EXPL records contain information on explosion effects.
C | SubRecord | Name | Type/Size | Info |
---|---|---|---|---|
+ | EDID | editorId | zstring | Editor id |
+ | OBND | object bounds | OBND | Always 12 bytes, even if all 0s. |
- | FULL | full name | lstring | Full(in-game) name |
- | MODL | model | zstring | Path to .nif |
- | MODT | model data | struct[] | series of 12-byte structs (assume xyz) |
- | EITM | enchantment | formid | Enchantment (ENCH) formid |
- | MNAM | modifier | formid | Image Space Modifier (IMAD) formid |
+ | DATA | data | struct | 52 bytes exceptions: FXEmptyObject.nif, 48 w/ EITM, 44 w/o, spider/dragon projectiles 40 w/ 0s OBND |