SMEN are "Story Manager Event Nodes", which are basic event references.
C | V | Field | Name | Type/Size | Info |
---|---|---|---|---|---|
- | EDID | Editor ID | zstring | (Only 1 with an edid.) | |
+ | PNAM | unknown | formID? | Always 0x5B, SMBN with edid "Root" | |
+ | SNAM | next? | formID | 0 or a reference to another SMEN formid. | |
+ | CITC | CTDA count | uint32 | Count of CTDA entries. | |
* | CTDA | Condition Data | CTDA | CTDA records (CITC count). | |
+ | DNAM | unknown | uint32? | Always 0. | |
+ | XNAM | unknown | uint32? | Always 0. | |
+ | ENAM | short name | char[4] | Event type code. |
Event Type CodesEdit
Note that some event types are not used, but are present in the game code.
Code | Event Type |
---|---|
ADCR | Crime Gold Event |
ADIA | Actor Dialogue Event |
AFAV | Player Activate Actor |
AHEL | Actor Hello Event |
AIPL | Player Add Item |
ARRT | Arrest Event |
ASSU | Assault Actor Event |
BRIB | Bribe |
CAST | Cast Magic Event |
CHRR | Change Relationship Rank |
CLOC | Change Location Event |
CRFT | Craft Item |
CURE | Player Cured |
DEAD | Dead Body |
ESJA | Escaped Jail |
FLAT | Flatter |
INFC | Player Infected |
INTM | Intimidate |
JAIL | Jail Event |
KILL | Kill Actor Event |
LEVL | Increase Level |
LOCK | Lock Pick |
NVPE | New Voice Power |
PFIN | Pay Fine Event |
PRFV | Player Recieves [sic] Favor |
REMP | Player Remove Item |
QSTR | Quest Start |
SCPT | Script Event |
SKIL | Skill Increase |
STIJ | Served Time |
TRES | Trespass Actor Event |