Skyrim talk:Useful Potions

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Archive 1: Nov 2011 - Nov 2012

Colour coding[edit]

I notice that this page is using red for (beneficial) potions and green for poison (plus yellow for mixed). Isn't this backwards? "Red = bad, green = good" is pretty universal - wouldn't it be more intuitive to flip the colours? Thanks. --Irrevenant (talk) 00:20, 3 January 2013 (GMT)

Ingame the player created poison potions are green and the beneficial ones are red. --Alfwyn (talk) 15:32, 3 January 2013 (GMT)

Should this list be updated to include the expansion ingredients?[edit]

I'm wondering, since with the three DLC packs, some previously impossible potions/poisons become possible. As an example, all three damage health effects (Damage, Ravage and Lingering Damage) are able to be put into a single poison with Dragonborn. Scathecraw + Imp Stool + Skeever Tail will make a 3 damage health effect poison. 20:58, 18 February 2013 (GMT)

I think you should add it, but into a different section, like "Potion and Poisons with Dragonborn" or something. Anguis Furor (talk) 22:58, 19 February 2013 (GMT)
Anguis Furor has the right idea. Not all players will have the DLC, so the base-game list should remain as is. It wouldn't hurt to have (an) additional list(s) with the ingredients added by DLC, but it would need to be separate. — ABCface 00:19, 20 February 2013 (GMT)
It wouldn't hurt to have a "Note:" somewhere on the main page informing players that all the ingredients used are base-game only. That would have saved me a ton of ingredients to be used toward other recipes. I had no reason to assume certain ingredients were being left out otherwise. Just seems like pertinent information that should be considered adding. --NibKing (talk) 19:34, 8 November 2013 (GMT)
I added this to the lead sentence. Hopefully, somebody will get around to expanding this article to include add-on ingredients. --Xyzzy Talk 20:06, 8 November 2013 (GMT)

Salt pile and dwarven oil - moved from article[edit]

"Salt Pile and Dwarven Oil which are common ingredients found in high quantity during questing also makes for a good high value potion for resale and for leveling alchemy."

This sounds like opinion, which normally isn't allowed in articles. However, if this is true and useful, then maybe it has a place here. --Xyzzy Talk 15:25, 27 August 2013 (GMT)

I would agree that salt piles are an extremely common ingredient in the early game, almost every sack or barrel contains it. But dwarven oil isn't at all common unless you are clearing a lot of dwarven ruins. Garlic, however, also shares an effect with salt piles and is also present in nearly every house, so I would suggest that be added if it's noteworthy. --AN|L (talk) 16:31, 27 August 2013 (GMT)
I think the more important question is whether the potions brewed with these ingredients are particularily valuable, and therefore worth noting as a method of leveling Alchemy or making money. --Xyzzy Talk 18:12, 27 August 2013 (GMT)
No. Checked the alchemy effects page and both of those ingredients have standard effects. --AN|L (talk) 18:56, 27 August 2013 (GMT)

Efficiency etc.[edit]

Useful potions for cost should be valued per ingredient. Potions that require 3 or more ingredients may not give as much value per ingredient as potions that use only 2 ingredients. More useful potions for only 2 ingredients should be displayed. There may be some trade off with weight though if carrying capacity is limited.

Some of the 3 ingredient and above potions may have effects that are not needed all at the same time - some may be for fighting versus crafting for example. Consideration should be given to this. I find the list not comprehensive though it is a good start.

Structure should be by effect AND separately by ingredient. — Unsigned comment by (talk) at 02:37 on 7 January 2014 (GMT)

needs update[edit]

I think it should include the expansion materials at this point. Other sites list the expansion stuff with a marker, usually a superscript (DB) or (HF) etc for the various expansions, and that works well enough.

Also I feel it should be updated to list useful potions that use very common ingredients, noting that hearthfire makes previously hard to get items easy. For example, one of the most useful things a poisoner can make is imp stool, canis root, and mora tapinella, all three common items that can be planted in bulk in a hearthfire home with a garden/greenhouse to provide a nearly endless supply of nasty paralysis/lingering damage toxins -- even without the home most players can get enough of these 3 to make plenty. Another is weakness to shock/fire/frost --- the greenhouse attracts tons of bees so whereas without the expansion the bee/lichen shock damage toxin is not easy to acquire, with it, you can have a large supply for a shock mage. The home with a fish pond supplies a large amount of river betty for a slow/damage effect/weakness to poison effect.

Also a lot of very useful potions are skipped by the page. For example an assassin's potion, beehive husk, hawk feathers, and bear claws is difficult due to the rare beehive husk but its hard to beat a sneak/1h damage / light armor buff potion (although the odds of something surviving the first hit are slim for a skilled assassin, it can still help if the mark had friends that are alerted). You can also make a nasty archer's potion of fortify archery and a debuff to either fire or frost (compliment your enchanted bow and/or xbow arrows).

Half the "useful" potions listed use components that you find just a few of here and there. Moon sugar? Giant's toes? Bird eggs? Human flesh? You don't even SEE this stuff more than a few total in the whole game. To me, a "useful" potion can be made in large batches, like wheat and blue flowers or the above paralysis poison. The exotic stuff like my sneak potion is just not useful because you can make what, 10 of them total throughout the entire game? 18:38, 30 March 2015 (GMT)

Value Questions[edit]

I'm not sure the "expensive potions" section is as useful as possible in its current form.

This section uses a measure of Lvl 100 alchemy with 0 perks, which seems very arbitrary since there is a clear opportunity cost to leveling a combat-relevant skill with no perks (especially to level 100). To further complicate the situation, Krosis is not particularly time-consuming to obtain beyond a challenging boss fight, can be obtained at any level (assuming you can defeat a dragon priest), and boosts potion effects by 20%, which can also modify the profitability significantly without using any perks.

Plus, profit is also a function of your speech, since that will modify your buying and selling rate, so these values seem to be lackluster in-game measurements.

Perhaps it would be good to add an absolute potion value to these tables as well? Locket Rauncher (talk) 20:54, 5 November 2016 (UTC)

The Lvl 100 w/no perks establishes a baseline without variables. This gives a neutral basis of comparison, which has an inherent value. No reason to not let it stand. — Unsigned comment by (talk) at 03:05 on 12 January 2017 (UTC)

Alternate recipes for the 19 Four-Effect Potions:[edit]

Can't be bothered to figure out which of these are not the 19 being displayed. Just dump it here and let someone else deal if they care.


— Unsigned comment by (talk) at 03:21 on 7 June 2017

A decision was taken to only use the most common ingredients for a particular 4-effect potion in order to keep the table to a readable level. It's very hard to read what you've posted in such a horrible format, but I'm not seeing any potions not already listed, just combinations. There are potions missing but they use DLC ingredients which I see you have also neglected (and the second two most expensive have 17 possible combinations between them). Silence is GoldenBreak the Silence 11:56, 7 June 2017 (UTC)

Four effect potion[edit]

Stumbled on this four effect potion, that is also a high value one just this evening... Salmon roe, Histcarp, and Jazbay grapes. It's effects are. Breathe underwater for 584 secs Magicka regenerates 49%faster for 300sec Magicka is increased by 487 points for 5sec and restores 49 stamina..!!! Value 3106!!! — Unsigned comment by Fit2tieu (talkcontribs) at 01:15 on 3 December 2018 (UTC)

Anything with Salmon Roe is more expensive than anything on the page. The page is missing just about all add-on ingredients and their possible potions. Silence is GoldenBreak the Silence 18:49, 4 December 2018 (UTC)