None" for those without any Daedra Lord. |
kollops | required for Grotto |
Number of pearl-containing Kollops. |
minetype | required for Mine |
Normally one of: Diamond, Ebony, Egg, Glass or Iron Ore. Other values may be used and will automatically link to a page of the same name if possible. |
samples | required for Mine |
Number of ore samples or eggs in mine. |
propylon1 propylon2 |
optional for Stronghold |
Propylon chambers. Normally used with type=Stronghold but can be used regardless of type. |
shrine shrine2 |
optional for Tomb |
Names of shrines. |
Oblivion-Specific | ||
roomcost | optional | Cost to rent a room (only if type=Inn). |
welkynd | optional for Ayleid Ruins |
Number of welkynd stones. |
varla | optional for Ayleid Ruins |
Number of varla stones. |
Skyrim-Specific | ||
roomcost | optional | Cost to rent a room (only if type=Inn). |
clearable | optional | Is this place clearable? If missing/empty, nothing is displayed; otherwise "Yes" is displayed (and it's added to the clearable category). |
dungeon | optional | Is this place classified as a dungeon? If missing/empty, nothing is displayed; otherwise "Yes" is displayed. |
respawn | optional | Respawn time for location. Most commonly used to set value to never . If entire respawn section should be skipped, set it to skip . Otherwise, default text is displayed, dependent upon whether or not location is clearable. |
oretype oretype2 … oretype7 |
optional | Types of ore vein (e.g., iron, ebony, etc). |
orenum orenum2 … orenum7 |
optional | # of veins of the corresponding oretype . Only used if the corresponding oretype is set. |
alchemy | optional | # of alchemy labs. |
enchanting | optional | # of arcane enchanters. |
tanning | optional | # of tanning racks. |
smelter | optional | # of smelters. |
forge | optional | # of forges and/or anvils. |
grindstone | optional | # of grindstones. |
workbench | optional | # of workbenches. |
cooking | optional | # of cooking pots or cooking spits. |
oven | optional | # of ovens. |
staffenchanter | optional | # of staff enchanters. |
fishing | optional | # of fishing spots/fishing supplies. |
lumber | optional | # of wood chopping blocks. |
clay | optional | # of clay deposits. |
stone | optional | # of stone quarries. |
amethyst | optional | # of amethyst geodes. |
emerald | optional | # of emerald geodes. |
ruby | optional | # of ruby geodes. |
sapphire | optional | # of sapphire geodes. |
heartstone | optional | # of heart stone deposits. |
stalhrim | optional | # of stalhrim deposits. |
wordwall | optional | Type of shout provided by the Word Wall (as a link). |
shadowmark shadowmark2 … shadowmark4 |
optional | Name(s) of any shadowmark(s) displayed at this location (possible values: cache , danger , empty , escape , fence , guild , loot , protected , or safe ). |
marker_id | optional | Name of marker used on the world map (e.g., 'Farm'). Auto-converted into the correct value of marker_icon. |
avail | optional | When the location is available. |
buys | optional | What the merchant at the location will buy. |
sells | optional | What the merchant at the location will sell. |
horse | optional | The horse type available at stables. |